Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MetalRooster956
Baron Samedi
Level 96
God Stats
2W - 1L
1,588 SR
Queue Stats
48W - 36L
1,515 Elo+
Solo
Odin
Odin
MrRaeSama
Odin
Level 105
God Stats
3W - 1L
1,506 SR
Queue Stats
30W - 40L
1,363 Elo+
Solo
Cthulhu
Cthulhu
jaritortega
Cthulhu
Level 109
God Stats
1W - 1L
1,316 SR
Queue Stats
15W - 21L
1,332 Elo+
Party 1
Janus
Janus
xThePunisher17x
Janus
Level 138
God Stats
1W - 0L
1,794 SR
Queue Stats
23W - 30L
1,323 Elo+
Party 1
Team Averages
Level 111
1,541 SR
1,406 Elo+

VS

Team Averages
Level 97
1,435 SR
1,380 Elo+
Geb
Geb
ACTIONMOVIETRUTH
Geb
Level 136
God Stats
8W - 10L
1,442 SR
Queue Stats
53W - 73L
1,365 Elo+
Solo
Artemis
Artemis
Cheezus Murphy
Artemis
Level 60
God Stats
1W - 2L
1,363 SR
Queue Stats
4W - 13L
1,263 Elo+
Solo
Chaac
Chaac
Lilybee1992
Chaac
Level 149
God Stats
3W - 3L
1,553 SR
Queue Stats
154W - 174L
1,413 Elo+
Solo
Hera
Hera
Nausicaa27978
Hera
Level 86
God Stats
15W - 14L
1,395 SR
Queue Stats
327W - 350L
1,379 Elo+
Solo
Nu Wa
Nu Wa
naughty_panda109
Nu Wa
Level 52
God Stats
7W - 11L
1,420 SR
Queue Stats
72W - 81L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 2 / 9
9,556
1,062
11,472
14,363
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MetalRooster956
Baron Samedi
15
4 / 2 / 6
9,642
1,071
12,259
11,673
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
15
5 / 0 / 4
9,681
1,076
7,272
10,117
7,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
jaritortega
Cthulhu
15
1 / 0 / 11
9,310
1,034
13,137
13,153
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 1 / 7
9,613
1,068
10,230
12,212
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,039
671
0
0
0
14
2 / 4 / 2
8,847
983
13,382
11,007
4,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 3
8,545
949
4,034
23,885
14,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 3
8,935
993
15,552
13,587
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 2
9,794
1,088
21,490
9,617
4,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
15
Kills
5
5
Deaths
15
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
9
3.25
L
0
0
0
0
L
2
4
2
0.75
L
0
2
3
0.75
W
Baron Samedi
MetalRooster956
Baron Samedi
4
2
6
3.5
W
Odin
5
0
4
7
L
0
7
3
0.21
W
Cthulhu
jaritortega
Cthulhu
1
0
11
6.5
L
3
2
2
2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,370
Damage
54,458
61,518
Taken
58,096
38,535
Mitigated
29,951
21,399
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,472
4,947
709
4,007
14,363
5,115
0
9,002
5,361
0
30,401
L
0
0
0
0
0
0
0
0
0
0
0
L
13,382
6,809
102
1,893
11,007
4,762
0
6,294
4,270
0
22,235
L
4,034
589
0
7,226
23,885
14,591
0
14,318
8,849
0
12,340
W
Baron Samedi
MetalRooster956
Baron Samedi
12,259
690
2,963
4,462
11,673
4,936
0
8,328
3,345
33,886
0
W
Odin
7,272
2,866
742
1,660
10,117
7,361
0
4,527
5,590
0
15,260
L
15,552
4,078
119
97
13,587
6,311
0
8,787
4,344
43,685
0
W
Cthulhu
jaritortega
Cthulhu
13,137
1,666
836
2,961
13,153
16,841
0
7,146
6,007
33,199
0
L
21,490
4,633
73
451
9,617
4,287
0
4,263
5,007
41,804
0
W
10,230
1,261
345
2,714
12,212
4,282
0
8,039
4,173
24,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
42,160
190
Minions Killed
160
4
Camps Cleared
2
834,993
Distance Traveled
622,088
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,556
1,062
42
5
0
160,784
0
L
Geb
6,039
671
0
0
0
0
0
L
Artemis
8,847
983
15
2
0
128,992
0
L
Chaac
8,545
949
13
1
1
169,881
0
W
Baron Samedi
9,642
1,071
41
5
3
154,399
0
W
Odin
9,681
1,076
11
1
0
179,400
3
L
Hera
8,935
993
80
9
1
149,583
1
W
Cthulhu
9,310
1,034
61
7
1
174,353
9
L
Nu Wa
9,794
1,088
52
6
0
173,632
0
W
Janus
9,613
1,068
35
4
0
166,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role