Player Matchup

Ah Puch
Ah Puch
CptGlucose11
Ah Puch
Level 127
God Stats
0W - 1L
1,395 SR
Queue Stats
68W - 52L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
Helge53
Cabrakan
Level 89
God Stats
3W - 3L
1,590 SR
Queue Stats
84W - 82L
1,509 Elo+
Party 1
Neith
Neith
Sweep14
Neith
Level 119
God Stats
1W - 4L
1,448 SR
Queue Stats
84W - 73L
1,549 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,527 Elo+

VS

Team Averages
Level 100
1,493 SR
1,475 Elo+
Cupid
Cupid
BlueJack619
Cupid
Level 109
God Stats
3W - 5L
1,501 SR
Queue Stats
129W - 133L
1,477 Elo+
Party 2
Achilles
Achilles
UmbraMaru
Achilles
Level 108
God Stats
2W - 2L
1,554 SR
Queue Stats
47W - 57L
1,463 Elo+
Party 2
Discordia
Discordia
天使的黑吻
Discordia
Level 82
God Stats
6W - 3L
1,423 SR
Queue Stats
85W - 98L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CptGlucose11
Ah Puch
13
1 / 4 / 0
8,396
646
10,335
10,498
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Helge53
Cabrakan
13
0 / 2 / 2
8,916
686
2,775
17,712
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Sweep14
Neith
15
1 / 2 / 1
8,944
688
7,703
11,147
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
9,273
713
8,949
9,424
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
UmbraMaru
Achilles
15
5 / 1 / 3
9,827
756
8,250
11,909
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
天使的黑吻
Discordia
16
2 / 0 / 5
10,230
787
15,487
4,690
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Ah Puch
CptGlucose11
Ah Puch
1
4
0
0.25
L
Cabrakan
Helge53
Cabrakan
0
2
2
0.5
L
Neith
Sweep14
Neith
1
2
1
0.75
W
Achilles
UmbraMaru
Achilles
5
1
3
6.5
W
Discordia
天使的黑吻
Discordia
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
32,686
39,357
Taken
26,023
34,325
Mitigated
21,551
10,214
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
5,025
683
3,257
9,424
4,259
1,660
4,650
4,774
0
52,029
L
Ah Puch
CptGlucose11
Ah Puch
10,335
303
0
950
10,498
4,777
0
4,497
5,693
40,751
0
L
Cabrakan
Helge53
Cabrakan
2,775
663
0
3,726
17,712
24,183
0
6,286
11,033
14,205
0
L
Neith
Sweep14
Neith
7,703
2,796
0
5,538
11,147
5,365
78
4,722
6,140
0
46,558
W
Achilles
UmbraMaru
Achilles
8,250
1,261
0
2,053
11,909
15,256
474
6,635
5,274
0
18,341
W
Discordia
天使的黑吻
Discordia
15,487
1,362
0
0
4,690
2,036
1,069
1,874
2,816
53,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
29,330
156
Minions Killed
193
0
Camps Cleared
0
684,564
Distance Traveled
792,633
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,273
713
85
7
0
253,123
1
L
Ah Puch
8,396
646
70
5
0
198,403
3
L
Cabrakan
8,916
686
16
1
0
256,812
0
L
Neith
8,944
688
70
5
0
229,349
0
W
Achilles
9,827
756
24
2
0
269,706
4
W
Discordia
10,230
787
84
6
0
269,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role