Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Klatort
Janus
Level 42
God Stats
0W - 7L
879 SR
Queue Stats
30W - 67L
1,321 Elo+
Party 1
Neith
Neith
pleiadian
Neith
Level 121
God Stats
3W - 4L
1,464 SR
Queue Stats
6W - 12L
1,378 Elo+
Solo
Team Averages
Level 92
1,281 SR
1,399 Elo+

VS

Team Averages
Level 85
1,678 SR
1,478 Elo+
Danzaburou
Danzaburou
DrippymG
Danzaburou
Level 86
God Stats
2W - 0L
2,039 SR
Queue Stats
5W - 0L
1,729 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Garmfell
Morgan Le Fay
Level 64
God Stats
4W - 6L
1,399 SR
Queue Stats
127W - 155L
1,383 Elo+
Solo
Atlas
Atlas
HireableHitman
Atlas
Level 105
God Stats
2W - 0L
1,595 SR
Queue Stats
7W - 7L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 1
7,264
660
5,060
13,906
10,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Klatort
Janus
11
1 / 4 / 0
7,204
655
7,998
7,205
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
pleiadian
Neith
12
1 / 2 / 1
7,513
683
4,802
8,588
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrippymG
Danzaburou
14
5 / 2 / 6
9,271
843
9,052
9,807
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Garmfell
Morgan Le Fay
13
3 / 0 / 8
8,316
756
8,261
5,186
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 0 / 7
9,849
895
7,622
7,324
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
W
Danzaburou
DrippymG
Danzaburou
5
2
6
4
W
Morgan Le Fay
Garmfell
Morgan Le Fay
3
0
8
7
W
4
0
7
7.5
L
Janus
Klatort
Janus
1
4
0
0.25
L
Neith
pleiadian
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
24,935
29,699
Taken
22,317
16,759
Mitigated
17,230
4,504
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,060
711
0
1,465
13,906
10,033
0
7,130
6,364
0
25,370
W
Danzaburou
DrippymG
Danzaburou
9,052
4,298
0
2,734
9,807
5,025
912
2,682
7,125
0
43,215
W
Morgan Le Fay
Garmfell
Morgan Le Fay
8,261
1,983
0
2,234
5,186
2,570
1,755
3,349
1,837
22,619
0
W
7,622
3,282
0
2,162
7,324
9,635
806
2,001
5,323
24,591
0
L
Janus
Klatort
Janus
7,998
254
0
0
7,205
3,130
0
4,652
2,323
28,315
0
L
Neith
pleiadian
Neith
4,802
1,507
173
2,866
8,588
3,596
190
3,348
5,078
0
23,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,981
Gold Earned
27,436
132
Minions Killed
147
0
Camps Cleared
0
577,223
Distance Traveled
655,144
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,264
660
34
3
0
208,436
2
W
Danzaburou
9,271
843
76
7
0
219,100
2
W
Morgan Le Fay
8,316
756
47
4
0
204,135
2
W
Atlas
9,849
895
24
2
0
231,909
2
L
Janus
7,204
655
49
4
0
172,861
0
L
Neith
7,513
683
49
4
0
195,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role