Player Matchup

Cthulhu
Cthulhu
FW2kcheeese
Cthulhu
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,358 Elo+
Party 1
Charybdis
Charybdis
FinalEpidemic
Charybdis
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 16L
1,253 Elo+
Party 1
Pele
Pele
TonyD_BosS
Pele
Level 115
God Stats
1W - 4L
1,531 SR
Queue Stats
7W - 8L
1,390 Elo+
Party 1
Poseidon
Poseidon
sebas_745
Poseidon
Level 45
God Stats
1W - 6L
1,243 SR
Queue Stats
8W - 14L
1,253 Elo+
Party 1
Osiris
Osiris
sickkick1234
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,253 Elo+
Party 1
Team Averages
Level 93
1,455 SR
1,301 Elo+

VS

Team Averages
Level 74
1,601 SR
1,435 Elo+
Chang'e
Chang'e
Hoosier_Daddy_Yo
Chang'e
Level 157
God Stats
6W - 4L
1,722 SR
Queue Stats
418W - 346L
1,537 Elo+
Party 2
Discordia
Discordia
Smit3DaddyShu
Discordia
Level 160
God Stats
6W - 5L
1,466 SR
Queue Stats
569W - 546L
1,463 Elo+
Party 2
Bakasura
Bakasura
Tempter_Day-Star
Bakasura
Level 9
God Stats
8W - 3L
1,852 SR
Queue Stats
16W - 14L
1,524 Elo+
Party 2
Bellona
Bellona
Xx_CamiloPro_xX-
Bellona
Level 8
God Stats
2W - 1L
1,465 SR
Queue Stats
16W - 26L
1,243 Elo+
Party 3
Sylvanus
Sylvanus
juan_animus07
Sylvanus
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 123L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FW2kcheeese
Cthulhu
13
1 / 1 / 3
8,209
456
6,225
13,660
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
FinalEpidemic
Charybdis
11
0 / 4 / 1
6,720
373
2,989
11,262
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 4
9,173
510
10,777
15,207
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
sebas_745
Poseidon
16
3 / 1 / 0
9,416
523
3,904
5,126
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
6 / 2 / 0
9,198
511
13,416
19,109
18,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
10,281
571
11,462
10,303
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Smit3DaddyShu
Discordia
15
2 / 3 / 2
8,960
498
9,153
9,683
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 1
9,710
539
8,720
17,068
7,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
8,410
467
7,272
15,643
16,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
juan_animus07
Sylvanus
13
1 / 0 / 3
8,537
474
4,770
10,750
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
11
11
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FW2kcheeese
Cthulhu
1
1
3
2.5
L
Charybdis
FinalEpidemic
Charybdis
0
4
1
0.13
W
5
1
1
5.5
W
Discordia
Smit3DaddyShu
Discordia
2
3
2
1
W
3
3
1
1.17
L
2
3
4
1.33
W
0
5
0
0
W
Sylvanus
juan_animus07
Sylvanus
1
0
3
2.5
L
Poseidon
sebas_745
Poseidon
3
1
0
3
L
Osiris
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
41,377
64,364
Taken
63,447
42,676
Mitigated
43,294
14,539
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FW2kcheeese
Cthulhu
6,225
655
161
2,417
13,660
12,602
352
7,500
6,160
36,707
0
L
Charybdis
FinalEpidemic
Charybdis
2,989
1,495
0
2,610
11,262
4,276
455
7,351
3,491
0
37,800
W
11,462
1,359
1,529
6,030
10,303
4,593
1,155
3,303
7,000
94,638
0
W
Discordia
Smit3DaddyShu
Discordia
9,153
653
0
2,001
9,683
3,328
0
2,010
7,673
74,601
4,009
W
8,720
5,517
0
3,906
17,068
7,788
1,488
1,351
15,717
0
78,761
L
10,777
1,446
0
2,800
15,207
5,841
0
4,974
9,733
0
92,582
W
7,272
3,525
0
2,952
15,643
16,949
246
0
15,643
0
53,423
W
Sylvanus
juan_animus07
Sylvanus
4,770
1,890
1,268
3,587
10,750
10,636
381
3,465
7,285
22,664
963
L
Poseidon
sebas_745
Poseidon
3,904
991
0
500
5,126
1,695
936
2,182
2,558
72,731
0
L
Osiris
13,416
7,649
0
6,051
19,109
18,262
1,800
2,372
15,522
0
58,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
45,898
477
Minions Killed
566
0
Camps Cleared
0
1,747,103
Distance Traveled
1,629,948
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,209
456
34
2
0
367,857
1
L
Charybdis
6,720
373
70
4
0
292,607
2
W
Chang'e
10,281
571
160
9
0
290,514
1
W
Discordia
8,960
498
128
7
0
327,588
4
W
Bakasura
9,710
539
151
8
0
326,143
0
L
Pele
9,173
510
164
9
0
396,214
0
W
Bellona
8,410
467
93
5
0
349,300
0
W
Sylvanus
8,537
474
34
2
0
336,403
0
L
Poseidon
9,416
523
123
7
0
363,448
0
L
Osiris
9,198
511
86
5
0
326,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role