Player Matchup

Bakasura
Bakasura
MaracasFuego
Bakasura
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,394 Elo+
Party 3
Sylvanus
Sylvanus
Satanäel
Sylvanus
Level 88
God Stats
4W - 1L
1,658 SR
Queue Stats
212W - 203L
1,403 Elo+
Party 3
Nu Wa
Nu Wa
TheWolveriņè
Nu Wa
Level 80
God Stats
1W - 0L
1,450 SR
Queue Stats
7W - 7L
1,358 Elo+
Party 1
Agni
Agni
Woobs
Agni
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 42L
1,471 Elo+
Party 1
Odin
Odin
YungPharohStar
Odin
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
156W - 142L
1,462 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,418 Elo+

VS

Team Averages
Level 68
1,411 SR
1,343 Elo+
Sylvanus
Sylvanus
DarthRevons
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Ares
Ares
Modstradamus12
Ares
Level 109
God Stats
4W - 7L
1,344 SR
Queue Stats
835W - 842L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SANKARITARINA
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,307 SR
Queue Stats
20W - 23L
1,374 Elo+
Solo
Ne Zha
Ne Zha
Scr0ggyBman
Ne Zha
Level 56
God Stats
7W - 10L
1,405 SR
Queue Stats
220W - 288L
1,363 Elo+
Solo
Yu Huang
Yu Huang
TomaN3
Yu Huang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MaracasFuego
Bakasura
20
11 / 6 / 3
13,056
768
14,917
22,183
14,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Satanäel
Sylvanus
17
1 / 5 / 14
10,691
629
7,331
21,817
14,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 10
10,595
623
14,838
15,268
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
Woobs
Agni
20
2 / 3 / 16
12,471
734
28,864
17,334
8,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 13
12,680
746
11,853
21,844
30,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarthRevons
Sylvanus
18
2 / 3 / 13
11,296
664
6,086
15,361
21,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 5 / 9
11,480
675
12,643
21,000
27,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SANKARITARINA
Morgan Le Fay
20
6 / 3 / 15
11,828
696
25,569
20,238
12,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
19
6 / 6 / 16
12,229
719
23,339
22,380
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
TomaN3
Yu Huang
19
4 / 5 / 12
10,965
645
15,039
17,023
10,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
20
Kills
24
24
Deaths
22
56
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DarthRevons
Sylvanus
2
3
13
2.83
W
Bakasura
MaracasFuego
Bakasura
11
6
3
2.08
L
6
5
9
2.1
L
Morgan Le Fay
SANKARITARINA
Morgan Le Fay
6
3
15
4.5
W
Sylvanus
Satanäel
Sylvanus
1
5
14
1.6
L
Ne Zha
6
6
16
2.33
W
0
6
10
0.83
L
Yu Huang
TomaN3
Yu Huang
4
5
12
2
W
Agni
Woobs
Agni
2
3
16
3.33
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,803
Damage
82,676
98,446
Taken
96,002
73,390
Mitigated
87,975
43,366
Healing
37,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DarthRevons
Sylvanus
6,086
1,029
7,855
3,938
15,361
21,002
194
7,396
6,911
15,070
0
W
Bakasura
MaracasFuego
Bakasura
14,917
9,324
1,885
5,192
22,183
14,303
2,429
15,553
6,138
0
25,594
L
12,643
502
3,200
4,161
21,000
27,908
333
9,797
10,993
14,723
0
L
Morgan Le Fay
SANKARITARINA
Morgan Le Fay
25,569
1,810
2,255
6,602
20,238
12,422
620
10,899
9,052
66,528
0
W
Sylvanus
Satanäel
Sylvanus
7,331
1,915
11,892
6,662
21,817
14,834
691
14,639
6,940
12,435
0
L
Ne Zha
23,339
4,334
336
6,114
22,380
16,343
561
12,491
9,889
0
50,206
W
14,838
5,400
582
1,418
15,268
5,816
1,074
8,536
6,526
34,035
0
L
Yu Huang
TomaN3
Yu Huang
15,039
1,890
527
2,081
17,023
10,300
946
10,450
6,293
41,513
0
W
Agni
Woobs
Agni
28,864
2,462
4,110
5,021
17,334
8,204
3,549
8,695
8,467
65,130
0
W
11,853
1,171
2,157
4,447
21,844
30,233
652
10,564
11,038
0
18,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
57,798
196
Minions Killed
217
0
Camps Cleared
0
1,419,170
Distance Traveled
1,307,193
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,296
664
15
1
0
278,387
0
W
Bakasura
13,056
768
36
2
0
311,632
1
L
Ares
11,480
675
7
0
0
219,701
0
L
Morgan Le Fay
11,828
696
83
5
0
291,581
0
W
Sylvanus
10,691
629
15
1
0
231,339
0
L
Ne Zha
12,229
719
49
3
0
275,709
4
W
Nu Wa
10,595
623
36
2
0
260,149
0
L
Yu Huang
10,965
645
63
4
0
241,815
1
W
Agni
12,471
734
97
6
0
302,201
3
W
Odin
12,680
746
12
1
0
313,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role