Player Matchup

Janus
Janus
Cross70234489
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jquilinis666
Gilgamesh
Level 27
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
iAndro-
Ullr
Level 103
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Team Averages
Level 49
1,359 SR
1,588 Elo+

VS

Team Averages
Level 82
1,368 SR
1,599 Elo+
Lancelot
Lancelot
Cetchathach
Lancelot
Level 29
God Stats
5W - 3L
1,377 SR
Queue Stats
15W - 7L
1,552 Elo+
Party 1
Hades
Hades
Descripto
Hades
Level 128
God Stats
7W - 5L
1,465 SR
Queue Stats
114W - 89L
1,684 Elo+
Solo
Cthulhu
Cthulhu
Zombiefool101
Cthulhu
Level 88
God Stats
1W - 1L
1,260 SR
Queue Stats
46W - 30L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
10,404
650
13,635
13,188
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Jquilinis666
Gilgamesh
15
2 / 4 / 5
10,195
637
4,271
14,731
10,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
iAndro-
Ullr
16
4 / 4 / 2
10,825
677
12,026
16,189
7,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cetchathach
Lancelot
16
4 / 4 / 3
10,764
673
7,638
15,260
9,904
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Descripto
Hades
19
6 / 1 / 6
12,199
762
18,112
13,383
9,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
4 / 3 / 8
12,493
781
12,603
17,895
25,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
14
14
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cetchathach
Lancelot
4
4
3
1.38
L
2
6
5
0.75
W
Hades
Descripto
Hades
6
1
6
9
L
Gilgamesh
Jquilinis666
Gilgamesh
2
4
5
1.13
W
Cthulhu
4
3
8
2.67
L
Ullr
iAndro-
Ullr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,932
Damage
38,353
44,108
Taken
46,538
22,652
Mitigated
44,832
3,555
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cetchathach
Lancelot
7,638
1,550
0
487
15,260
9,904
478
4,879
10,381
0
44,178
L
13,635
1,065
0
610
13,188
5,212
0
8,580
4,608
41,351
0
W
Hades
Descripto
Hades
18,112
2,457
1,209
6,559
13,383
9,461
1,478
4,536
8,847
71,979
0
L
Gilgamesh
Jquilinis666
Gilgamesh
4,271
1,093
0
1,634
14,731
10,428
0
9,565
5,166
0
18,731
W
Cthulhu
12,603
1,156
519
2,736
17,895
25,467
191
4,256
13,639
28,469
0
L
Ullr
iAndro-
Ullr
12,026
7,106
420
891
16,189
7,012
0
12,579
3,610
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
35,456
144
Minions Killed
206
0
Camps Cleared
0
699,309
Distance Traveled
887,857
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,764
673
68
4
0
313,668
0
L
Janus
10,404
650
57
4
0
205,108
0
W
Hades
12,199
762
114
7
0
278,681
2
L
Gilgamesh
10,195
637
33
2
0
257,844
4
W
Cthulhu
12,493
781
24
2
0
295,508
0
L
Ullr
10,825
677
54
3
0
236,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role