Player Matchup

Ravana
Ravana
DrunkSif
Ravana
Level 157
God Stats
1W - 0L
1,323 SR
Queue Stats
79W - 69L
1,531 Elo+
Party 1
Agni
Agni
Twiddledum
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 68L
1,491 Elo+
Party 1
Thoth
Thoth
chanckleta
Thoth
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 93L
1,505 Elo+
Party 1
Apollo
Apollo
reportpapi
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,551 Elo+
Party 1
Horus
Horus
riskydreadlord
Horus
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 38L
1,602 Elo+
Party 1
Team Averages
Level 95
1,465 SR
1,536 Elo+

VS

Team Averages
Level 25
1,516 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DizzyGrizzly198
Medusa
Level 17
God Stats
2W - 1L
1,796 SR
Queue Stats
20W - 31L
1,486 Elo+
Solo
Thanatos
Thanatos
MasterJohny
Thanatos
Level 26
God Stats
0W - 3L
1,283 SR
Queue Stats
81W - 101L
1,485 Elo+
Solo
Guan Yu
Guan Yu
ikughjk
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,460 Elo+
Solo
Achilles
Achilles
rulez_over_all
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DrunkSif
Ravana
15
5 / 1 / 9
8,552
777
11,951
15,611
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 8
7,925
720
11,059
4,524
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thoth
16
4 / 1 / 9
8,649
786
21,855
6,920
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
reportpapi
Apollo
13
1 / 4 / 6
7,469
679
4,507
8,569
3,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 1 / 11
8,738
794
5,037
11,910
12,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 5
7,597
691
10,986
9,270
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 3
6,848
623
6,768
9,978
4,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MasterJohny
Thanatos
13
3 / 2 / 1
7,398
673
8,607
11,803
5,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
ikughjk
Guan Yu
14
1 / 3 / 4
7,312
665
2,677
16,050
13,083
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
16
3 / 2 / 3
8,528
775
8,200
14,130
12,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
14
Kills
8
8
Deaths
14
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
5
1.75
L
0
5
3
0.3
W
Ravana
DrunkSif
Ravana
5
1
9
9.5
L
Thanatos
MasterJohny
Thanatos
3
2
1
1.75
W
2
1
8
6
W
Thoth
4
1
9
8.5
L
Guan Yu
ikughjk
Guan Yu
1
3
4
1
W
Apollo
reportpapi
Apollo
1
4
6
1
W
2
1
11
7.5
L
Achilles
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,409
Damage
37,238
47,534
Taken
61,231
33,596
Mitigated
38,229
21,205
Healing
34,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,986
1,517
2,292
1,809
9,270
3,978
0
5,459
3,711
26,511
0
L
6,768
2,282
1,600
652
9,978
4,055
0
5,795
3,957
0
14,487
W
Ravana
DrunkSif
Ravana
11,951
2,451
1,158
5,828
15,611
11,597
134
2,590
12,678
0
16,373
L
Thanatos
MasterJohny
Thanatos
8,607
917
1,017
5,116
11,803
5,087
0
6,705
5,050
0
13,140
W
11,059
719
485
19
4,524
2,370
290
952
3,572
19,573
0
W
Thoth
21,855
592
303
1,123
6,920
3,329
323
2,527
4,259
43,074
0
L
Guan Yu
ikughjk
Guan Yu
2,677
237
9,934
5,839
16,050
13,083
0
8,067
7,585
0
12,545
W
Apollo
reportpapi
Apollo
4,507
1,004
605
465
8,569
3,973
0
1,338
7,179
0
10,031
W
5,037
1,727
4,997
6,222
11,910
12,327
127
3,579
7,979
0
7,413
L
Achilles
8,200
1,735
964
5,331
14,130
12,026
0
6,888
6,892
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
37,683
100
Minions Killed
94
0
Camps Cleared
0
984,075
Distance Traveled
1,049,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,597
691
35
3
0
192,231
1
L
Medusa
6,848
623
13
1
0
187,534
0
W
Ravana
8,552
777
16
1
0
220,392
4
L
Thanatos
7,398
673
15
1
0
210,261
0
W
Agni
7,925
720
24
2
0
173,065
1
W
Thoth
8,649
786
37
3
0
213,182
0
L
Guan Yu
7,312
665
16
1
0
221,136
1
W
Apollo
7,469
679
22
2
0
179,060
0
W
Horus
8,738
794
1
0
0
198,376
0
L
Achilles
8,528
775
15
1
0
238,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role