Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AerithReborn
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,171 Elo+
Solo
Eset
Eset
AzureDragon42020
Eset
Level 62
God Stats
1W - 1L
1,260 SR
Queue Stats
163W - 165L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Extahcy
Sylvanus
Level 27
God Stats
3W - 1L
1,748 SR
Queue Stats
48W - 69L
1,363 Elo+
Solo
Yu Huang
Yu Huang
Zunguar
Yu Huang
Level 108
God Stats
6W - 2L
1,778 SR
Queue Stats
461W - 458L
1,425 Elo+
Solo
Team Averages
Level 75
1,557 SR
1,380 Elo+

VS

Team Averages
Level 113
1,379 SR
1,364 Elo+
Cernunnos
Cernunnos
BoofDaTruth
Cernunnos
Level 84
God Stats
5W - 5L
1,392 SR
Queue Stats
237W - 295L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
FMTaco
Nu Wa
Level 109
God Stats
1W - 3L
1,472 SR
Queue Stats
72W - 100L
1,427 Elo+
Solo
Bellona
Bellona
Merlinswond
Bellona
Level 146
God Stats
27W - 20L
1,593 SR
Queue Stats
1,133W - 1,408L
1,371 Elo+
Solo
Sylvanus
Sylvanus
WalNutSpider32
Sylvanus
Level 106
God Stats
0W - 2L
1,195 SR
Queue Stats
131W - 170L
1,325 Elo+
Party 1
Thor
Thor
shelbay565
Thor
Level 122
God Stats
1W - 5L
1,243 SR
Queue Stats
188W - 232L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 4 / 14
11,382
813
20,725
15,461
5,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
AerithReborn
Hachiman
20
10 / 3 / 16
11,977
856
23,321
16,029
8,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 7 / 17
10,961
783
10,277
14,196
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Extahcy
Sylvanus
17
2 / 5 / 19
10,719
766
8,408
24,827
29,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Zunguar
Yu Huang
19
3 / 4 / 18
11,009
786
13,129
12,377
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoofDaTruth
Cernunnos
20
9 / 4 / 9
11,791
842
18,711
19,861
9,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
FMTaco
Nu Wa
17
3 / 4 / 14
9,896
707
19,920
15,889
6,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Merlinswond
Bellona
18
4 / 6 / 11
10,956
783
8,114
19,311
14,012
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
15
2 / 5 / 11
9,554
682
9,132
19,905
12,157
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 9 / 8
9,959
711
10,428
16,679
7,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
75
27
Kills
22
23
Deaths
28
84
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
14
3.75
W
Hachiman
AerithReborn
Hachiman
10
3
16
6
W
4
7
17
1.79
L
Cernunnos
BoofDaTruth
Cernunnos
9
4
9
3.38
W
Sylvanus
Extahcy
Sylvanus
2
5
19
2.3
L
Nu Wa
FMTaco
Nu Wa
3
4
14
2.5
L
Bellona
Merlinswond
Bellona
4
6
11
1.58
L
Sylvanus
2
5
11
1.5
W
Yu Huang
Zunguar
Yu Huang
3
4
18
3
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,860
Damage
66,305
82,890
Taken
91,645
55,531
Mitigated
48,800
32,463
Healing
37,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,725
4,307
1,844
5,614
15,461
5,957
4,028
5,544
9,917
54,869
0
W
Hachiman
AerithReborn
Hachiman
23,321
15,448
0
4,899
16,029
8,004
3,498
5,444
10,585
0
46,662
W
10,277
1,100
1,502
514
14,196
6,491
451
6,941
7,255
25,341
0
L
Cernunnos
BoofDaTruth
Cernunnos
18,711
4,197
2,019
3,542
19,861
9,211
153
12,372
7,489
0
41,145
W
Sylvanus
Extahcy
Sylvanus
8,408
1,167
6,490
7,238
24,827
29,518
213
7,339
17,488
11,040
0
L
Nu Wa
FMTaco
Nu Wa
19,920
3,904
1,513
2,113
15,889
6,365
648
10,506
5,383
34,660
0
L
Bellona
Merlinswond
Bellona
8,114
650
3,303
4,697
19,311
14,012
91
9,236
10,075
179
20,666
L
Sylvanus
9,132
3,405
12,981
6,952
19,905
12,157
1,425
11,547
8,358
14,436
0
W
Yu Huang
Zunguar
Yu Huang
13,129
1,752
1,828
2,534
12,377
5,561
991
3,963
8,414
36,633
0
L
10,428
1,530
434
259
16,679
7,055
0
8,878
7,801
0
16,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
52,156
202
Minions Killed
155
0
Camps Cleared
0
1,206,962
Distance Traveled
1,139,567
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,382
813
49
4
0
229,597
2
W
Hachiman
11,977
856
51
4
0
235,780
0
W
Eset
10,961
783
37
3
0
225,871
8
L
Cernunnos
11,791
842
56
4
0
264,640
0
W
Sylvanus
10,719
766
3
0
0
263,719
4
L
Nu Wa
9,896
707
37
3
0
241,615
3
L
Bellona
10,956
783
32
2
0
230,400
8
L
Sylvanus
9,554
682
12
1
0
205,895
0
W
Yu Huang
11,009
786
62
4
0
251,995
1
L
Thor
9,959
711
18
1
0
197,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role