Player Matchup

Bacchus
Bacchus
Isaac21yo
Bacchus
Level 28
God Stats
1W - 1L
1,228 SR
Queue Stats
49W - 44L
1,524 Elo+
Party 2
Susano
Susano
KING_Reveille
Susano
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Saint-of-Sol
Kukulkan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Nox
Nox
TokerTheTiger
Nox
Level 88
God Stats
6W - 9L
1,425 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 2
Tyr
Tyr
otfdavid300
Tyr
Level 122
God Stats
18W - 16L
1,498 SR
Queue Stats
425W - 392L
1,521 Elo+
Party 2
Team Averages
Level 62
1,430 SR
1,480 Elo+

VS

Team Averages
Level 47
1,419 SR
1,388 Elo+
Ares
Ares
Auncarius_
Ares
Level 48
God Stats
0W - 1L
1,420 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 1
Anubis
Anubis
Coiote505
Anubis
Level 49
God Stats
5W - 8L
1,425 SR
Queue Stats
79W - 101L
1,397 Elo+
Solo
Neith
Neith
King_Eibon
Neith
Level 25
God Stats
1W - 2L
1,276 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 1
Ao Kuang
Ao Kuang
Lord_Vance
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Zeus
Zeus
brockamptn
Zeus
Level 84
God Stats
7W - 9L
1,473 SR
Queue Stats
29W - 38L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Isaac21yo
Bacchus
17
2 / 2 / 18
12,306
1,231
8,943
10,416
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 1 / 12
11,244
1,124
17,642
11,690
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Saint-of-Sol
Kukulkan
16
3 / 0 / 11
10,934
1,093
11,974
2,756
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 13
10,328
1,033
4,737
9,939
4,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 0 / 10
11,718
1,172
13,994
10,704
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
11,040
1,104
6,130
18,738
25,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Coiote505
Anubis
16
1 / 7 / 7
10,106
1,011
10,319
13,520
8,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
2 / 4 / 3
10,147
1,015
7,735
9,952
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Lord_Vance
Ao Kuang
15
2 / 2 / 6
10,053
1,005
9,314
10,385
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 5
10,128
1,013
9,361
8,246
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
20
Kills
8
8
Deaths
20
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Anubis
Coiote505
Anubis
1
7
7
0.64
W
Bacchus
Isaac21yo
Bacchus
2
2
18
5.5
W
5
1
12
11
L
Neith
2
4
3
0.88
L
Ao Kuang
Lord_Vance
Ao Kuang
2
2
6
2.5
W
Kukulkan
Saint-of-Sol
Kukulkan
3
0
11
8.5
W
2
5
13
1.7
L
2
3
5
1.5
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,290
Damage
42,859
45,505
Taken
60,841
36,191
Mitigated
49,396
4,134
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,130
656
0
3,516
18,738
25,454
0
8,643
9,831
12,944
0
L
Anubis
Coiote505
Anubis
10,319
188
0
2,286
13,520
8,045
0
4,132
9,174
25,513
0
W
Bacchus
Isaac21yo
Bacchus
8,943
805
0
1,581
10,416
15,147
0
7,790
2,626
16,407
0
W
17,642
1,882
0
750
11,690
5,618
0
8,473
3,217
0
39,570
L
Neith
7,735
2,347
0
1,407
9,952
5,286
0
4,786
5,073
0
37,606
L
Ao Kuang
Lord_Vance
Ao Kuang
9,314
1,765
0
2,699
10,385
6,437
0
3,265
6,996
13,788
901
W
Kukulkan
Saint-of-Sol
Kukulkan
11,974
695
209
54
2,756
1,644
0
2,191
565
38,956
0
W
4,737
628
0
41
9,939
4,852
0
7,840
2,099
11,002
0
L
9,361
1,040
0
112
8,246
4,174
0
4,828
3,278
30,193
0
W
13,994
2,359
0
1,499
10,704
8,930
0
8,589
2,115
0
21,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,530
Gold Earned
51,474
189
Minions Killed
186
2
Camps Cleared
6
978,788
Distance Traveled
932,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,040
1,104
7
1
0
186,739
0
L
Anubis
10,106
1,011
41
4
0
178,541
0
W
Bacchus
12,306
1,231
9
1
0
210,510
0
W
Susano
11,244
1,124
53
5
2
216,306
0
L
Neith
10,147
1,015
82
8
0
188,508
0
L
Ao Kuang
10,053
1,005
10
1
3
206,342
0
W
Kukulkan
10,934
1,093
77
8
0
198,324
0
W
Nox
10,328
1,033
30
3
0
145,898
0
L
Zeus
10,128
1,013
46
5
3
172,182
0
W
Tyr
11,718
1,172
20
2
0
207,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role