Player Matchup

King Arthur
King Arthur
Carnie_Daddy
King Arthur
Level 66
God Stats
1W - 5L
1,090 SR
Queue Stats
28W - 38L
1,354 Elo+
Solo
Lancelot
Lancelot
Cpt Dink84
Lancelot
Level 51
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 7L
984 Elo+
Party 1
Zeus
Zeus
FornaCrapper
Zeus
Level 48
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 8L
966 Elo+
Party 1
Bacchus
Bacchus
HammsRadio
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,008 Elo+
Party 1
Anubis
Anubis
anubisbonglord
Anubis
Level 40
God Stats
7W - 7L
1,567 SR
Queue Stats
7W - 7L
1,471 Elo+
Solo
Team Averages
Level 49
1,399 SR
1,156 Elo+

VS

Team Averages
Level 96
1,437 SR
1,363 Elo+
Cernunnos
Cernunnos
CaptainOrbit
Cernunnos
Level 87
God Stats
19W - 14L
1,563 SR
Queue Stats
252W - 287L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
Catmmander
Nu Wa
Level 83
God Stats
35W - 35L
1,494 SR
Queue Stats
220W - 264L
1,415 Elo+
Party 2
Tyr
Tyr
SmiteBae4Life
Tyr
Level 62
God Stats
1W - 2L
1,178 SR
Queue Stats
85W - 126L
1,325 Elo+
Party 2
Ganesha
Ganesha
WereWolf420
Ganesha
Level 141
God Stats
28W - 29L
1,445 SR
Queue Stats
246W - 240L
1,380 Elo+
Solo
Awilix
Awilix
Yuyuyan614
Awilix
Level 109
God Stats
14W - 11L
1,504 SR
Queue Stats
355W - 388L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carnie_Daddy
King Arthur
12
2 / 4 / 1
7,881
438
7,486
14,430
12,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Cpt Dink84
Lancelot
10
0 / 7 / 1
6,459
359
3,090
14,344
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 8 / 1
7,944
441
7,273
12,146
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
HammsRadio
Bacchus
10
0 / 5 / 3
6,592
366
3,291
13,917
12,530
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 7 / 1
8,092
450
8,360
13,283
3,865
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptainOrbit
Cernunnos
19
13 / 0 / 2
11,942
663
11,928
11,592
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
7 / 2 / 9
10,968
609
14,395
8,768
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 5
9,352
520
5,699
15,530
13,160
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
WereWolf420
Ganesha
15
1 / 2 / 6
9,518
529
6,013
13,311
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
Yuyuyan614
Awilix
17
8 / 2 / 7
11,157
620
12,445
12,421
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
31
31
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CaptainOrbit
Cernunnos
13
0
2
14
L
King Arthur
Carnie_Daddy
King Arthur
2
4
1
0.63
W
Nu Wa
7
2
9
5.75
L
Lancelot
Cpt Dink84
Lancelot
0
7
1
0.07
L
3
8
1
0.44
L
Bacchus
HammsRadio
Bacchus
0
5
3
0.3
W
2
3
5
1.5
W
Ganesha
WereWolf420
Ganesha
1
2
6
2
W
Awilix
Yuyuyan614
Awilix
8
2
7
5.75
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
50,480
68,120
Taken
61,622
39,863
Mitigated
36,569
3,474
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CaptainOrbit
Cernunnos
11,928
6,099
0
8,664
11,592
5,157
3,264
3,637
7,955
0
106,680
L
King Arthur
Carnie_Daddy
King Arthur
7,486
1,022
0
750
14,430
12,836
0
1,890
12,540
29
46,534
W
Nu Wa
14,395
4,042
194
1,509
8,768
3,072
2,286
6,112
2,656
73,034
0
L
Lancelot
Cpt Dink84
Lancelot
3,090
644
228
313
14,344
5,533
0
4,291
10,053
0
31,126
L
7,273
1,267
0
270
12,146
5,099
68
4,077
8,069
50,237
0
L
Bacchus
HammsRadio
Bacchus
3,291
448
333
376
13,917
12,530
0
2,803
11,114
18,526
0
W
5,699
1,385
0
5,613
15,530
13,160
754
2,437
13,093
0
43,600
W
Ganesha
WereWolf420
Ganesha
6,013
336
509
2,714
13,311
8,748
2,410
4,075
9,236
57,689
6,655
W
Awilix
Yuyuyan614
Awilix
12,445
6,778
115
312
12,421
6,432
1,414
3,462
8,959
0
88,845
L
8,360
154
0
1,204
13,283
3,865
216
6,829
6,454
48,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
52,937
300
Minions Killed
559
0
Camps Cleared
0
1,439,118
Distance Traveled
1,718,725
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,942
663
191
11
0
339,248
1
L
King Arthur
7,881
438
73
4
0
304,375
2
W
Nu Wa
10,968
609
96
5
0
305,873
6
L
Lancelot
6,459
359
54
3
0
320,265
4
L
Zeus
7,944
441
91
5
0
261,558
4
L
Bacchus
6,592
366
20
1
0
348,249
1
W
Tyr
9,352
520
73
4
0
345,552
0
W
Ganesha
9,518
529
64
4
0
348,868
6
W
Awilix
11,157
620
135
8
0
379,184
0
L
Anubis
8,092
450
62
3
0
204,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role