Player Matchup

Danzaburou
Danzaburou
IllWeeWoo2
Danzaburou
Level 108
God Stats
2W - 5L
1,318 SR
Queue Stats
363W - 390L
1,524 Elo+
Solo
Chang'e
Chang'e
Metalmnky
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,585 Elo+
Solo
Anhur
Anhur
SiKAbStraKt
Anhur
Level 151
God Stats
6W - 11L
1,340 SR
Queue Stats
449W - 454L
1,543 Elo+
Solo
Cernunnos
Cernunnos
chocolatini12
Cernunnos
Level 118
God Stats
5W - 2L
1,809 SR
Queue Stats
215W - 224L
1,548 Elo+
Solo
Bellona
Bellona
vividfawn
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,670 Elo+
Solo
Team Averages
Level 120
1,493 SR
1,574 Elo+

VS

Team Averages
Level 146
1,551 SR
1,485 Elo+
Chronos
Chronos
Scleiger
Chronos
Level 158
God Stats
2W - 2L
1,374 SR
Queue Stats
448W - 497L
1,479 Elo+
Solo
Mulan
Mulan
ThisIsNotLars
Mulan
Level 145
God Stats
3W - 1L
1,609 SR
Queue Stats
133W - 139L
1,573 Elo+
Solo
Terra
Terra
Tiny Tickl3r
Terra
Level 158
God Stats
2W - 0L
1,788 SR
Queue Stats
32W - 29L
1,531 Elo+
Solo
Skadi
Skadi
Viertez
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,332 Elo+
Solo
Amaterasu
Amaterasu
XxNOSE_CANDYxX
Amaterasu
Level 146
God Stats
3W - 3L
1,482 SR
Queue Stats
254W - 258L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IllWeeWoo2
Danzaburou
15
1 / 8 / 6
9,699
647
18,139
19,904
9,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Metalmnky
Chang'e
18
3 / 3 / 8
10,424
695
13,546
17,628
17,921
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 4 / 11
10,712
714
16,704
19,465
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
chocolatini12
Cernunnos
15
4 / 6 / 4
9,739
649
16,544
17,793
9,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
vividfawn
Bellona
20
4 / 3 / 6
11,954
797
19,819
20,947
27,975
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Scleiger
Chronos
18
4 / 1 / 11
10,651
710
13,305
12,905
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 3 / 18
11,170
745
19,791
24,078
34,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 2 / 16
10,871
725
8,183
16,696
14,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Viertez
Skadi
20
13 / 3 / 9
13,168
878
30,172
19,371
10,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XxNOSE_CANDYxX
Amaterasu
17
3 / 4 / 14
10,701
713
18,450
27,717
29,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
13
Kills
24
24
Deaths
13
35
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IllWeeWoo2
Danzaburou
1
8
6
0.5
L
Chang'e
Metalmnky
Chang'e
3
3
8
2.33
W
Chronos
Scleiger
Chronos
4
1
11
9.5
L
1
4
11
1.63
W
4
3
18
4.33
W
0
2
16
4
W
Skadi
Viertez
Skadi
13
3
9
5.83
W
Amaterasu
XxNOSE_CANDYxX
Amaterasu
3
4
14
2.5
L
Cernunnos
chocolatini12
Cernunnos
4
6
4
1
L
Bellona
vividfawn
Bellona
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,752
Damage
89,901
95,737
Taken
100,767
74,832
Mitigated
96,126
39,798
Healing
57,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IllWeeWoo2
Danzaburou
18,139
6,450
2,173
3,224
19,904
9,695
0
5,657
13,899
0
36,223
L
Chang'e
Metalmnky
Chang'e
13,546
1,505
12,594
7,607
17,628
17,921
216
4,642
12,801
20,452
0
W
Chronos
Scleiger
Chronos
13,305
2,802
1,429
2,272
12,905
7,443
4,505
1,291
11,614
25,222
0
L
16,704
6,439
68
5,579
19,465
9,881
473
3,694
15,482
0
40,751
W
19,791
886
1,964
5,547
24,078
34,288
509
5,255
18,823
0
35,315
W
8,183
160
15,823
7,199
16,696
14,804
836
2,049
14,647
15,123
0
W
Skadi
Viertez
Skadi
30,172
14,246
2,406
4,628
19,371
10,491
2,472
2,308
17,063
0
67,239
W
Amaterasu
XxNOSE_CANDYxX
Amaterasu
18,450
4,791
3,042
13,625
27,717
29,100
579
4,220
23,497
0
28,398
L
Cernunnos
chocolatini12
Cernunnos
16,544
7,346
1,226
2,756
17,793
9,360
712
3,388
14,015
0
31,052
L
Bellona
vividfawn
Bellona
19,819
3,020
1,921
2,650
20,947
27,975
225
4,107
16,372
1,940
27,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
56,561
158
Minions Killed
155
0
Camps Cleared
0
1,304,886
Distance Traveled
1,508,929
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,699
647
43
3
0
242,310
0
L
Chang'e
10,424
695
13
1
0
273,065
0
W
Chronos
10,651
710
25
2
0
289,609
0
L
Anhur
10,712
714
43
3
0
262,970
1
W
Mulan
11,170
745
27
2
0
299,773
0
W
Terra
10,871
725
11
1
0
332,705
0
W
Skadi
13,168
878
80
5
0
264,370
1
W
Amaterasu
10,701
713
12
1
0
322,472
0
L
Cernunnos
9,739
649
28
2
0
228,925
1
L
Bellona
11,954
797
31
2
0
297,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role