Player Matchup

Chaac
Chaac
CynicalPhoen1x
Chaac
Level 104
God Stats
15W - 10L
1,622 SR
Queue Stats
185W - 130L
1,518 Elo+
Party 3
Awilix
Awilix
Hinderless
Awilix
Level 147
God Stats
0W - 1L
1,746 SR
Queue Stats
37W - 29L
1,560 Elo+
Solo
Merlin
Merlin
JP AKA THAT GUY
Merlin
Level 155
God Stats
16W - 9L
1,644 SR
Queue Stats
174W - 170L
1,524 Elo+
Solo
Cupid
Cupid
PuIsse
Cupid
Level 88
God Stats
2W - 2L
1,707 SR
Queue Stats
242W - 201L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Yorkpeppermint7
Kuzenbo
Level 84
God Stats
2W - 5L
1,414 SR
Queue Stats
243W - 254L
1,538 Elo+
Solo
Team Averages
Level 116
1,627 SR
1,528 Elo+

VS

Team Averages
Level 98
1,523 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
BlackWolf0529
Morgan Le Fay
Level 84
God Stats
11W - 4L
1,608 SR
Queue Stats
188W - 122L
1,608 Elo+
Party 1
Ra
Ra
COLLIDExSenseii
Ra
Level 78
God Stats
1W - 2L
1,209 SR
Queue Stats
172W - 103L
1,607 Elo+
Party 1
Shiva
Shiva
JaiJameel
Shiva
Level 128
God Stats
4W - 1L
1,572 SR
Queue Stats
60W - 49L
1,548 Elo+
Solo
Fenrir
Fenrir
SUPA DEATH
Fenrir
Level 140
God Stats
18W - 7L
1,670 SR
Queue Stats
596W - 504L
1,548 Elo+
Party 2
Bacchus
Bacchus
SUPA V3NOM
Bacchus
Level 61
God Stats
171W - 118L
1,556 SR
Queue Stats
309W - 230L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,219
922
9,240
20,122
10,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Hinderless
Awilix
15
2 / 5 / 2
9,895
990
7,012
14,571
7,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 2
9,442
944
14,255
3,863
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
PuIsse
Cupid
15
1 / 2 / 3
9,511
951
7,072
9,994
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 5
10,238
1,024
9,746
14,323
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

216

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackWolf0529
Morgan Le Fay
16
1 / 0 / 12
9,767
977
13,248
5,103
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 8
11,018
1,102
10,281
7,364
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
JaiJameel
Shiva
16
3 / 2 / 9
9,918
992
10,629
18,401
12,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SUPA DEATH
Fenrir
16
4 / 2 / 9
10,368
1,037
10,179
8,349
4,215
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SUPA V3NOM
Bacchus
16
2 / 0 / 9
9,901
990
13,462
10,705
14,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
5
Kills
15
15
Deaths
5
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlackWolf0529
Morgan Le Fay
1
0
12
7
W
5
1
8
9
L
1
6
2
0.33
L
Awilix
Hinderless
Awilix
2
5
2
0.6
L
1
1
2
2
W
Shiva
JaiJameel
Shiva
3
2
9
3.75
L
Cupid
PuIsse
Cupid
1
2
3
1.25
W
Fenrir
SUPA DEATH
Fenrir
4
2
9
4.25
W
Bacchus
SUPA V3NOM
Bacchus
2
0
9
6.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,325
Damage
57,799
62,873
Taken
49,922
44,710
Mitigated
37,874
6,917
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlackWolf0529
Morgan Le Fay
13,248
1,123
0
76
5,103
2,624
0
2,800
2,303
39,999
0
W
10,281
958
4,119
2,466
7,364
4,035
0
4,658
2,706
49,172
0
L
9,240
1,103
0
2,692
20,122
10,869
0
11,854
8,032
0
23,249
L
Awilix
Hinderless
Awilix
7,012
1,943
0
0
14,571
7,149
0
7,165
7,406
0
22,760
L
14,255
572
0
0
3,863
1,731
0
1,590
2,273
34,848
0
W
Shiva
JaiJameel
Shiva
10,629
1,320
336
3,301
18,401
12,819
0
8,339
10,062
0
25,157
L
Cupid
PuIsse
Cupid
7,072
3,135
352
2,697
9,994
4,112
0
7,085
2,909
0
35,905
W
Fenrir
SUPA DEATH
Fenrir
10,179
1,413
0
287
8,349
4,215
0
2,800
5,549
0
15,138
W
Bacchus
SUPA V3NOM
Bacchus
13,462
1,199
0
7
10,705
14,181
0
5,404
5,301
17,364
0
L
9,746
3,150
0
1,176
14,323
20,849
0
9,297
5,026
18,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
50,972
200
Minions Killed
208
5
Camps Cleared
6
948,932
Distance Traveled
1,027,383
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,767
977
48
5
1
201,999
0
W
Ra
11,018
1,102
110
11
0
196,704
0
L
Chaac
9,219
922
37
4
1
171,345
0
L
Awilix
9,895
990
25
3
1
199,993
0
L
Merlin
9,442
944
50
5
1
186,339
1
W
Shiva
9,918
992
32
3
2
206,753
0
L
Cupid
9,511
951
72
7
2
184,533
0
W
Fenrir
10,368
1,037
10
1
2
213,647
0
W
Bacchus
9,901
990
8
1
1
208,280
0
L
Kuzenbo
10,238
1,024
16
2
0
206,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role