Player Matchup

Mercury
Mercury
BastetsBad
Mercury
Level 142
God Stats
3W - 3L
1,617 SR
Queue Stats
61W - 66L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
SubaruBRZ205
Kukulkan
Level 18
God Stats
9W - 14L
1,399 SR
Queue Stats
13W - 24L
1,345 Elo+
Party 2
Ganesha
Ganesha
VSS9mm
Ganesha
Level 127
God Stats
1W - 3L
1,352 SR
Queue Stats
34W - 42L
1,455 Elo+
Party 2
Team Averages
Level 96
1,456 SR
1,425 Elo+

VS

Team Averages
Level 61
1,524 SR
1,443 Elo+
Baron Samedi
Baron Samedi
DaSpanishTaco
Baron Samedi
Level 97
God Stats
31W - 30L
1,551 SR
Queue Stats
115W - 122L
1,514 Elo+
Party 1
Shiva
Shiva
DaWhiteMoose
Shiva
Level 58
God Stats
2W - 2L
1,508 SR
Queue Stats
25W - 35L
1,420 Elo+
Party 1
Arachne
Arachne
urNxthing
Arachne
Level 29
God Stats
2W - 2L
1,514 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BastetsBad
Mercury
16
5 / 10 / 4
11,068
738
9,028
18,414
8,169
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SubaruBRZ205
Kukulkan
16
4 / 5 / 5
10,864
724
16,285
13,503
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
VSS9mm
Ganesha
16
0 / 5 / 8
9,588
639
14,986
17,829
11,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaSpanishTaco
Baron Samedi
19
13 / 2 / 4
13,389
893
22,413
14,580
8,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 3 / 9
12,151
810
14,889
24,421
18,342
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
urNxthing
Arachne
17
1 / 4 / 12
11,031
735
7,098
14,814
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
9
Kills
20
20
Deaths
9
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
BastetsBad
Mercury
5
10
4
0.7
W
Baron Samedi
DaSpanishTaco
Baron Samedi
13
2
4
7.5
W
6
3
9
3.5
L
Kukulkan
SubaruBRZ205
Kukulkan
4
5
5
1.3
L
Ganesha
VSS9mm
Ganesha
0
5
8
0.8
W
Arachne
urNxthing
Arachne
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
44,400
49,746
Taken
53,815
26,102
Mitigated
35,556
4,507
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BastetsBad
Mercury
9,028
2,564
0
710
18,414
8,169
0
8,290
10,124
0
44,256
W
Baron Samedi
DaSpanishTaco
Baron Samedi
22,413
1,075
3,272
6,653
14,580
8,787
678
9,129
5,451
70,637
0
W
14,889
1,682
1,051
3,787
24,421
18,342
518
13,210
11,048
578
45,605
L
Kukulkan
SubaruBRZ205
Kukulkan
16,285
828
0
1,866
13,503
6,574
0
9,008
4,495
43,910
0
L
Ganesha
VSS9mm
Ganesha
14,986
911
0
1,931
17,829
11,359
0
5,760
12,069
42,768
0
W
Arachne
urNxthing
Arachne
7,098
5,261
0
3,134
14,814
8,427
1,753
8,959
5,855
0
31,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
36,571
191
Minions Killed
195
0
Camps Cleared
0
733,732
Distance Traveled
825,077
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,068
738
65
4
0
254,265
1
W
Baron Samedi
13,389
893
90
6
0
229,643
3
W
Shiva
12,151
810
45
3
0
303,378
0
L
Kukulkan
10,864
724
116
8
0
241,303
0
L
Ganesha
9,588
639
10
1
0
238,164
0
W
Arachne
11,031
735
60
4
0
292,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role