Player Matchup

Nemesis
Nemesis
ADRIANVQ
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,599 Elo+
Party 1
Ishtar
Ishtar
GGeniius
Ishtar
Level 156
God Stats
0W - 1L
1,460 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1
Hera
Hera
Marti__Bng
Hera
Level 156
God Stats
1W - 1L
1,818 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 1
Agni
Agni
javimalox-14
Agni
Level 149
God Stats
0W - 1L
1,228 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Chaac
Chaac
xFeeaRR
Chaac
Level 89
God Stats
0W - 1L
1,782 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 1
Team Averages
Level 140
1,558 SR
1,618 Elo+

VS

Team Averages
Level 123
1,519 SR
1,527 Elo+
Danzaburou
Danzaburou
Accceee_
Danzaburou
Level 146
God Stats
5W - 6L
1,574 SR
Queue Stats
16W - 23L
1,396 Elo+
Party 2
Chaac
Chaac
Kirds2
Chaac
Level 148
God Stats
11W - 11L
1,476 SR
Queue Stats
139W - 110L
1,528 Elo+
Solo
Maui
Maui
Mihawk_439
Maui
Level 146
God Stats
12W - 10L
1,600 SR
Queue Stats
29W - 32L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Ultimore_
Nu Wa
Level 132
God Stats
278W - 284L
1,461 SR
Queue Stats
426W - 504L
1,422 Elo+
Solo
Thor
Thor
vitchech
Thor
Level 45
God Stats
1W - 0L
1,484 SR
Queue Stats
9W - 6L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADRIANVQ
Nemesis
15
1 / 3 / 4
9,220
922
9,307
18,942
7,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
GGeniius
Ishtar
16
2 / 4 / 6
10,262
1,026
12,664
16,235
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 6
10,529
1,053
14,480
11,585
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 7
10,061
1,006
11,452
15,866
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
xFeeaRR
Chaac
15
2 / 5 / 5
9,958
996
10,570
20,242
22,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

168

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Accceee_
Danzaburou
17
5 / 2 / 15
11,405
1,141
23,766
10,702
5,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Kirds2
Chaac
17
12 / 3 / 9
12,252
1,225
18,276
18,775
14,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 0 / 18
11,703
1,170
9,605
17,398
25,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Ultimore_
Nu Wa
17
1 / 1 / 17
10,363
1,036
17,422
5,194
2,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
2 / 2 / 12
10,224
1,022
9,324
10,190
5,343
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
8
Kills
24
24
Deaths
8
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ADRIANVQ
Nemesis
1
3
4
1
W
Danzaburou
Accceee_
Danzaburou
5
2
15
6.25
L
Ishtar
GGeniius
Ishtar
2
4
6
1.25
W
Chaac
Kirds2
Chaac
12
3
9
5.5
L
2
5
6
1
W
4
0
18
13
W
Nu Wa
Ultimore_
Nu Wa
1
1
17
9.5
L
1
7
7
0.64
W
Thor
2
2
12
4
L
Chaac
xFeeaRR
Chaac
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,473
Damage
78,393
82,870
Taken
62,259
45,862
Mitigated
53,083
8,739
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ADRIANVQ
Nemesis
9,307
3,435
0
1,628
18,942
7,710
0
5,436
13,506
0
20,688
W
Danzaburou
Accceee_
Danzaburou
23,766
6,778
0
2,249
10,702
5,578
0
4,316
6,296
0
41,637
L
Ishtar
GGeniius
Ishtar
12,664
7,385
0
3,171
16,235
6,137
0
5,781
10,454
0
42,211
W
Chaac
Kirds2
Chaac
18,276
4,864
0
4,967
18,775
14,453
0
8,130
10,388
0
28,564
L
14,480
1,616
0
500
11,585
3,925
0
4,269
7,316
38,582
0
W
9,605
1,002
0
1,411
17,398
25,356
0
5,672
11,266
15,788
0
W
Nu Wa
Ultimore_
Nu Wa
17,422
6,062
0
0
5,194
2,353
0
2,972
2,180
43,679
0
L
11,452
374
0
310
15,866
5,587
0
5,339
10,527
35,830
0
W
Thor
9,324
1,521
0
250
10,190
5,343
0
4,842
5,226
0
26,874
L
Chaac
xFeeaRR
Chaac
10,570
989
0
3,130
20,242
22,503
0
6,202
13,923
0
29,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,030
Gold Earned
55,947
228
Minions Killed
175
6
Camps Cleared
6
943,176
Distance Traveled
942,444
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,220
922
9
1
1
205,583
0
W
Danzaburou
11,405
1,141
40
4
1
170,144
0
L
Ishtar
10,262
1,026
71
7
0
168,171
0
W
Chaac
12,252
1,225
22
2
3
195,619
1
L
Hera
10,529
1,053
57
6
4
188,040
0
W
Maui
11,703
1,170
19
2
0
203,430
0
W
Nu Wa
10,363
1,036
52
5
1
181,113
0
L
Agni
10,061
1,006
61
6
1
185,309
0
W
Thor
10,224
1,022
42
4
1
192,138
0
L
Chaac
9,958
996
30
3
0
196,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role