Player Matchup

Rama
Rama
FMTaco
Rama
Level 109
God Stats
0W - 4L
1,291 SR
Queue Stats
72W - 100L
1,417 Elo+
Solo
Hel
Hel
PartWolf13
Hel
Level 149
God Stats
10W - 6L
1,654 SR
Queue Stats
422W - 473L
1,364 Elo+
Party 2
Discordia
Discordia
XSenpaiGoddessX
Discordia
Level 158
God Stats
2W - 9L
1,167 SR
Queue Stats
523W - 599L
1,354 Elo+
Party 2
He Bo
He Bo
shelbay565
He Bo
Level 122
God Stats
0W - 2L
1,255 SR
Queue Stats
188W - 232L
1,350 Elo+
Solo
King Arthur
King Arthur
trethekillercrok
King Arthur
Level 101
God Stats
0W - 2L
1,098 SR
Queue Stats
47W - 52L
1,433 Elo+
Solo
Team Averages
Level 128
1,293 SR
1,384 Elo+

VS

Team Averages
Level 96
1,547 SR
1,444 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RaZoR DuBSteP
Ares
Level 29
God Stats
2W - 1L
1,470 SR
Queue Stats
26W - 35L
1,373 Elo+
Party 1
Hades
Hades
RaZoR PaRaDoX
Hades
Level 99
God Stats
2W - 0L
1,764 SR
Queue Stats
78W - 93L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
TheDiceDragon
Aphrodite
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FMTaco
Rama
18
8 / 4 / 8
10,539
703
13,685
16,359
8,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 9
8,782
585
7,680
17,436
15,122
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
XSenpaiGoddessX
Discordia
16
4 / 5 / 10
9,811
654
23,941
14,749
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
17
7 / 8 / 8
10,976
732
18,859
15,487
7,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
trethekillercrok
King Arthur
15
0 / 7 / 10
8,631
575
7,575
22,333
20,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 2 / 16
11,987
799
16,702
14,683
10,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
18
4 / 4 / 17
11,004
734
17,308
16,206
8,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 15
11,238
749
6,588
19,835
28,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 5 / 16
12,781
852
21,219
15,096
10,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TheDiceDragon
Aphrodite
17
5 / 5 / 14
10,782
719
12,315
17,947
12,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
107
19
Kills
29
29
Deaths
19
45
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
16
8
W
Danzaburou
 
Danzaburou
4
4
17
3.13
L
Rama
FMTaco
Rama
8
4
8
3
L
0
5
9
0.9
W
3
3
15
3.5
W
9
5
16
3.4
W
Aphrodite
TheDiceDragon
Aphrodite
5
5
14
2.4
L
Discordia
XSenpaiGoddessX
Discordia
4
5
10
1.8
L
He Bo
7
8
8
1.38
L
King Arthur
trethekillercrok
King Arthur
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,740
Damage
74,132
86,364
Taken
83,767
59,023
Mitigated
70,337
22,351
Healing
37,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,702
607
1,175
3,488
14,683
10,509
1,023
9,840
4,843
36,231
0
W
Danzaburou
 
Danzaburou
17,308
3,194
1,904
4,729
16,206
8,226
690
11,613
4,593
0
36,244
L
Rama
FMTaco
Rama
13,685
10,397
2,087
4,107
16,359
8,503
45
12,447
3,912
0
19,602
L
7,680
289
6,210
4,537
17,436
15,122
0
12,471
4,965
15,528
0
W
6,588
250
1,333
4,880
19,835
28,583
859
9,633
10,202
13,137
0
W
21,219
910
816
4,410
15,096
10,256
2,225
7,940
7,156
38,308
0
W
Aphrodite
TheDiceDragon
Aphrodite
12,315
412
5,854
8,595
17,947
12,763
1,963
11,454
6,493
21,757
0
L
Discordia
XSenpaiGoddessX
Discordia
23,941
1,392
1,321
1,440
14,749
7,159
0
10,462
4,287
37,506
0
L
He Bo
18,859
1,274
313
563
15,487
7,369
0
8,058
7,429
34,642
0
L
King Arthur
trethekillercrok
King Arthur
7,575
568
435
1,338
22,333
20,870
90
13,386
8,947
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
57,792
128
Minions Killed
148
0
Camps Cleared
0
1,233,047
Distance Traveled
1,407,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,987
799
43
3
0
290,457
0
W
Danzaburou
11,004
734
35
2
0
269,149
1
L
Rama
10,539
703
25
2
0
266,541
1
L
Hel
8,782
585
17
1
0
265,399
0
W
Ares
11,238
749
12
1
0
296,460
0
W
Hades
12,781
852
39
3
0
272,175
0
W
Aphrodite
10,782
719
19
1
0
278,900
0
L
Discordia
9,811
654
36
2
0
224,485
0
L
He Bo
10,976
732
29
2
0
236,791
0
L
King Arthur
8,631
575
21
1
0
239,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role