Player Matchup

Neith
Neith
ChIsPoLaS
Neith
Level 149
God Stats
5W - 3L
1,611 SR
Queue Stats
72W - 68L
1,559 Elo+
Solo
Cliodhna
Cliodhna
Dregonici90
Cliodhna
Level 80
God Stats
8W - 4L
1,500 SR
Queue Stats
91W - 61L
1,567 Elo+
Party 1
Ares
Ares
Elfeden
Ares
Level 156
God Stats
11W - 6L
1,634 SR
Queue Stats
355W - 367L
1,481 Elo+
Party 3
Nox
Nox
Idrilou
Nox
Level 124
God Stats
42W - 39L
1,540 SR
Queue Stats
340W - 335L
1,459 Elo+
Party 3
Nu Wa
Nu Wa
ImLadyGagaRahRah
Nu Wa
Level 15
God Stats
5W - 2L
1,544 SR
Queue Stats
25W - 19L
1,560 Elo+
Party 1
Team Averages
Level 105
1,566 SR
1,525 Elo+

VS

Team Averages
Level 123
1,523 SR
1,565 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Moonlightsfps
Amaterasu
Level 122
God Stats
22W - 27L
1,573 SR
Queue Stats
460W - 403L
1,653 Elo+
Party 2
Ymir
Ymir
NairFit
Ymir
Level 135
God Stats
9W - 17L
1,430 SR
Queue Stats
299W - 311L
1,507 Elo+
Party 2
Fenrir
Fenrir
TheLJK
Fenrir
Level 69
God Stats
9W - 4L
1,579 SR
Queue Stats
210W - 216L
1,579 Elo+
Party 2
Charybdis
Charybdis
Thekukukachuu
Charybdis
Level 148
God Stats
8W - 6L
1,531 SR
Queue Stats
81W - 88L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChIsPoLaS
Neith
14
4 / 3 / 7
9,115
570
13,861
9,205
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Dregonici90
Cliodhna
15
7 / 3 / 4
9,182
574
10,814
14,684
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Elfeden
Ares
13
2 / 3 / 6
8,565
535
9,120
18,785
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
14
1 / 2 / 6
8,726
545
7,670
8,339
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 6
9,543
596
12,602
9,001
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 3 / 2
8,710
544
8,285
8,939
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Moonlightsfps
Amaterasu
15
3 / 4 / 5
9,206
575
10,007
19,365
11,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
NairFit
Ymir
12
1 / 2 / 6
7,734
483
5,792
15,733
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
TheLJK
Fenrir
15
6 / 3 / 4
9,173
573
7,287
15,390
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Thekukukachuu
Charybdis
12
0 / 4 / 2
7,614
476
6,422
14,309
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
16
Kills
14
15
Deaths
16
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
2
1.67
W
Neith
ChIsPoLaS
Neith
4
3
7
2.5
W
Cliodhna
Dregonici90
Cliodhna
7
3
4
3
W
Ares
Elfeden
Ares
2
3
6
1.67
W
Nox
1
2
6
2
W
2
4
6
1.25
L
Amaterasu
Moonlightsfps
Amaterasu
3
4
5
1.38
L
Ymir
NairFit
Ymir
1
2
6
2
L
Fenrir
TheLJK
Fenrir
6
3
4
2.67
L
Charybdis
Thekukukachuu
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,067
Damage
37,793
60,014
Taken
73,736
36,327
Mitigated
41,833
15,366
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,285
536
0
710
8,939
3,685
0
4,506
4,433
80,994
0
W
Neith
ChIsPoLaS
Neith
13,861
6,056
0
2,500
9,205
4,393
1,078
1,338
7,867
0
59,886
W
Cliodhna
Dregonici90
Cliodhna
10,814
2,395
0
6,086
14,684
6,651
0
2,176
12,508
0
59,366
W
Ares
Elfeden
Ares
9,120
764
0
4,208
18,785
18,259
37
6,892
11,893
23,170
0
W
Nox
7,670
221
0
891
8,339
3,965
458
3,114
5,225
76,443
0
W
12,602
3,387
0
1,681
9,001
3,059
3,066
342
8,659
74,950
0
L
Amaterasu
Moonlightsfps
Amaterasu
10,007
4,033
0
6,335
19,365
11,738
43
8,835
10,530
0
69,983
L
Ymir
NairFit
Ymir
5,792
2,212
459
4,705
15,733
14,394
0
7,340
8,393
25,705
2,333
L
Fenrir
TheLJK
Fenrir
7,287
1,358
0
2,277
15,390
6,921
0
6,487
8,903
0
56,174
L
Charybdis
Thekukukachuu
Charybdis
6,422
2,804
0
4,044
14,309
5,095
1,036
2,224
12,085
0
63,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
42,437
469
Minions Killed
485
0
Camps Cleared
0
1,524,897
Distance Traveled
1,544,915
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,710
544
138
9
0
287,139
5
W
Neith
9,115
570
94
6
0
294,780
6
W
Cliodhna
9,182
574
95
6
0
323,577
4
W
Ares
8,565
535
21
1
0
304,937
4
W
Nox
8,726
545
136
9
0
326,114
7
W
Nu Wa
9,543
596
123
8
0
275,489
6
L
Amaterasu
9,206
575
119
7
0
334,448
5
L
Ymir
7,734
483
34
2
0
305,749
5
L
Fenrir
9,173
573
86
5
0
337,552
3
L
Charybdis
7,614
476
108
7
0
280,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role