Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fredrikshald
Ravana
Level 89
God Stats
2W - 2L
1,440 SR
Queue Stats
66W - 57L
1,551 Elo+
Solo
Fafnir
Fafnir
Saufsoldat
Fafnir
Level 143
God Stats
1W - 1L
1,323 SR
Queue Stats
151W - 140L
1,522 Elo+
Solo
Ullr
Ullr
casta97
Ullr
Level 108
God Stats
2W - 2L
1,517 SR
Queue Stats
298W - 270L
1,587 Elo+
Solo
Cernunnos
Cernunnos
icecreamlicker12
Cernunnos
Level 102
God Stats
2W - 1L
1,579 SR
Queue Stats
127W - 114L
1,529 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,538 Elo+

VS

Team Averages
Level 146
1,474 SR
1,640 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Anomanderus
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 30L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
Crawond
Sylvanus
Level 156
God Stats
0W - 5L
1,015 SR
Queue Stats
77W - 83L
1,520 Elo+
Solo
Anubis
Anubis
Flapocalypse
Anubis
Level 147
God Stats
1W - 1L
1,625 SR
Queue Stats
88W - 41L
1,744 Elo+
Party 1
Sobek
Sobek
SS0211
Sobek
Level 155
God Stats
1W - 1L
1,728 SR
Queue Stats
79W - 40L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 4 / 21
10,976
732
9,060
24,567
31,037
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
18
5 / 6 / 13
11,309
754
16,946
15,434
10,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Saufsoldat
Fafnir
17
2 / 3 / 17
11,288
753
11,147
20,064
30,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
casta97
Ullr
18
6 / 4 / 18
11,113
741
19,997
18,413
14,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
20
13 / 2 / 12
12,795
853
37,440
17,336
11,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 7 / 9
10,695
713
12,477
22,068
23,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Anomanderus
Sun Wukong
19
5 / 5 / 11
11,107
740
20,009
26,007
24,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Crawond
Sylvanus
19
5 / 3 / 12
12,265
818
17,541
23,256
27,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Anubis
16
5 / 5 / 8
10,138
676
18,721
15,923
9,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
SS0211
Sobek
17
1 / 6 / 9
10,689
713
10,808
29,220
40,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
68
26
Kills
19
19
Deaths
26
81
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
4
21
2.63
L
Bellona
 
Bellona
3
7
9
1.07
L
Sun Wukong
Anomanderus
Sun Wukong
5
5
11
2.1
L
Sylvanus
Crawond
Sylvanus
5
3
12
3.67
L
Anubis
5
5
8
1.8
W
Ravana
5
6
13
1.92
L
Sobek
SS0211
Sobek
1
6
9
0.92
W
Fafnir
Saufsoldat
Fafnir
2
3
17
3.5
W
Ullr
casta97
Ullr
6
4
18
3.75
W
Cernunnos
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,590
Damage
79,556
95,814
Taken
116,474
98,566
Mitigated
126,933
46,385
Healing
46,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,060
2,659
11,797
8,047
24,567
31,037
548
12,927
11,640
17,513
0
L
Bellona
 
Bellona
12,477
1,113
3,189
1,650
22,068
23,760
0
2,932
19,136
0
17,238
L
Sun Wukong
Anomanderus
Sun Wukong
20,009
2,932
1,069
5,418
26,007
24,874
521
5,071
20,936
0
38,315
L
Sylvanus
Crawond
Sylvanus
17,541
3,159
12,483
10,264
23,256
27,870
1,176
3,741
19,515
30,231
0
L
Anubis
18,721
1,108
1,675
3,948
15,923
9,874
951
3,208
12,715
42,802
0
W
Ravana
16,946
5,731
1,417
2,169
15,434
10,746
907
8,544
6,890
0
32,079
L
Sobek
SS0211
Sobek
10,808
615
1,586
4,951
29,220
40,555
213
5,255
23,965
18,527
0
W
Fafnir
Saufsoldat
Fafnir
11,147
3,498
2,759
5,697
20,064
30,942
390
8,608
11,456
21,491
0
W
Ullr
casta97
Ullr
19,997
7,735
339
3,146
18,413
14,748
3,063
8,666
9,747
0
30,827
W
Cernunnos
37,440
20,505
5,013
6,001
17,336
11,093
3,450
8,325
9,011
0
73,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
54,894
167
Minions Killed
151
0
Camps Cleared
0
1,302,113
Distance Traveled
1,277,040
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,976
732
24
2
0
265,562
6
L
Bellona
10,695
713
15
1
0
251,839
1
L
Sun Wukong
11,107
740
41
3
0
291,734
5
L
Sylvanus
12,265
818
31
2
0
255,756
4
L
Anubis
10,138
676
54
4
0
225,334
4
W
Ravana
11,309
754
28
2
0
247,950
0
L
Sobek
10,689
713
10
1
0
252,377
4
W
Fafnir
11,288
753
24
2
0
274,405
0
W
Ullr
11,113
741
27
2
0
273,873
2
W
Cernunnos
12,795
853
64
4
0
240,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role