Player Matchup

Chernobog
Chernobog
Ktone777
Chernobog
Level 116
God Stats
14W - 35L
1,321 SR
Queue Stats
819W - 1,333L
1,305 Elo+
Solo
Horus
Horus
ZeRToX1451
Horus
Level 82
God Stats
2W - 1L
1,697 SR
Queue Stats
52W - 79L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fr3dy krug3r329
Kumbhakarna
Level 116
God Stats
1W - 4L
1,228 SR
Queue Stats
85W - 121L
1,413 Elo+
Party 1
Team Averages
Level 105
1,416 SR
1,361 Elo+

VS

Team Averages
Level 69
1,507 SR
1,370 Elo+
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IsoscelesDice
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,267 Elo+
Party 2
Sol
Sol
JOΔNNE
Sol
Level 63
God Stats
6W - 2L
1,520 SR
Queue Stats
7W - 6L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ktone777
Chernobog
11
0 / 1 / 1
6,595
600
2,610
3,725
1,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
10
1 / 4 / 1
6,497
591
6,991
14,214
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
fr3dy krug3r329
Kumbhakarna
11
1 / 3 / 1
7,203
655
6,486
16,305
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 7
7,909
719
10,045
6,822
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IsoscelesDice
Cerberus
12
0 / 2 / 8
8,112
737
4,165
8,028
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
14
7 / 0 / 1
8,799
800
13,147
8,509
3,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
7
4.5
W
Cerberus
IsoscelesDice
Cerberus
0
2
8
2
W
Sol
7
0
1
7.5
L
Chernobog
Ktone777
Chernobog
0
1
1
0.5
L
Horus
1
4
1
0.38
L
Kumbhakarna
fr3dy krug3r329
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
27,357
34,244
Taken
23,359
27,896
Mitigated
13,054
9,499
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,045
6,208
0
2,525
6,822
2,795
1,817
2,306
4,279
0
35,821
W
Cerberus
IsoscelesDice
Cerberus
4,165
300
0
2,911
8,028
7,117
121
2,311
5,428
9,153
0
W
Sol
13,147
4,260
0
3,695
8,509
3,142
1,455
1,932
6,422
45,097
0
L
Chernobog
Ktone777
Chernobog
2,610
657
0
943
3,725
1,709
0
1,874
1,851
0
19,103
L
Horus
6,991
3,118
1,618
4,269
14,214
12,897
0
6,704
7,510
0
16,002
L
Kumbhakarna
fr3dy krug3r329
Kumbhakarna
6,486
962
158
2,511
16,305
13,290
0
8,806
7,499
16,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,295
Gold Earned
24,820
66
Minions Killed
130
0
Camps Cleared
0
565,222
Distance Traveled
586,908
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,909
719
53
5
0
198,524
4
W
Cerberus
8,112
737
20
2
0
190,175
1
W
Sol
8,799
800
57
5
0
198,209
1
L
Chernobog
6,595
600
35
3
0
187,941
1
L
Horus
6,497
591
11
1
0
194,201
0
L
Kumbhakarna
7,203
655
20
2
0
183,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role