Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
S3rgeantSped
Baron Samedi
Level 149
God Stats
7W - 0L
1,946 SR
Queue Stats
23W - 3L
1,905 Elo+
Party 1
Ymir
Ymir
WovenSoul
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
2,034 Elo+
Party 1
Team Averages
Level 107
1,649 SR
1,813 Elo+

VS

Team Averages
Level 89
1,508 SR
1,553 Elo+
Cupid
Cupid
Sandyuhhhhh
Cupid
Level 117
God Stats
13W - 12L
1,642 SR
Queue Stats
39W - 26L
1,632 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMunsonMan
Sun Wukong
Level 105
God Stats
0W - 4L
1,383 SR
Queue Stats
17W - 21L
1,525 Elo+
Party 2
Sobek
Sobek
xXFAMINEXx
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 2
8,499
850
11,271
9,608
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
S3rgeantSped
Baron Samedi
13
2 / 0 / 6
7,929
793
7,106
10,649
10,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
0 / 0 / 8
7,595
760
3,642
13,434
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,106
611
12,460
7,068
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheMunsonMan
Sun Wukong
12
0 / 1 / 0
6,948
695
3,305
6,789
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
0 / 5 / 0
6,480
648
3,932
11,661
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
2
7
W
Baron Samedi
S3rgeantSped
Baron Samedi
2
0
6
5
L
0
2
0
0
L
Sun Wukong
TheMunsonMan
Sun Wukong
0
1
0
0
W
Ymir
0
0
8
4
L
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,019
Damage
19,697
33,691
Taken
25,518
28,983
Mitigated
18,393
20,666
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,271
7,429
0
5,801
9,608
4,584
2,479
1,078
8,530
0
49,534
W
Baron Samedi
S3rgeantSped
Baron Samedi
7,106
727
4,400
5,619
10,649
10,402
358
1,477
9,172
24,032
0
L
12,460
6,160
93
1,226
7,068
2,555
0
2,747
4,321
0
38,443
L
Sun Wukong
TheMunsonMan
Sun Wukong
3,305
243
16
2,284
6,789
5,135
0
3,314
3,475
0
13,945
W
Ymir
3,642
1,099
603
4,243
13,434
13,997
530
1,602
11,832
10,608
0
L
Sobek
3,932
111
196
1,911
11,661
10,703
0
4,706
6,955
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
19,534
124
Minions Killed
99
0
Camps Cleared
0
477,023
Distance Traveled
500,414
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,499
850
91
9
0
153,121
2
W
Baron Samedi
7,929
793
25
3
0
169,446
0
L
Cupid
6,106
611
59
6
0
161,645
2
L
Sun Wukong
6,948
695
19
2
0
172,079
0
W
Ymir
7,595
760
8
1
0
154,456
0
L
Sobek
6,480
648
21
2
0
166,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role