Player Matchup

Ra
Ra
Itz_the_Dit
Ra
Level 66
God Stats
0W - 2L
1,568 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 2
Neith
Neith
JustSayMacklunky
Neith
Level 109
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 2
Chaac
Chaac
WaredJilliams
Chaac
Level 99
God Stats
0W - 1L
1,353 SR
Queue Stats
2W - 7L
1,313 Elo+
Party 2
Team Averages
Level 91
1,408 SR
1,277 Elo+

VS

Team Averages
Level 114
1,249 SR
1,409 Elo+
Maui
Maui
Darth_Swab
Maui
Level 89
God Stats
3W - 7L
1,252 SR
Queue Stats
57W - 49L
1,475 Elo+
Party 1
Anubis
Anubis
DropkickDojo
Anubis
Level 128
God Stats
5W - 8L
995 SR
Queue Stats
153W - 175L
1,368 Elo+
Party 1
King Arthur
King Arthur
Lethal_Hugz
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,625
602
8,575
15,643
5,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 2
10,125
633
12,195
16,041
6,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 1
10,434
652
10,724
19,916
15,136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
11,833
740
9,408
12,477
15,890
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
17
1 / 2 / 8
10,965
685
18,139
11,946
7,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Lethal_Hugz
King Arthur
17
7 / 1 / 4
11,762
735
17,171
15,986
20,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Anubis
1
2
8
2.5
L
0
5
2
0.2
L
1
4
2
0.5
W
King Arthur
Lethal_Hugz
King Arthur
7
1
4
9
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
44,718
51,600
Taken
40,409
27,864
Mitigated
43,361
15,359
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,408
1,587
0
2,515
12,477
15,890
692
2,130
10,347
23,712
0
W
Anubis
18,139
506
0
5,811
11,946
7,071
996
2,164
9,782
62,947
0
L
8,575
1,298
4,842
4,725
15,643
5,796
270
9,248
6,395
49,449
0
L
12,195
4,016
0
1,539
16,041
6,932
901
7,976
8,065
0
29,972
W
King Arthur
Lethal_Hugz
King Arthur
17,171
3,067
0
1,231
15,986
20,400
382
4,338
11,648
0
50,835
L
10,724
3,045
0
4,253
19,916
15,136
89
10,409
9,507
0
35,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
34,560
169
Minions Killed
164
0
Camps Cleared
0
799,683
Distance Traveled
850,395
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,833
740
28
2
0
306,726
0
W
Anubis
10,965
685
82
5
0
261,656
1
L
Ra
9,625
602
77
5
0
261,459
4
L
Neith
10,125
633
46
3
0
258,281
5
W
King Arthur
11,762
735
54
3
0
282,013
3
L
Chaac
10,434
652
46
3
0
279,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role