Player Matchup

Gilgamesh
Gilgamesh
AlwaysTakeBubble
Gilgamesh
Level 39
God Stats
1W - 2L
1,491 SR
Queue Stats
19W - 16L
1,556 Elo+
Solo
Ra
Ra
Boylink6
Ra
Level 55
God Stats
3W - 2L
1,696 SR
Queue Stats
31W - 32L
1,496 Elo+
Solo
Chang'e
Chang'e
TurtleThief
Chang'e
Level 114
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 6L
1,647 Elo+
Solo
Bastet
Bastet
Xakuto
Bastet
Level 97
God Stats
42W - 51L
1,450 SR
Queue Stats
234W - 264L
1,475 Elo+
Solo
Danzaburou
Danzaburou
masternc
Danzaburou
Level 96
God Stats
3W - 2L
1,547 SR
Queue Stats
80W - 70L
1,487 Elo+
Solo
Team Averages
Level 80
1,589 SR
1,532 Elo+

VS

Team Averages
Level 97
1,642 SR
1,605 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GiusMarius
Medusa
Level 120
God Stats
2W - 0L
1,731 SR
Queue Stats
67W - 43L
1,619 Elo+
Party 1
Tyr
Tyr
ImmaWizard4Realz
Tyr
Level 109
God Stats
34W - 22L
1,647 SR
Queue Stats
640W - 590L
1,616 Elo+
Party 1
Hun Batz
Hun Batz
Wilson2234
Hun Batz
Level 83
God Stats
2W - 1L
1,592 SR
Queue Stats
28W - 16L
1,648 Elo+
Party 1
Ganesha
Ganesha
nate2662
Ganesha
Level 45
God Stats
22W - 9L
1,739 SR
Queue Stats
178W - 110L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
2 / 6 / 4
10,997
1,100
8,009
20,102
15,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 8 / 6
9,720
972
9,996
17,033
6,771
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
TurtleThief
Chang'e
15
2 / 3 / 2
10,218
1,022
10,548
13,891
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bastet
Xakuto
Bastet
16
3 / 2 / 5
10,795
1,080
7,430
11,017
4,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
masternc
Danzaburou
16
1 / 5 / 5
10,252
1,025
12,414
15,240
6,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Team 1 Tickets

151

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 1 / 17
11,088
1,109
17,483
7,060
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
GiusMarius
Medusa
17
3 / 0 / 12
10,817
1,082
13,779
5,534
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

17
5 / 2 / 16
11,475
1,148
12,257
10,905
9,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hun Batz
Wilson2234
Hun Batz
18
12 / 2 / 9
12,533
1,253
21,941
10,609
7,376
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ganesha
nate2662
Ganesha
18
0 / 3 / 22
12,050
1,205
7,978
18,339
30,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
8
Kills
24
24
Deaths
8
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
17
12.5
L
Gilgamesh
2
6
4
0.67
L
0
8
6
0.38
W
Medusa
GiusMarius
Medusa
3
0
12
9
W
5
2
16
6.5
L
Chang'e
TurtleThief
Chang'e
2
3
2
1
W
Hun Batz
Wilson2234
Hun Batz
12
2
9
8.25
L
Bastet
Xakuto
Bastet
3
2
5
2.75
L
Danzaburou
masternc
Danzaburou
1
5
5
0.7
W
Ganesha
nate2662
Ganesha
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,397
Damage
73,438
77,283
Taken
52,447
37,342
Mitigated
55,370
13,095
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,483
1,278
11
1,418
7,060
4,503
0
2,017
5,043
49,520
0
L
Gilgamesh
8,009
2,629
1,696
1,358
20,102
15,379
0
6,496
13,606
119
19,532
L
9,996
1,471
655
2,443
17,033
6,771
0
6,318
10,715
30,424
0
W
Medusa
GiusMarius
Medusa
13,779
6,510
0
119
5,534
3,285
0
2,490
3,044
0
42,525
W
12,257
1,258
0
1,874
10,905
9,993
0
3,796
7,109
0
20,939
L
Chang'e
TurtleThief
Chang'e
10,548
1,286
2,289
2,707
13,891
4,590
0
3,862
10,029
38,417
0
W
Hun Batz
Wilson2234
Hun Batz
21,941
4,963
0
0
10,609
7,376
0
4,052
6,557
0
35,380
L
Bastet
Xakuto
Bastet
7,430
1,444
0
620
11,017
4,339
0
2,997
8,020
0
19,082
L
Danzaburou
masternc
Danzaburou
12,414
6,267
0
1,327
15,240
6,263
0
5,788
9,452
0
33,015
W
Ganesha
nate2662
Ganesha
7,978
644
0
1,589
18,339
30,213
0
8,308
10,031
10,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,982
Gold Earned
57,963
203
Minions Killed
207
7
Camps Cleared
11
1,006,499
Distance Traveled
1,091,482
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,088
1,109
84
8
1
218,715
0
L
Gilgamesh
10,997
1,100
25
3
2
188,565
2
L
Ra
9,720
972
45
5
0
196,651
0
W
Medusa
10,817
1,082
78
8
4
215,521
1
W
Tyr
11,475
1,148
15
2
0
229,610
0
L
Chang'e
10,218
1,022
70
7
0
192,831
2
W
Hun Batz
12,533
1,253
29
3
6
217,953
0
L
Bastet
10,795
1,080
33
3
2
233,852
2
L
Danzaburou
10,252
1,025
30
3
3
194,600
2
W
Ganesha
12,050
1,205
1
0
0
209,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role