Player Matchup

Lancelot
Lancelot
MBR_Infinity
Lancelot
Level 124
God Stats
3W - 3L
1,534 SR
Queue Stats
155W - 177L
1,413 Elo+
Party 3
Agni
Agni
Rhipper
Agni
Level 23
God Stats
0W - 2L
1,201 SR
Queue Stats
22W - 37L
1,412 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WeaponX282
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,341 Elo+
Party 1
Skadi
Skadi
ajacks13_5
Skadi
Level 101
God Stats
0W - 1L
1,229 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
berrrky
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,361 Elo+
Solo
Team Averages
Level 56
1,393 SR
1,374 Elo+

VS

Team Averages
Level 87
1,494 SR
1,475 Elo+
Scylla
Scylla
LiquidDonie
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,512 Elo+
Solo
Poseidon
Poseidon
TheRipeWorrior
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
TheZandyMan
Danzaburou
Level 140
God Stats
2W - 0L
1,526 SR
Queue Stats
210W - 215L
1,464 Elo+
Solo
Chiron
Chiron
Wrath 3k
Chiron
Level 120
God Stats
2W - 1L
1,444 SR
Queue Stats
67W - 79L
1,501 Elo+
Party 2
Sobek
Sobek
shadowbby
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MBR_Infinity
Lancelot
13
1 / 8 / 0
7,515
752
8,053
16,989
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Rhipper
Agni
13
1 / 8 / 1
7,695
770
6,300
10,437
3,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
WeaponX282
Ah Muzen Cab
14
0 / 7 / 7
7,731
773
5,556
12,075
5,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
13
1 / 6 / 3
7,568
757
7,471
9,839
3,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
berrrky
Ao Kuang
14
5 / 5 / 2
8,424
842
6,461
12,093
9,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 2 / 13
9,772
977
11,622
8,302
4,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
15
9 / 3 / 13
9,478
948
11,620
8,201
3,678
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TheZandyMan
Danzaburou
16
2 / 1 / 22
8,795
880
10,909
8,699
4,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Wrath 3k
Chiron
17
12 / 2 / 16
10,011
1,001
18,163
11,173
5,764
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
shadowbby
Sobek
15
3 / 2 / 13
8,670
867
3,089
12,693
16,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
111
8
Kills
34
34
Deaths
10
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
2
13
7.25
L
Lancelot
MBR_Infinity
Lancelot
1
8
0
0.13
L
Agni
Rhipper
Agni
1
8
1
0.19
W
Poseidon
9
3
13
5.17
W
Danzaburou
TheZandyMan
Danzaburou
2
1
22
13
L
Ah Muzen Cab
WeaponX282
Ah Muzen Cab
0
7
7
0.5
W
Chiron
Wrath 3k
Chiron
12
2
16
10
L
Skadi
1
6
3
0.42
L
Ao Kuang
berrrky
Ao Kuang
5
5
2
1.2
W
Sobek
shadowbby
Sobek
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
55,403
61,433
Taken
49,068
37,831
Mitigated
34,670
7,595
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,622
1,967
1,650
1,664
8,302
4,265
1,371
2,744
5,558
30,055
0
L
Lancelot
MBR_Infinity
Lancelot
8,053
920
701
1,780
16,989
15,763
0
7,291
9,698
182
15,468
L
Agni
Rhipper
Agni
6,300
823
572
382
10,437
3,638
25
5,219
5,218
16,900
0
W
Poseidon
11,620
2,290
1,414
758
8,201
3,678
965
2,509
5,692
15,334
0
W
Danzaburou
TheZandyMan
Danzaburou
10,909
5,369
1,397
4,577
8,699
4,749
3,107
2,260
6,439
0
17,260
L
Ah Muzen Cab
WeaponX282
Ah Muzen Cab
5,556
2,341
119
1,317
12,075
5,229
0
5,656
6,419
0
12,221
W
Chiron
Wrath 3k
Chiron
18,163
5,295
2,355
2,607
11,173
5,764
1,790
2,095
9,078
0
32,138
L
Skadi
7,471
1,879
0
42
9,839
3,494
0
3,172
6,667
0
17,225
L
Ao Kuang
berrrky
Ao Kuang
6,461
1,407
807
1,875
12,093
9,707
0
4,993
7,100
9,975
0
W
Sobek
shadowbby
Sobek
3,089
444
135
2,554
12,693
16,214
315
3,279
9,414
6,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
46,726
92
Minions Killed
128
0
Camps Cleared
0
754,793
Distance Traveled
826,429
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,772
977
48
5
0
165,177
0
L
Lancelot
7,515
752
7
1
0
151,117
0
L
Agni
7,695
770
30
3
0
141,076
4
W
Poseidon
9,478
948
11
1
0
164,327
0
W
Danzaburou
8,795
880
19
2
0
155,369
0
L
Ah Muzen Cab
7,731
773
16
2
0
145,998
0
W
Chiron
10,011
1,001
42
4
0
171,754
0
L
Skadi
7,568
757
29
3
0
146,044
0
L
Ao Kuang
8,424
842
10
1
0
170,558
0
W
Sobek
8,670
867
8
1
0
169,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role