Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze V
 
Baba Yaga
Bronze V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
Fdiddy10
Mercury
Gold II
Level 146
God Stats
7W - 3L
1,635 SR
Queue Stats
160W - 154L
1,578 MMR
Solo
Cthulhu
Cthulhu
Bronze III
galacticalTaco
Cthulhu
Bronze III
Level 108
God Stats
1W - 0L
1,456 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
ƬToro
Charybdis
Gold III
Level 64
God Stats
3W - 1L
1,530 SR
Queue Stats
135W - 135L
1,573 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,524 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,512 SR
1,542 MMR
Hera
Hera
Gold II
Anxeli
Hera
Gold II
Level 88
God Stats
4W - 4L
1,697 SR
Queue Stats
207W - 215L
1,605 MMR
Solo
Guan Yu
Guan Yu
Bronze V
CDADDY6969
Guan Yu
Bronze V
Level 61
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 3L
1,379 MMR
Party 2
Ymir
Ymir
Bronze V
ELITECLUTCH44
Ymir
Bronze V
Level 46
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 2L
1,552 MMR
Party 2
Nemesis
Nemesis
Gold III
GH0ES
Nemesis
Gold III
Level 130
God Stats
13W - 14L
1,476 SR
Queue Stats
400W - 404L
1,604 MMR
Solo
Jing Wei
Jing Wei
Gold I
SpongyJesus
Jing Wei
Gold I
Level 160
God Stats
2W - 4L
1,541 SR
Queue Stats
146W - 151L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
3 / 1 / 9
14,483
603
14,844
27,629
45,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
 
Baba Yaga
20
6 / 1 / 5
13,659
569
25,616
10,819
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Fdiddy10
Mercury
20
5 / 1 / 9
14,316
597
19,561
22,279
10,444
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 1 / 10
12,119
505
10,617
15,400
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
ƬToro
Charybdis
20
4 / 1 / 6
13,823
576
21,101
20,525
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangAtlasMulanThor

VS

Bans
AthenaAwilixCernunnosChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Anxeli
Hera
12
2 / 4 / 0
9,237
385
3,801
9,099
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
CDADDY6969
Guan Yu
15
0 / 4 / 1
9,340
389
8,989
25,363
32,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 1 / 2
10,457
436
7,750
28,526
37,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
GH0ES
Nemesis
15
0 / 8 / 2
9,679
403
7,078
25,831
11,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
SpongyJesus
Jing Wei
20
2 / 4 / 0
12,352
515
12,267
25,793
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
20
Kills
4
5
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
9
7.5
W
Baba Yaga
 
Baba Yaga
6
1
5
8.5
L
Hera
Anxeli
Hera
2
4
0
0.5
L
Guan Yu
CDADDY6969
Guan Yu
0
4
1
0.13
L
0
1
2
1
W
Mercury
Fdiddy10
Mercury
5
1
9
9.5
L
Nemesis
GH0ES
Nemesis
0
8
2
0.13
L
Jing Wei
SpongyJesus
Jing Wei
2
4
0
0.5
W
2
1
10
7
W
Charybdis
ƬToro
Charybdis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,739
Damage
39,885
96,652
Taken
114,612
90,386
Mitigated
95,275
36,582
Healing
26,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,844
2,580
0
14,367
27,629
45,108
700
1,683
25,040
64
121,478
W
Baba Yaga
 
Baba Yaga
25,616
1,678
0
3,816
10,819
4,842
1,955
2,405
8,332
131,750
0
L
Hera
Anxeli
Hera
3,801
1,334
0
420
9,099
3,155
32
5,753
3,346
51,558
0
L
Guan Yu
CDADDY6969
Guan Yu
8,989
964
702
5,960
25,363
32,057
33
8,160
17,203
0
57,325
L
7,750
2,007
241
9,292
28,526
37,440
0
10,389
18,137
49,350
0
W
Mercury
Fdiddy10
Mercury
19,561
11,349
0
1,156
22,279
10,444
3,556
3,706
18,379
0
190,995
L
Nemesis
GH0ES
Nemesis
7,078
2,263
0
1,683
25,831
11,755
0
6,007
19,824
0
73,216
L
Jing Wei
SpongyJesus
Jing Wei
12,267
8,850
0
8,089
25,793
10,868
1,038
5,563
20,230
0
132,144
W
10,617
666
2,545
3,350
15,400
20,971
209
2,800
12,485
38,782
3,198
W
Charybdis
ƬToro
Charybdis
21,101
14,019
0
11,348
20,525
9,021
8,852
2,858
16,157
33
152,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,400
Gold Earned
51,065
827
Minions Killed
602
0
Camps Cleared
0
2,556,866
Distance Traveled
2,038,210
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,483
603
192
8
0
525,778
5
W
Baba Yaga
13,659
569
188
8
0
488,700
5
L
Hera
9,237
385
115
5
0
227,612
3
L
Guan Yu
9,340
389
90
4
0
434,579
2
L
Ymir
10,457
436
63
3
0
458,027
1
W
Mercury
14,316
597
199
8
0
591,638
8
L
Nemesis
9,679
403
112
5
0
467,927
4
L
Jing Wei
12,352
515
222
9
0
450,065
4
W
Cthulhu
12,119
505
47
2
0
496,929
1
W
Charybdis
13,823
576
201
8
0
453,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role