Player Matchup

Chaac
Chaac
BigT2958
Chaac
Level 101
God Stats
1W - 2L
1,340 SR
Queue Stats
3W - 11L
1,143 Elo+
Party 2
Aphrodite
Aphrodite
NadeshikoDesuOwO
Aphrodite
Level 145
God Stats
20W - 22L
1,582 SR
Queue Stats
63W - 95L
1,384 Elo+
Solo
Sobek
Sobek
Staresyy
Sobek
Level 68
God Stats
11W - 17L
1,356 SR
Queue Stats
120W - 200L
1,281 Elo+
Party 2
Team Averages
Level 105
1,426 SR
1,269 Elo+

VS

Team Averages
Level 105
1,479 SR
1,312 Elo+
Tiamat
Tiamat
DEADSTROCK
Tiamat
Level 160
God Stats
31W - 39L
1,500 SR
Queue Stats
394W - 442L
1,441 Elo+
Solo
Merlin
Merlin
DerZementmischer
Merlin
Level 76
God Stats
0W - 1L
1,437 SR
Queue Stats
6W - 18L
1,131 Elo+
Party 1
Anhur
Anhur
SirPopowich
Anhur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigT2958
Chaac
16
5 / 2 / 7
10,683
712
13,727
17,039
14,983
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
17
5 / 1 / 7
11,116
741
10,392
18,436
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Staresyy
Sobek
15
2 / 0 / 9
10,762
717
4,299
14,087
18,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DEADSTROCK
Tiamat
17
3 / 1 / 0
11,277
752
18,031
8,354
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 2
9,040
603
15,377
11,317
5,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 2
8,712
581
6,417
14,789
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigT2958
Chaac
5
2
7
4.25
L
Tiamat
DEADSTROCK
Tiamat
3
1
0
3
L
0
5
2
0.2
W
Aphrodite
5
1
7
8.5
L
0
6
2
0.17
W
Sobek
Staresyy
Sobek
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
39,825
49,562
Taken
34,460
43,807
Mitigated
18,678
29,764
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigT2958
Chaac
13,727
2,558
0
3,869
17,039
14,983
803
10,976
6,063
0
45,377
L
Tiamat
DEADSTROCK
Tiamat
18,031
941
0
2,769
8,354
7,157
13
3,844
4,510
64,408
0
L
15,377
1,461
170
2,748
11,317
5,267
292
4,875
6,442
42,996
0
W
Aphrodite
10,392
451
9,445
12,153
18,436
10,623
400
13,771
4,665
49,848
0
L
6,417
2,300
0
3,951
14,789
6,254
514
6,100
8,689
0
26,040
W
Sobek
Staresyy
Sobek
4,299
462
0
4,297
14,087
18,201
216
8,729
5,358
17,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
29,029
187
Minions Killed
192
0
Camps Cleared
0
832,411
Distance Traveled
766,612
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,683
712
54
4
0
282,123
0
L
Tiamat
11,277
752
118
8
0
290,319
1
L
Merlin
9,040
603
43
3
0
231,739
0
W
Aphrodite
11,116
741
105
7
0
278,532
5
L
Anhur
8,712
581
31
2
0
244,554
1
W
Sobek
10,762
717
28
2
0
271,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role