Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
KrazyDriftz
Cabrakan
Level 41
God Stats
2W - 1L
1,341 SR
Queue Stats
26W - 30L
1,411 Elo+
Party 1
Eset
Eset
ProdigyRose
Eset
Level 69
God Stats
21W - 21L
1,475 SR
Queue Stats
56W - 79L
1,394 Elo+
Party 3
Arachne
Arachne
Tmony
Arachne
Level 127
God Stats
8W - 2L
1,742 SR
Queue Stats
52W - 61L
1,406 Elo+
Party 1
Thor
Thor
WalDosVL
Thor
Level 43
God Stats
3W - 3L
1,396 SR
Queue Stats
103W - 117L
1,452 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,433 Elo+

VS

Team Averages
Level 99
1,508 SR
1,496 Elo+
Anubis
Anubis
ANGEL_ROWE
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Paperscroll
Mulan
Level 122
God Stats
5W - 8L
1,476 SR
Queue Stats
58W - 52L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
Zeck_Sama
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Anhur
Anhur
retropixel
Anhur
Level 124
God Stats
3W - 1L
1,596 SR
Queue Stats
65W - 74L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
rosarioreaper
Kukulkan
Level 155
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 5L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 0
6,270
784
5,954
3,209
1,220
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
KrazyDriftz
Cabrakan
12
1 / 0 / 5
6,208
776
4,180
4,604
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 1
6,197
775
3,568
3,054
1,094
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Tmony
Arachne
13
4 / 1 / 1
6,678
835
7,644
7,670
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
0 / 1 / 2
5,714
714
2,802
2,697
1,232
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANGEL_ROWE
Anubis
10
0 / 3 / 0
5,224
653
1,174
4,854
2,717
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 1
6,048
756
4,492
7,172
4,407
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Zeck_Sama
Cthulhu
12
1 / 1 / 1
5,876
735
4,367
7,896
5,593
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
12
0 / 1 / 0
5,799
725
3,372
7,642
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
rosarioreaper
Kukulkan
7
0 / 0 / 0
3,409
426
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
Anubis
ANGEL_ROWE
Anubis
0
3
0
0
W
Cabrakan
KrazyDriftz
Cabrakan
1
0
5
3.5
L
1
2
1
0.75
W
1
0
1
1.5
W
Arachne
Tmony
Arachne
4
1
1
4.5
W
Thor
0
1
2
1
L
Cthulhu
Zeck_Sama
Cthulhu
1
1
1
1.5
L
Anhur
0
1
0
0
L
Kukulkan
rosarioreaper
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
13,405
21,234
Taken
27,564
12,369
Mitigated
16,230
5,134
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,954
362
0
1,220
3,209
1,220
652
517
2,692
20,519
0
L
Anubis
ANGEL_ROWE
Anubis
1,174
248
0
556
4,854
2,717
0
3,173
1,589
8,401
0
W
Cabrakan
KrazyDriftz
Cabrakan
4,180
601
0
1,090
4,604
3,824
0
1,474
3,130
10,871
0
L
4,492
1,093
0
1,637
7,172
4,407
0
2,210
4,755
0
17,244
W
3,568
119
380
834
3,054
1,094
347
665
2,389
21,786
0
W
Arachne
Tmony
Arachne
7,644
6,420
0
1,539
7,670
4,999
0
1,751
5,919
0
28,584
W
Thor
2,802
226
0
71
2,697
1,232
96
1,134
1,563
0
8,849
L
Cthulhu
Zeck_Sama
Cthulhu
4,367
537
0
972
7,896
5,593
0
2,885
4,908
17,043
0
L
Anhur
3,372
752
0
1,363
7,642
3,513
0
4,937
2,610
0
19,935
L
Kukulkan
rosarioreaper
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
26,356
160
Minions Killed
121
0
Camps Cleared
0
695,088
Distance Traveled
548,464
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,270
784
39
5
0
150,552
1
L
Anubis
5,224
653
13
2
0
107,556
0
W
Cabrakan
6,208
776
18
2
0
127,377
0
L
Mulan
6,048
756
46
6
0
148,737
1
W
Eset
6,197
775
33
4
0
135,798
0
W
Arachne
6,678
835
52
7
0
165,577
2
W
Thor
5,714
714
18
2
0
115,784
1
L
Cthulhu
5,876
735
25
3
0
143,498
0
L
Anhur
5,799
725
37
5
0
148,673
4
L
Kukulkan
3,409
426
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role