Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Deziinn
Tiamat
Level 143
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Osiris
Osiris
DrindTherian
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Yu Huang
Yu Huang
Gaabds
Yu Huang
Level 143
God Stats
6W - 4L
1,551 SR
Queue Stats
241W - 247L
1,500 Elo+
Solo
Nemesis
Nemesis
LGdoParaiso
Nemesis
Level 95
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,384 Elo+

VS

Team Averages
Level 109
1,390 SR
1,533 Elo+
Chiron
Chiron
 
Chiron
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FlavioMarks
Hel
Level 159
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 2
Freya
Freya
KingOfTrevas
Freya
Level 160
God Stats
4W - 4L
1,488 SR
Queue Stats
103W - 118L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
Kvedo
Gilgamesh
Level 26
God Stats
1W - 2L
1,162 SR
Queue Stats
108W - 71L
1,565 Elo+
Solo
Thoth
Thoth
VitinhoGay
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 3 / 6
8,913
594
6,731
15,943
16,501
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
Deziinn
Tiamat
18
2 / 5 / 5
10,473
698
27,175
23,478
20,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
0 / 10 / 3
8,592
573
8,953
29,005
31,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Yu Huang
Gaabds
Yu Huang
18
1 / 3 / 7
9,746
650
23,727
19,240
11,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
LGdoParaiso
Nemesis
16
5 / 7 / 0
10,076
672
18,029
24,471
12,984
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 1 / 19
11,780
785
25,675
23,606
13,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 21
10,809
721
13,733
20,769
13,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
7 / 2 / 17
11,654
777
27,094
26,712
14,344
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Kvedo
Gilgamesh
19
8 / 3 / 17
12,881
859
21,561
28,958
29,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
18
3 / 1 / 19
11,050
737
17,538
12,824
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
8
Kills
28
28
Deaths
8
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
6
1
W
Chiron
 
Chiron
7
1
19
16.5
L
Tiamat
Deziinn
Tiamat
2
5
5
0.9
L
Osiris
0
10
3
0.15
W
3
1
21
13.5
L
Yu Huang
Gaabds
Yu Huang
1
3
7
1.5
W
7
2
17
7.75
W
Gilgamesh
Kvedo
Gilgamesh
8
3
17
5.5
L
Nemesis
LGdoParaiso
Nemesis
5
7
0
0.71
W
Thoth
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,615
Damage
105,601
112,137
Taken
112,869
92,841
Mitigated
76,877
51,127
Healing
82,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,731
1,495
17,196
5,338
15,943
16,501
465
9,933
6,010
11,368
0
W
Chiron
 
Chiron
25,675
14,499
4,517
7,505
23,606
13,334
1,778
12,164
11,442
0
53,682
L
Tiamat
Deziinn
Tiamat
27,175
1,862
3,829
5,735
23,478
20,501
593
11,604
11,874
48,379
0
L
Osiris
8,953
2,248
2,480
1,986
29,005
31,843
28
12,173
16,832
0
12,151
W
13,733
335
25,464
15,367
20,769
13,349
0
12,891
7,878
22,625
0
L
Yu Huang
Gaabds
Yu Huang
23,727
1,213
1,511
4,434
19,240
11,012
650
10,904
8,336
40,157
0
W
27,094
9,115
1,493
9,514
26,712
14,344
4,077
12,858
13,854
49,569
0
W
Gilgamesh
Kvedo
Gilgamesh
21,561
3,837
6,747
8,790
28,958
29,369
687
11,942
17,016
6
37,700
L
Nemesis
LGdoParaiso
Nemesis
18,029
6,752
2,794
5,824
24,471
12,984
0
13,757
10,714
0
27,281
W
Thoth
17,538
1,204
1,358
1,705
12,824
6,481
1,653
7,778
5,046
32,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
58,174
117
Minions Killed
184
0
Camps Cleared
0
1,387,274
Distance Traveled
1,563,667
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,913
594
9
1
0
239,875
0
W
Chiron
11,780
785
62
4
0
306,894
1
L
Tiamat
10,473
698
56
4
0
307,049
1
L
Osiris
8,592
573
2
0
0
267,940
1
W
Hel
10,809
721
27
2
0
372,891
0
L
Yu Huang
9,746
650
27
2
0
276,485
2
W
Freya
11,654
777
40
3
0
280,731
0
W
Gilgamesh
12,881
859
21
1
0
335,842
4
L
Nemesis
10,076
672
23
2
0
295,925
3
W
Thoth
11,050
737
34
2
0
267,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role