Player Matchup

Poseidon
Poseidon
AyakaBestGirl
Poseidon
Level 120
God Stats
1W - 1L
1,762 SR
Queue Stats
103W - 73L
1,645 Elo+
Party 2
Ne Zha
Ne Zha
SpiritofRuin
Ne Zha
Level 155
God Stats
0W - 2L
1,680 SR
Queue Stats
15W - 15L
1,604 Elo+
Party 2
Hercules
Hercules
StonedIntrovert
Hercules
Level 88
God Stats
1W - 2L
1,495 SR
Queue Stats
42W - 46L
1,533 Elo+
Party 2
Chiron
Chiron
YukiiScarlet
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,550 Elo+
Party 2
Atlas
Atlas
psychoduckie
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,440 Elo+
Party 2
Team Averages
Level 109
1,587 SR
1,554 Elo+

VS

Team Averages
Level 118
1,625 SR
1,601 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HonestJacket
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,648 Elo+
Party 1
Hun Batz
Hun Batz
ImBarson
Hun Batz
Level 136
God Stats
4W - 3L
1,629 SR
Queue Stats
104W - 77L
1,651 Elo+
Party 1
Odin
Odin
TheUnbound03
Odin
Level 128
God Stats
6W - 2L
1,833 SR
Queue Stats
139W - 93L
1,656 Elo+
Party 1
Hou Yi
Hou Yi
hmVkillz
Hou Yi
Level 62
God Stats
5W - 3L
1,664 SR
Queue Stats
10W - 9L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AyakaBestGirl
Poseidon
16
4 / 4 / 7
8,938
745
15,546
10,651
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
5 / 6 / 6
9,354
780
15,362
13,983
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
15
3 / 5 / 4
8,392
699
7,408
16,801
20,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
16
1 / 3 / 7
8,860
738
9,346
11,074
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 6 / 6
8,659
722
8,126
20,262
23,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 3 / 13
9,801
817
17,810
14,556
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 15
10,107
842
7,583
18,082
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
ImBarson
Hun Batz
16
3 / 6 / 11
9,310
776
11,656
16,330
8,290
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 2 / 15
9,842
820
14,263
15,626
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
hmVkillz
Hou Yi
17
5 / 2 / 13
9,732
811
10,381
11,884
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
14
Kills
24
24
Deaths
14
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
13
4.17
L
Poseidon
AyakaBestGirl
Poseidon
4
4
7
1.88
W
4
1
15
11.5
W
Hun Batz
ImBarson
Hun Batz
3
6
11
1.42
L
Ne Zha
5
6
6
1.33
L
Hercules
3
5
4
1
W
6
2
15
6.75
L
Chiron
1
3
7
1.5
W
Hou Yi
hmVkillz
Hou Yi
5
2
13
5.75
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,788
Damage
61,693
72,771
Taken
76,478
61,422
Mitigated
62,037
10,145
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,810
1,346
5,234
5,554
14,556
6,975
484
3,657
10,787
42,508
0
L
Poseidon
AyakaBestGirl
Poseidon
15,546
1,914
0
480
10,651
4,806
0
4,127
6,435
39,922
0
W
7,583
527
0
1,311
18,082
22,953
0
7,427
10,344
13,368
0
W
Hun Batz
ImBarson
Hun Batz
11,656
1,475
0
620
16,330
8,290
1,444
5,241
11,041
0
35,211
L
Ne Zha
15,362
3,499
0
1,483
13,983
7,702
0
4,647
9,154
0
41,944
L
Hercules
7,408
1,824
0
3,941
16,801
20,470
0
4,704
11,709
0
12,313
W
14,263
2,868
0
955
15,626
18,045
153
5,076
10,382
0
27,562
L
Chiron
9,346
3,407
714
2,284
11,074
5,035
0
3,770
7,239
0
41,599
W
Hou Yi
hmVkillz
Hou Yi
10,381
5,252
0
3,026
11,884
5,774
1,235
2,271
9,475
0
26,263
L
8,126
2,895
0
1,243
20,262
23,409
91
8,145
11,694
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,203
Gold Earned
48,792
218
Minions Killed
186
0
Camps Cleared
0
1,156,389
Distance Traveled
1,332,781
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,801
817
59
5
0
263,326
2
L
Poseidon
8,938
745
63
5
0
230,372
0
W
Ares
10,107
842
6
1
0
266,425
5
W
Hun Batz
9,310
776
59
5
0
272,975
2
L
Ne Zha
9,354
780
41
3
0
229,961
3
L
Hercules
8,392
699
21
2
0
217,575
1
W
Odin
9,842
820
30
3
0
267,872
0
L
Chiron
8,860
738
74
6
0
234,849
2
W
Hou Yi
9,732
811
32
3
0
262,183
0
L
Atlas
8,659
722
19
2
0
243,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role