Player Matchup

Horus
Horus
Fermachine10
Horus
Level 135
God Stats
1W - 0L
1,585 SR
Queue Stats
11W - 10L
1,512 Elo+
Solo
Maui
Maui
Galaxy_Owls
Maui
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,546 Elo+
Solo
Lancelot
Lancelot
Garu-da_25
Lancelot
Level 159
God Stats
3W - 4L
1,379 SR
Queue Stats
58W - 54L
1,537 Elo+
Party 1
Merlin
Merlin
IZexionI
Merlin
Level 159
God Stats
44W - 31L
1,590 SR
Queue Stats
218W - 195L
1,541 Elo+
Party 1
Apollo
Apollo
iGoat Mode
Apollo
Level 121
God Stats
29W - 17L
1,616 SR
Queue Stats
314W - 287L
1,499 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,527 Elo+

VS

Team Averages
Level 123
1,608 SR
1,517 Elo+
Danzaburou
Danzaburou
Solar Crayfish
Danzaburou
Level 125
God Stats
8W - 8L
1,610 SR
Queue Stats
375W - 376L
1,520 Elo+
Solo
Horus
Horus
fabooo
Horus
Level 61
God Stats
6W - 6L
1,603 SR
Queue Stats
157W - 192L
1,446 Elo+
Solo
Awilix
Awilix
freddytheyeti
Awilix
Level 123
God Stats
5W - 5L
1,606 SR
Queue Stats
467W - 474L
1,553 Elo+
Solo
Maui
Maui
goldo017
Maui
Level 156
God Stats
0W - 1L
1,722 SR
Queue Stats
31W - 27L
1,522 Elo+
Solo
Raijin
Raijin
temp-418702
Raijin
Level 149
God Stats
8W - 8L
1,499 SR
Queue Stats
299W - 275L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
10,319
491
12,967
18,076
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 15
10,408
496
7,135
14,744
17,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Garu-da_25
Lancelot
18
5 / 3 / 12
11,605
553
13,205
16,095
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IZexionI
Merlin
16
5 / 1 / 6
10,599
505
12,985
11,445
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
iGoat Mode
Apollo
20
13 / 0 / 1
14,004
667
19,677
20,411
10,562
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Solar Crayfish
Danzaburou
15
2 / 6 / 1
9,766
465
8,992
17,143
5,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
fabooo
Horus
15
3 / 7 / 6
9,410
448
12,256
22,576
18,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 7 / 4
10,030
478
11,478
21,369
10,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
14
1 / 5 / 4
9,934
473
4,705
16,946
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
18
3 / 2 / 3
11,368
541
9,198
13,158
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
27
Kills
13
13
Deaths
27
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
7
8
1
W
1
2
15
4.25
W
Lancelot
Garu-da_25
Lancelot
5
3
12
3.67
W
Merlin
IZexionI
Merlin
5
1
6
8
L
Danzaburou
Solar Crayfish
Danzaburou
2
6
1
0.42
L
Horus
fabooo
Horus
3
7
6
0.86
L
4
7
4
0.86
L
Maui
1
5
4
0.6
W
Apollo
iGoat Mode
Apollo
13
0
1
13.5
L
Raijin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,969
Damage
46,629
80,771
Taken
91,192
56,834
Mitigated
61,068
31,053
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,967
5,454
1,153
4,045
18,076
14,397
484
1,940
15,283
0
63,211
W
7,135
2,550
0
2,624
14,744
17,970
240
2,621
11,885
31,773
0
W
Lancelot
Garu-da_25
Lancelot
13,205
2,975
0
6,425
16,095
8,467
0
1,126
14,831
0
103,141
W
Merlin
IZexionI
Merlin
12,985
734
0
4,100
11,445
5,438
320
4,956
6,054
81,008
0
L
Danzaburou
Solar Crayfish
Danzaburou
8,992
3,113
0
6,563
17,143
5,678
1,344
2,110
15,033
0
81,402
L
Horus
fabooo
Horus
12,256
5,296
746
4,725
22,576
18,634
94
4,496
17,194
0
59,300
L
11,478
4,995
0
3,247
21,369
10,994
270
5,875
15,218
0
78,808
L
Maui
4,705
1,566
448
2,148
16,946
20,289
408
4,449
12,354
35,929
0
W
Apollo
iGoat Mode
Apollo
19,677
13,464
0
12,706
20,411
10,562
258
3,352
16,869
0
156,094
L
Raijin
9,198
402
0
3,160
13,158
5,473
19
3,528
9,630
90,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,935
Gold Earned
50,508
657
Minions Killed
559
0
Camps Cleared
0
2,150,808
Distance Traveled
1,992,436
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,319
491
110
5
0
392,196
11
W
Maui
10,408
496
38
2
0
401,933
6
W
Lancelot
11,605
553
160
8
0
496,634
1
W
Merlin
10,599
505
123
6
0
412,090
6
L
Danzaburou
9,766
465
131
6
0
388,391
6
L
Horus
9,410
448
88
4
0
376,545
2
L
Awilix
10,030
478
121
6
0
434,868
1
L
Maui
9,934
473
64
3
0
382,107
4
W
Apollo
14,004
667
226
11
0
447,955
1
L
Raijin
11,368
541
155
7
0
410,525
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role