Player Matchup

Awilix
Awilix
AlbertTheAsian
Awilix
Level 119
God Stats
3W - 2L
1,450 SR
Queue Stats
25W - 31L
1,455 Elo+
Party 1
Izanami
Izanami
JamesBernd
Izanami
Level 99
God Stats
39W - 52L
1,590 SR
Queue Stats
114W - 115L
1,524 Elo+
Solo
Aphrodite
Aphrodite
PrincesPeach315
Aphrodite
Level 155
God Stats
93W - 76L
1,538 SR
Queue Stats
464W - 431L
1,495 Elo+
Solo
Maui
Maui
TapeWorm419
Maui
Level 160
God Stats
5W - 4L
1,505 SR
Queue Stats
98W - 102L
1,504 Elo+
Party 1
Hercules
Hercules
ravenloft0
Hercules
Level 47
God Stats
28W - 38L
1,447 SR
Queue Stats
99W - 103L
1,419 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,479 Elo+

VS

Team Averages
Level 88
1,548 SR
1,356 Elo+
Kuzenbo
Kuzenbo
DarkPit42
Kuzenbo
Level 160
God Stats
6W - 11L
1,391 SR
Queue Stats
85W - 111L
1,436 Elo+
Solo
Chaac
Chaac
MiDaOsIrIs
Chaac
Level 127
God Stats
20W - 10L
1,774 SR
Queue Stats
139W - 142L
1,443 Elo+
Party 2
Izanami
Izanami
Pruvie
Izanami
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,172 Elo+
Party 2
Bakasura
Bakasura
TheSneakAttacks
Bakasura
Level 69
God Stats
0W - 2L
1,603 SR
Queue Stats
64W - 77L
1,421 Elo+
Party 2
Olorun
Olorun
qp Raged qp
Olorun
Level 61
God Stats
0W - 2L
1,474 SR
Queue Stats
21W - 42L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
9,046
754
8,833
10,094
4,803
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
JamesBernd
Izanami
16
5 / 3 / 7
9,409
784
12,029
14,143
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
PrincesPeach315
Aphrodite
16
4 / 0 / 15
9,018
752
9,774
11,176
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 11
9,059
755
6,176
12,781
14,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ravenloft0
Hercules
17
5 / 1 / 12
9,615
801
15,950
22,690
22,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkPit42
Kuzenbo
14
1 / 1 / 1
7,955
663
8,319
9,474
11,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
1 / 7 / 1
7,905
659
14,716
17,704
12,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Pruvie
Izanami
13
0 / 3 / 1
7,515
626
7,971
8,707
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
14
1 / 8 / 0
7,690
641
9,373
16,011
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
14
3 / 4 / 1
8,147
679
10,314
13,416
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
23
Kills
6
6
Deaths
23
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Kuzenbo
DarkPit42
Kuzenbo
1
1
1
1.5
W
Izanami
JamesBernd
Izanami
5
3
7
2.83
L
Chaac
1
7
1
0.21
W
Aphrodite
PrincesPeach315
Aphrodite
4
0
15
11.5
L
Izanami
Pruvie
Izanami
0
3
1
0.17
W
4
1
11
9.5
L
Bakasura
1
8
0
0.13
L
Olorun
3
4
1
0.88
W
Hercules
ravenloft0
Hercules
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,762
Damage
50,693
70,884
Taken
65,312
53,691
Mitigated
42,804
30,836
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,833
2,887
0
500
10,094
4,803
332
2,868
7,171
0
32,891
L
Kuzenbo
DarkPit42
Kuzenbo
8,319
2,325
0
1,016
9,474
11,132
0
3,005
6,205
20,330
0
W
Izanami
JamesBernd
Izanami
12,029
7,547
257
3,322
14,143
5,636
3,365
3,447
10,181
0
43,195
L
Chaac
14,716
1,821
0
3,631
17,704
12,023
0
4,686
12,820
0
36,381
W
Aphrodite
PrincesPeach315
Aphrodite
9,774
869
8,072
6,870
11,176
6,608
379
3,123
7,897
30,027
0
L
Izanami
Pruvie
Izanami
7,971
4,951
0
422
8,707
3,541
440
2,017
6,411
0
24,979
W
6,176
1,598
0
963
12,781
14,117
0
4,021
8,042
17,831
0
L
Bakasura
9,373
4,676
0
1,339
16,011
9,855
0
3,080
12,560
0
22,901
L
Olorun
10,314
4,748
741
3,313
13,416
6,253
30
3,162
9,978
18,557
0
W
Hercules
ravenloft0
Hercules
15,950
5,784
390
10,462
22,690
22,527
487
5,174
17,276
0
39,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
39,212
263
Minions Killed
170
0
Camps Cleared
0
1,276,890
Distance Traveled
1,108,135
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,046
754
40
3
0
288,650
2
L
Kuzenbo
7,955
663
26
2
0
181,767
0
W
Izanami
9,409
784
77
6
0
216,359
2
L
Chaac
7,905
659
39
3
0
232,418
1
W
Aphrodite
9,018
752
45
4
0
256,669
0
L
Izanami
7,515
626
43
4
0
219,145
0
W
Maui
9,059
755
34
3
0
244,675
1
L
Bakasura
7,690
641
38
3
0
243,355
2
L
Olorun
8,147
679
24
2
0
231,450
0
W
Hercules
9,615
801
67
6
0
270,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role