Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gualtieero
Nox
Level 122
God Stats
3W - 4L
1,493 SR
Queue Stats
40W - 44L
1,525 Elo+
Solo
Ravana
Ravana
Nimna
Ravana
Level 108
God Stats
0W - 9L
985 SR
Queue Stats
432W - 435L
1,540 Elo+
Solo
Discordia
Discordia
molhobranco
Discordia
Level 154
God Stats
1W - 3L
1,480 SR
Queue Stats
35W - 26L
1,613 Elo+
Solo
Team Averages
Level 138
1,392 SR
1,536 Elo+

VS

Team Averages
Level 144
1,680 SR
1,558 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DUKITI
Sobek
Level 156
God Stats
6W - 2L
2,022 SR
Queue Stats
175W - 167L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kelsq
Morgan Le Fay
Level 158
God Stats
7W - 6L
1,639 SR
Queue Stats
164W - 182L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Kosmoeba
Cliodhna
Level 118
God Stats
2W - 1L
1,741 SR
Queue Stats
54W - 59L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
Takarobi
Cu Chulainn
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 0 / 0
10,364
1,036
9,001
9,328
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
 
Artemis
15
0 / 0 / 1
8,939
894
7,829
4,158
2,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 3
9,492
949
6,056
7,327
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Nimna
Ravana
15
0 / 1 / 2
9,098
910
8,092
10,596
7,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
molhobranco
Discordia
15
1 / 1 / 1
9,444
944
9,279
4,592
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

264

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
0 / 1 / 2
8,954
895
5,325
8,456
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
DUKITI
Sobek
15
0 / 0 / 4
10,440
1,044
5,528
9,424
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Kelsq
Morgan Le Fay
15
0 / 2 / 3
8,958
896
6,243
5,267
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Kosmoeba
Cliodhna
15
3 / 0 / 1
9,911
991
6,965
8,921
6,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Takarobi
Cu Chulainn
15
1 / 0 / 2
10,027
1,003
9,502
11,146
9,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
3
Kills
4
4
Deaths
3
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
0
0
2
L
Artemis
 
Artemis
0
0
1
0.5
W
Eset
 
Eset
0
1
2
1
W
Sobek
DUKITI
Sobek
0
0
4
2
L
0
2
3
0.75
W
Morgan Le Fay
Kelsq
Morgan Le Fay
0
2
3
0.75
W
Cliodhna
Kosmoeba
Cliodhna
3
0
1
3.5
L
Ravana
Nimna
Ravana
0
1
2
1
W
Cu Chulainn
Takarobi
Cu Chulainn
1
0
2
2
L
Discordia
molhobranco
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
33,563
36,001
Taken
43,214
28,891
Mitigated
39,001
6,289
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,001
838
1,738
2,836
9,328
13,379
0
5,482
3,846
16,335
0
L
Artemis
 
Artemis
7,829
3,031
0
332
4,158
2,272
0
2,005
2,153
0
19,161
W
Eset
 
Eset
5,325
261
2,108
1,569
8,456
4,457
0
5,541
2,915
23,670
0
W
Sobek
DUKITI
Sobek
5,528
171
0
4,113
9,424
14,728
0
4,344
5,080
13,118
0
L
6,056
288
0
299
7,327
3,734
0
4,216
3,111
34,668
0
W
Morgan Le Fay
Kelsq
Morgan Le Fay
6,243
294
0
39
5,267
3,023
0
3,600
1,667
20,155
0
W
Cliodhna
Kosmoeba
Cliodhna
6,965
266
0
386
8,921
6,956
0
5,009
3,912
0
14,550
L
Ravana
Nimna
Ravana
8,092
1,342
0
494
10,596
7,302
0
4,077
6,519
0
20,630
W
Cu Chulainn
Takarobi
Cu Chulainn
9,502
688
0
1,710
11,146
9,837
0
5,842
5,304
6,178
37,443
L
Discordia
molhobranco
Discordia
9,279
237
87
503
4,592
2,204
0
2,577
2,015
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
48,290
208
Minions Killed
192
6
Camps Cleared
5
934,212
Distance Traveled
980,367
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,364
1,036
14
1
2
191,093
1
L
Artemis
8,939
894
22
2
1
203,436
1
W
Eset
8,954
895
40
4
1
193,960
0
W
Sobek
10,440
1,044
13
1
0
227,124
2
L
Nox
9,492
949
73
7
1
158,494
3
W
Morgan Le Fay
8,958
896
30
3
0
142,094
0
W
Cliodhna
9,911
991
24
2
1
204,100
0
L
Ravana
9,098
910
36
4
2
189,945
0
W
Cu Chulainn
10,027
1,003
85
9
3
213,089
3
L
Discordia
9,444
944
63
6
0
191,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role