Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ImTheChrist08
Anubis
Level 63
God Stats
9W - 4L
1,719 SR
Queue Stats
168W - 153L
1,554 Elo+
Solo
Lancelot
Lancelot
JrodRider
Lancelot
Level 159
God Stats
3W - 6L
1,471 SR
Queue Stats
146W - 144L
1,522 Elo+
Solo
Maui
Maui
WTGShark
Maui
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 14L
1,663 Elo+
Party 3
Skadi
Skadi
kobezakjordan10
Skadi
Level 115
God Stats
115W - 84L
1,608 SR
Queue Stats
549W - 562L
1,509 Elo+
Solo
Team Averages
Level 110
1,560 SR
1,549 Elo+

VS

Team Averages
Level 122
1,586 SR
1,554 Elo+
Ymir
Ymir
KillAsegurator
Ymir
Level 160
God Stats
6W - 3L
1,578 SR
Queue Stats
278W - 270L
1,585 Elo+
Party 1
Ra
Ra
Lacertaeeey
Ra
Level 127
God Stats
7W - 1L
1,712 SR
Queue Stats
243W - 240L
1,560 Elo+
Party 2
Bellona
Bellona
MrUYScuti
Bellona
Level 108
God Stats
8W - 9L
1,517 SR
Queue Stats
147W - 145L
1,495 Elo+
Party 2
Neith
Neith
Peachyyyyy
Neith
Level 74
God Stats
5W - 4L
1,558 SR
Queue Stats
374W - 308L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
Shadley
Ne Zha
Level 142
God Stats
2W - 1L
1,565 SR
Queue Stats
51W - 45L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 0
7,930
529
9,625
9,439
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 0
7,688
513
5,549
9,848
5,350
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
JrodRider
Lancelot
12
0 / 1 / 1
7,227
482
5,188
11,262
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
10
0 / 1 / 2
6,560
437
3,172
7,728
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 2 / 0
7,905
527
10,247
8,934
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,802
453
4,316
11,712
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 0 / 1
8,762
584
8,549
7,384
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
MrUYScuti
Bellona
15
1 / 0 / 2
8,853
590
7,264
15,778
14,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
12
2 / 2 / 1
7,490
499
5,077
9,531
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
Shadley
Ne Zha
12
0 / 1 / 2
6,911
461
4,170
13,474
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
1
2
0
0.5
L
Lancelot
JrodRider
Lancelot
0
1
1
0.5
W
1
1
3
2.5
W
4
0
1
4.5
W
Bellona
MrUYScuti
Bellona
1
0
2
2
W
Neith
2
2
1
1.25
W
Ne Zha
Shadley
Ne Zha
0
1
2
1
L
Maui
0
1
2
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
29,376
47,211
Taken
57,879
26,166
Mitigated
37,513
15,385
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,625
1,782
0
3,136
9,439
5,344
0
737
8,702
55,421
0
L
5,549
228
0
5,999
9,848
5,350
64
5,050
4,798
70,897
0
L
Lancelot
JrodRider
Lancelot
5,188
686
0
4,477
11,262
4,793
0
2,116
9,146
0
53,408
W
4,316
1,068
0
1,995
11,712
10,529
0
3,957
7,755
22,141
441
W
8,549
1,870
1,844
2,886
7,384
3,448
0
1,499
5,885
87,603
0
W
Bellona
MrUYScuti
Bellona
7,264
2,301
0
6,812
15,778
14,776
0
9,136
5,906
0
68,543
W
Neith
5,077
1,631
0
4,588
9,531
3,532
676
1,742
7,789
0
41,434
W
Ne Zha
Shadley
Ne Zha
4,170
1,063
0
3,745
13,474
5,228
0
1,276
12,198
0
54,079
L
Maui
3,172
1,359
0
1,273
7,728
7,017
75
3,093
4,635
14,739
0
L
10,247
4,462
0
500
8,934
3,662
1,219
1,735
7,199
0
69,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
38,818
466
Minions Killed
493
0
Camps Cleared
0
1,437,664
Distance Traveled
1,547,475
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,930
529
109
7
0
269,848
2
L
Anubis
7,688
513
121
8
0
262,862
6
L
Lancelot
7,227
482
97
6
0
359,627
6
W
Ymir
6,802
453
33
2
0
297,967
2
W
Ra
8,762
584
160
11
0
324,542
3
W
Bellona
8,853
590
145
10
0
317,342
4
W
Neith
7,490
499
71
5
0
263,362
3
W
Ne Zha
6,911
461
84
6
0
344,262
9
L
Maui
6,560
437
21
1
0
298,777
4
L
Skadi
7,905
527
118
8
0
246,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role