Player Matchup

Tsukuyomi
Tsukuyomi
DomiKun00
Tsukuyomi
Level 160
God Stats
10W - 3L
1,632 SR
Queue Stats
602W - 571L
1,488 Elo+
Party 2
Sol
Sol
FantasticK1d
Sol
Level 105
God Stats
6W - 7L
1,413 SR
Queue Stats
65W - 56L
1,513 Elo+
Party 2
Achilles
Achilles
Sobolan777
Achilles
Level 25
God Stats
36W - 26L
1,414 SR
Queue Stats
52W - 39L
1,407 Elo+
Party 2
Team Averages
Level 97
1,486 SR
1,469 Elo+

VS

Team Averages
Level 113
1,539 SR
1,329 Elo+
Tyr
Tyr
Martinex03
Tyr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,328 Elo+
Party 1
Neith
Neith
OrionX13
Neith
Level 92
God Stats
67W - 84L
1,484 SR
Queue Stats
86W - 120L
1,329 Elo+
Solo
Tiamat
Tiamat
luckrexOMG
Tiamat
Level 122
God Stats
0W - 1L
1,631 SR
Queue Stats
5W - 7L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DomiKun00
Tsukuyomi
20
8 / 2 / 4
14,316
842
31,370
24,145
11,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 6 / 4
11,240
661
14,974
22,082
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Sobolan777
Achilles
18
3 / 6 / 5
13,065
769
8,368
20,519
27,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 2
13,058
768
14,341
23,457
25,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
OrionX13
Neith
16
1 / 2 / 8
12,043
708
17,571
21,818
8,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
luckrexOMG
Tiamat
17
3 / 7 / 10
12,154
715
18,983
18,650
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
14
14
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DomiKun00
Tsukuyomi
8
2
4
5
W
1
6
4
0.5
L
10
3
2
3.67
L
Neith
OrionX13
Neith
1
2
8
2.5
W
Achilles
Sobolan777
Achilles
3
6
5
0.92
L
Tiamat
luckrexOMG
Tiamat
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
50,895
66,746
Taken
63,925
47,140
Mitigated
46,017
18,863
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DomiKun00
Tsukuyomi
31,370
7,272
0
10,053
24,145
11,728
1,140
4,650
19,495
0
93,780
W
14,974
5,778
0
6,385
22,082
7,907
1,432
7,749
14,333
72,478
0
L
14,341
1,569
0
5,531
23,457
25,725
0
5,070
18,387
0
37,624
L
Neith
OrionX13
Neith
17,571
6,688
0
2,636
21,818
8,500
115
5,053
16,765
0
67,474
W
Achilles
Sobolan777
Achilles
8,368
2,774
0
2,425
20,519
27,505
0
6,651
13,868
0
16,691
L
Tiamat
luckrexOMG
Tiamat
18,983
1,145
123
2,378
18,650
11,792
0
4,896
13,754
46,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
37,255
211
Minions Killed
175
0
Camps Cleared
0
958,436
Distance Traveled
942,019
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,316
842
107
6
0
382,869
3
W
Sol
11,240
661
92
5
0
269,998
1
L
Tyr
13,058
768
41
2
0
341,065
0
L
Neith
12,043
708
74
4
0
314,211
1
W
Achilles
13,065
769
12
1
0
305,569
5
L
Tiamat
12,154
715
60
4
0
286,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role