Player Matchup

Hun Batz
Hun Batz
Ninja Skull
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 108L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Scout204
Kukulkan
Level 105
God Stats
1W - 3L
1,431 SR
Queue Stats
115W - 76L
1,542 Elo+
Party 2
Ares
Ares
SkyStriker31
Ares
Level 121
God Stats
0W - 3L
1,337 SR
Queue Stats
129W - 97L
1,523 Elo+
Party 2
Team Averages
Level 115
1,423 SR
1,523 Elo+

VS

Team Averages
Level 119
1,539 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OKGOOBER-
Nu Wa
Level 147
God Stats
12W - 13L
1,617 SR
Queue Stats
796W - 711L
1,629 Elo+
Party 1
Artio
Artio
dominatorx54
Artio
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ninja Skull
Hun Batz
11
0 / 5 / 3
7,300
608
4,491
11,670
4,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Scout204
Kukulkan
14
1 / 3 / 2
7,978
665
5,957
6,587
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 1 / 1
9,127
761
8,449
15,635
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 2
7,896
658
5,271
7,143
3,358
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
OKGOOBER-
Nu Wa
16
6 / 1 / 3
9,602
800
17,394
7,841
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 7
9,102
759
5,753
11,836
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
2
1.5
L
Hun Batz
Ninja Skull
Hun Batz
0
5
3
0.3
W
Nu Wa
OKGOOBER-
Nu Wa
6
1
3
7.5
L
Kukulkan
Scout204
Kukulkan
1
3
2
0.67
L
3
1
1
3.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
28,418
33,892
Taken
26,820
20,944
Mitigated
21,645
5,163
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,271
1,563
0
1,294
7,143
3,358
91
4,587
2,458
0
29,245
L
Hun Batz
Ninja Skull
Hun Batz
4,491
341
532
2,183
11,670
4,280
0
7,545
4,125
0
23,732
W
Nu Wa
OKGOOBER-
Nu Wa
17,394
9,294
0
1,561
7,841
3,686
596
3,813
3,864
53,856
0
L
Kukulkan
Scout204
Kukulkan
5,957
407
0
115
6,587
2,282
0
4,929
1,658
39,341
0
L
8,449
1,214
0
2,333
15,635
14,382
0
10,706
4,929
23,168
0
W
5,753
1,095
1,352
3,572
11,836
14,601
0
5,520
6,061
13,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
26,600
142
Minions Killed
147
0
Camps Cleared
0
602,429
Distance Traveled
641,164
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,896
658
58
5
0
201,976
2
L
Hun Batz
7,300
608
38
3
0
200,132
1
W
Nu Wa
9,602
800
78
7
0
213,399
1
L
Kukulkan
7,978
665
92
8
0
192,475
2
L
Ares
9,127
761
12
1
0
209,822
0
W
Artio
9,102
759
11
1
0
225,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role