Player Matchup

Eset
Eset
Darst04
Eset
Level 124
God Stats
6W - 3L
1,671 SR
Queue Stats
276W - 209L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
ELVERGUILLAS7
Gilgamesh
Level 156
God Stats
11W - 5L
1,643 SR
Queue Stats
423W - 381L
1,602 Elo+
Party 1
Zeus
Zeus
FocusedSkink945
Zeus
Level 158
God Stats
183W - 113L
1,632 SR
Queue Stats
359W - 329L
1,599 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sh4dow KnIgHt 2
Cu Chulainn
Level 125
God Stats
4W - 3L
1,590 SR
Queue Stats
190W - 179L
1,582 Elo+
Solo
Skadi
Skadi
Ðrågðñ
Skadi
Level 128
God Stats
2W - 0L
1,828 SR
Queue Stats
145W - 121L
1,565 Elo+
Party 2
Team Averages
Level 138
1,673 SR
1,587 Elo+

VS

Team Averages
Level 146
1,628 SR
1,578 Elo+
Nemesis
Nemesis
AlkaiosAmatoTTV
Nemesis
Level 160
God Stats
7W - 4L
1,794 SR
Queue Stats
548W - 484L
1,589 Elo+
Solo
Khepri
Khepri
Repxxxxx
Khepri
Level 145
God Stats
8W - 8L
1,708 SR
Queue Stats
553W - 511L
1,567 Elo+
Solo
Fenrir
Fenrir
THE MARK 25
Fenrir
Level 159
God Stats
0W - 5L
1,198 SR
Queue Stats
61W - 61L
1,575 Elo+
Solo
Ra
Ra
iRenfri
Ra
Level 109
God Stats
2W - 2L
1,824 SR
Queue Stats
114W - 117L
1,595 Elo+
Solo
Medusa
Medusa
ovillel
Medusa
Level 159
God Stats
33W - 34L
1,618 SR
Queue Stats
500W - 521L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Darst04
Eset
17
2 / 2 / 7
11,043
526
13,604
10,266
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ELVERGUILLAS7
Gilgamesh
18
5 / 0 / 9
11,000
524
16,365
21,063
23,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 6
11,122
530
10,070
9,166
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Sh4dow KnIgHt 2
Cu Chulainn
18
1 / 1 / 7
11,132
530
27,757
29,825
28,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
19
6 / 2 / 3
11,640
554
12,367
18,473
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,960
474
19,771
34,829
42,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Repxxxxx
Khepri
13
0 / 1 / 0
8,608
410
3,469
14,614
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
15
0 / 7 / 3
9,202
438
8,414
25,145
12,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 4 / 0
10,520
501
13,111
14,978
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ovillel
Medusa
17
0 / 3 / 1
10,123
482
8,097
14,998
7,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
5
5
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Eset
Darst04
Eset
2
2
7
2.75
W
Gilgamesh
ELVERGUILLAS7
Gilgamesh
5
0
9
9.5
W
3
0
6
6
L
Khepri
Repxxxxx
Khepri
0
1
0
0
W
Cu Chulainn
Sh4dow KnIgHt 2
Cu Chulainn
1
1
7
4.5
L
Fenrir
0
7
3
0.21
L
3
4
0
0.75
L
Medusa
ovillel
Medusa
0
3
1
0.17
W
Skadi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,163
Damage
52,862
88,793
Taken
104,564
67,969
Mitigated
84,788
36,674
Healing
26,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,771
7,474
353
12,916
34,829
42,249
0
2,825
30,454
0
76,828
W
Eset
Darst04
Eset
13,604
1,998
917
1,856
10,266
5,007
259
3,842
6,326
98,749
0
W
Gilgamesh
ELVERGUILLAS7
Gilgamesh
16,365
4,521
0
7,232
21,063
23,140
551
5,653
15,252
886
72,885
W
10,070
980
0
3,450
9,166
3,272
1,523
1,809
7,306
99,568
0
L
Khepri
Repxxxxx
Khepri
3,469
419
0
2,760
14,614
15,789
0
5,680
8,725
31,271
0
W
Cu Chulainn
Sh4dow KnIgHt 2
Cu Chulainn
27,757
7,817
0
15,593
29,825
28,375
66
1,955
26,230
0
98,152
L
Fenrir
8,414
2,802
0
3,898
25,145
12,265
0
4,429
20,322
0
78,422
L
13,111
1,643
1,438
2,986
14,978
7,442
0
7,671
7,307
86,480
0
L
Medusa
ovillel
Medusa
8,097
3,020
0
2,425
14,998
7,043
2,844
3,955
11,043
0
106,728
W
Skadi
12,367
6,371
0
7,626
18,473
8,175
420
3,321
14,998
0
118,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
48,413
703
Minions Killed
622
0
Camps Cleared
0
2,141,830
Distance Traveled
2,083,136
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,960
474
128
6
0
408,607
0
W
Eset
11,043
526
149
7
0
446,650
7
W
Gilgamesh
11,000
524
84
4
0
435,705
1
W
Zeus
11,122
530
177
8
0
424,227
6
L
Khepri
8,608
410
34
2
0
435,743
3
W
Cu Chulainn
11,132
530
127
6
0
408,043
2
L
Fenrir
9,202
438
116
6
0
422,575
6
L
Ra
10,520
501
176
8
0
391,566
3
L
Medusa
10,123
482
168
8
0
424,645
3
W
Skadi
11,640
554
166
8
0
427,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role