Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Dαнуυη
Ravana
Level 160
God Stats
1W - 3L
1,250 SR
Queue Stats
149W - 142L
1,566 Elo+
Party 2
Yu Huang
Yu Huang
Frikypanda
Yu Huang
Level 131
God Stats
0W - 2L
1,513 SR
Queue Stats
112W - 105L
1,541 Elo+
Party 2
Mulan
Mulan
KindokAh Dov
Mulan
Level 120
God Stats
4W - 9L
1,473 SR
Queue Stats
54W - 55L
1,522 Elo+
Party 2
Sobek
Sobek
LenKσByʟ
Sobek
Level 82
God Stats
11W - 9L
1,632 SR
Queue Stats
47W - 44L
1,601 Elo+
Party 2
Team Averages
Level 130
1,474 SR
1,546 Elo+

VS

Team Averages
Level 123
1,767 SR
1,832 Elo+
Aphrodite
Aphrodite
CutestEevee
Aphrodite
Level 124
God Stats
3W - 0L
2,040 SR
Queue Stats
149W - 52L
1,864 Elo+
Party 1
Danzaburou
Danzaburou
Godsεnd
Danzaburou
Level 160
God Stats
11W - 1L
2,088 SR
Queue Stats
119W - 31L
1,906 Elo+
Party 1
King Arthur
King Arthur
HdCluck
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,834 Elo+
Party 1
Maui
Maui
Rαymond
Maui
Level 160
God Stats
10W - 5L
1,597 SR
Queue Stats
119W - 71L
1,652 Elo+
Party 1
Lancelot
Lancelot
Wαddles
Lancelot
Level 160
God Stats
2W - 3L
1,608 SR
Queue Stats
169W - 45L
1,906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 6 / 2
7,013
701
7,154
14,873
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
14
3 / 3 / 2
7,939
794
8,980
12,000
8,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Frikypanda
Yu Huang
12
0 / 7 / 2
6,417
642
7,167
11,665
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 3
6,879
688
6,180
15,195
13,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
13
1 / 4 / 1
6,896
690
4,945
13,920
11,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CutestEevee
Aphrodite
16
8 / 0 / 15
9,081
908
14,061
10,200
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Godsεnd
Danzaburou
16
4 / 1 / 10
9,078
908
8,562
7,046
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HdCluck
King Arthur
15
7 / 0 / 13
8,427
843
17,157
14,169
14,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
14
2 / 0 / 19
8,322
832
4,717
8,936
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Wαddles
Lancelot
14
6 / 5 / 13
8,027
803
17,483
12,133
6,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
6
Kills
27
27
Deaths
6
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
6
2
0.33
W
Aphrodite
CutestEevee
Aphrodite
8
0
15
15.5
L
Ravana
3
3
2
1.33
L
Yu Huang
Frikypanda
Yu Huang
0
7
2
0.14
W
Danzaburou
Godsεnd
Danzaburou
4
1
10
9
W
King Arthur
HdCluck
King Arthur
7
0
13
13.5
L
1
7
3
0.36
L
Sobek
1
4
1
0.38
W
Maui
2
0
19
11.5
W
Lancelot
Wαddles
Lancelot
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
61,980
67,653
Taken
52,484
45,419
Mitigated
40,613
6,568
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,154
3,665
0
2,199
14,873
6,361
0
2,680
12,193
0
20,594
W
Aphrodite
CutestEevee
Aphrodite
14,061
2,645
8,146
7,664
10,200
6,910
474
3,726
6,474
38,365
0
L
Ravana
8,980
1,934
0
846
12,000
8,861
0
2,880
9,120
0
21,479
L
Yu Huang
Frikypanda
Yu Huang
7,167
1,043
0
270
11,665
4,784
0
3,575
8,090
16,712
0
W
Danzaburou
Godsεnd
Danzaburou
8,562
4,699
0
1,372
7,046
3,328
866
586
6,460
0
44,461
W
King Arthur
HdCluck
King Arthur
17,157
1,926
0
500
14,169
14,355
357
3,511
10,658
104
31,285
L
6,180
1,154
0
631
15,195
13,605
0
3,670
11,525
0
14,928
L
Sobek
4,945
281
306
2,316
13,920
11,808
0
6,077
7,843
10,622
0
W
Maui
4,717
401
0
804
8,936
9,323
45
2,372
6,564
6,639
0
W
Lancelot
Wαddles
Lancelot
17,483
5,111
0
455
12,133
6,697
37
1,917
10,216
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
42,935
121
Minions Killed
223
0
Camps Cleared
0
989,729
Distance Traveled
1,070,973
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,013
701
36
4
0
177,131
2
W
Aphrodite
9,081
908
70
7
0
212,918
0
L
Ravana
7,939
794
32
3
0
225,265
3
L
Yu Huang
6,417
642
22
2
0
187,522
1
W
Danzaburou
9,078
908
89
9
0
209,171
3
W
King Arthur
8,427
843
30
3
0
221,126
0
L
Mulan
6,879
688
20
2
0
178,156
1
L
Sobek
6,896
690
11
1
0
221,655
0
W
Maui
8,322
832
5
1
0
189,276
0
W
Lancelot
8,027
803
29
3
0
238,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role