Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BroodyJester
Erlang Shen
Level 154
God Stats
3W - 9L
1,189 SR
Queue Stats
119W - 121L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
GhostNinjaJukes
Baron Samedi
Level 158
God Stats
1W - 2L
1,750 SR
Queue Stats
109W - 125L
1,510 Elo+
Party 2
Neith
Neith
ItsAzula
Neith
Level 146
God Stats
5W - 6L
1,567 SR
Queue Stats
209W - 177L
1,594 Elo+
Solo
Da Ji
Da Ji
Marcussi
Da Ji
Level 110
God Stats
0W - 2L
1,550 SR
Queue Stats
160W - 153L
1,583 Elo+
Solo
Team Averages
Level 144
1,511 SR
1,542 Elo+

VS

Team Averages
Level 119
1,491 SR
1,545 Elo+
Izanami
Izanami
CodeSourpatch
Izanami
Level 103
God Stats
27W - 33L
1,445 SR
Queue Stats
476W - 512L
1,552 Elo+
Party 1
Hera
Hera
InfiniteGaga
Hera
Level 109
God Stats
6W - 3L
1,527 SR
Queue Stats
53W - 52L
1,568 Elo+
Solo
Scylla
Scylla
MegaPoopyMan
Scylla
Level 112
God Stats
44W - 54L
1,511 SR
Queue Stats
688W - 762L
1,516 Elo+
Party 1
Loki
Loki
XxKingBooxX
Loki
Level 160
God Stats
8W - 12L
1,429 SR
Queue Stats
161W - 173L
1,515 Elo+
Solo
King Arthur
King Arthur
aVibeChecker
King Arthur
Level 109
God Stats
17W - 16L
1,541 SR
Queue Stats
637W - 678L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 0 / 0
3,200
640
2,604
3,250
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
BroodyJester
Erlang Shen
6
0 / 1 / 0
3,443
689
850
4,265
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
GhostNinjaJukes
Baron Samedi
5
0 / 0 / 1
3,441
688
1,268
3,335
1,568
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
ItsAzula
Neith
7
1 / 0 / 0
3,810
762
1,276
2,031
785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Marcussi
Da Ji
2
0 / 1 / 0
2,667
533
1,009
1,769
457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
0 / 1 / 0
3,076
615
1,864
3,369
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,303
661
1,987
2,614
701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
6
0 / 0 / 1
3,503
701
1,061
1,688
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 1 / 0
3,504
701
2,149
3,692
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
aVibeChecker
King Arthur
7
1 / 0 / 0
3,848
770
2,820
3,145
1,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
0
1
L
Erlang Shen
BroodyJester
Erlang Shen
0
1
0
0
W
Izanami
0
1
0
0
L
Baron Samedi
GhostNinjaJukes
Baron Samedi
0
0
1
0.5
W
0
0
0
0
L
Neith
ItsAzula
Neith
1
0
0
1
L
Da Ji
Marcussi
Da Ji
0
1
0
0
W
Scylla
0
0
1
0.5
W
1
1
0
1
W
King Arthur
aVibeChecker
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,007
Damage
9,881
14,650
Taken
14,508
5,186
Mitigated
4,005
7,294
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,604
1,034
0
1,681
3,250
866
0
708
2,542
0
17,415
L
Erlang Shen
BroodyJester
Erlang Shen
850
270
0
2,642
4,265
1,510
0
314
3,907
0
16,998
W
Izanami
1,864
1,443
0
1,093
3,369
819
38
900
2,469
0
18,094
L
Baron Samedi
GhostNinjaJukes
Baron Samedi
1,268
130
253
1,613
3,335
1,568
0
974
2,361
9,033
0
W
1,987
548
0
1,313
2,614
701
0
368
2,246
8,052
979
L
Neith
ItsAzula
Neith
1,276
626
0
855
2,031
785
0
643
1,328
0
20,520
L
Da Ji
Marcussi
Da Ji
1,009
354
0
250
1,769
457
0
0
1,769
0
4,440
W
Scylla
1,061
281
0
47
1,688
430
0
0
1,688
14,374
0
W
2,149
787
0
1,780
3,692
845
0
0
3,692
0
10,263
W
King Arthur
aVibeChecker
King Arthur
2,820
859
0
1,640
3,145
1,210
0
0
3,145
0
21,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,561
Gold Earned
17,234
122
Minions Killed
154
0
Camps Cleared
0
431,329
Distance Traveled
496,895
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,200
640
25
5
0
103,273
0
L
Erlang Shen
3,443
689
39
8
0
101,327
0
W
Izanami
3,076
615
44
9
0
78,192
0
L
Baron Samedi
3,441
688
14
3
0
93,661
1
W
Hera
3,303
661
8
2
0
92,359
2
L
Neith
3,810
762
35
7
0
89,914
3
L
Da Ji
2,667
533
9
2
0
43,154
0
W
Scylla
3,503
701
32
6
0
102,941
1
W
Loki
3,504
701
28
6
0
114,691
2
W
King Arthur
3,848
770
42
8
0
108,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role