Player Matchup

Bacchus
Bacchus
Bozilla96
Bacchus
Level 59
God Stats
23W - 16L
1,546 SR
Queue Stats
36W - 38L
1,472 Elo+
Party 4
Poseidon
Poseidon
Call me kage957
Poseidon
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 45L
1,446 Elo+
Party 4
Thoth
Thoth
ChipWitDip
Thoth
Level 124
God Stats
3W - 1L
1,676 SR
Queue Stats
63W - 72L
1,398 Elo+
Party 3
Thanatos
Thanatos
ducc_on_quack
Thanatos
Level 20
God Stats
30W - 48L
1,358 SR
Queue Stats
38W - 54L
1,270 Elo+
Party 3
Bellona
Bellona
kihugkjvghj
Bellona
Level 17
God Stats
14W - 6L
1,747 SR
Queue Stats
25W - 32L
1,375 Elo+
Party 3
Team Averages
Level 50
1,608 SR
1,392 Elo+

VS

Team Averages
Level 55
1,536 SR
1,419 Elo+
Erlang Shen
Erlang Shen
FourSixthApe
Erlang Shen
Level 26
God Stats
3W - 2L
1,721 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Loopsholes
Danzaburou
Level 28
God Stats
6W - 8L
1,444 SR
Queue Stats
19W - 17L
1,423 Elo+
Party 1
Merlin
Merlin
RennCARP90
Merlin
Level 29
God Stats
2W - 1L
1,831 SR
Queue Stats
32W - 31L
1,410 Elo+
Party 2
Bacchus
Bacchus
SaintGoated
Bacchus
Level 66
God Stats
0W - 1L
1,276 SR
Queue Stats
19W - 19L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
isaiasrainbow07
Ne Zha
Level 125
God Stats
16W - 22L
1,407 SR
Queue Stats
302W - 340L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bozilla96
Bacchus
12
0 / 4 / 1
7,051
392
3,447
11,927
12,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
15
1 / 4 / 1
8,796
489
9,046
8,714
2,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
14
4 / 4 / 2
8,859
492
10,435
10,835
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ducc_on_quack
Thanatos
13
4 / 3 / 5
8,710
484
6,460
16,050
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
kihugkjvghj
Bellona
17
2 / 1 / 0
10,202
567
6,276
15,877
18,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FourSixthApe
Erlang Shen
12
0 / 3 / 1
7,555
420
3,974
10,585
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Loopsholes
Danzaburou
16
7 / 0 / 8
10,604
589
12,965
13,429
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RennCARP90
Merlin
15
1 / 3 / 4
9,234
513
8,717
15,154
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SaintGoated
Bacchus
14
6 / 0 / 8
9,806
545
9,144
12,968
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 1
8,538
474
2,155
14,366
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
15
16
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bozilla96
Bacchus
0
4
1
0.13
W
Poseidon
1
4
1
0.38
W
Thoth
4
4
2
1.25
L
Erlang Shen
FourSixthApe
Erlang Shen
0
3
1
0.17
L
Danzaburou
Loopsholes
Danzaburou
7
0
8
11
L
Merlin
RennCARP90
Merlin
1
3
4
1
L
Bacchus
SaintGoated
Bacchus
6
0
8
10
W
Thanatos
ducc_on_quack
Thanatos
4
3
5
2.17
L
1
5
1
0.3
W
Bellona
kihugkjvghj
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,664
Damage
36,955
63,403
Taken
66,502
46,248
Mitigated
38,711
22,079
Healing
25,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bozilla96
Bacchus
3,447
41
295
2,337
11,927
12,656
238
3,831
8,096
23,840
0
W
Poseidon
9,046
492
0
2,211
8,714
2,955
0
2,797
5,917
82,162
0
W
Thoth
10,435
252
0
1,455
10,835
4,691
0
5,140
5,695
62,375
0
L
Erlang Shen
FourSixthApe
Erlang Shen
3,974
2,349
0
4,240
10,585
6,405
0
59
10,526
0
34,490
L
Danzaburou
Loopsholes
Danzaburou
12,965
6,784
0
7,265
13,429
5,808
1,596
9,164
4,265
0
84,619
L
Merlin
RennCARP90
Merlin
8,717
651
88
6,315
15,154
6,563
351
5,373
9,781
85,482
0
L
Bacchus
SaintGoated
Bacchus
9,144
1,265
0
3,122
12,968
13,582
445
6,326
6,642
34,689
0
W
Thanatos
ducc_on_quack
Thanatos
6,460
1,894
0
10,539
16,050
7,911
49
2,414
13,636
0
52,235
L
2,155
936
0
4,040
14,366
6,353
638
2,506
11,860
0
57,147
W
Bellona
kihugkjvghj
Bellona
6,276
2,302
0
5,242
15,877
18,035
2,188
3,751
12,126
0
77,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
45,737
517
Minions Killed
458
0
Camps Cleared
0
1,701,826
Distance Traveled
1,619,784
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,051
392
46
3
0
325,628
1
W
Poseidon
8,796
489
121
7
0
332,196
2
W
Thoth
8,859
492
105
6
0
321,874
5
L
Erlang Shen
7,555
420
64
4
0
240,392
0
L
Danzaburou
10,604
589
129
7
0
360,045
2
L
Merlin
9,234
513
131
7
0
300,990
4
L
Bacchus
9,806
545
39
2
0
373,869
2
W
Thanatos
8,710
484
78
4
0
395,381
2
L
Ne Zha
8,538
474
95
5
0
344,488
0
W
Bellona
10,202
567
167
9
0
326,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role