Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CcemBy
Thor
Level 28
God Stats
20W - 18L
1,515 SR
Queue Stats
26W - 25L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
ElCristhoOMG
Sun Wukong
Level 53
God Stats
11W - 8L
1,616 SR
Queue Stats
83W - 101L
1,389 Elo+
Party 2
Atlas
Atlas
FutbolBoy04
Atlas
Level 39
God Stats
2W - 2L
1,437 SR
Queue Stats
34W - 35L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
ViiiRaL BoSS
Jing Wei
Level 127
God Stats
3W - 0L
1,582 SR
Queue Stats
148W - 130L
1,518 Elo+
Party 1
Team Averages
Level 61
1,530 SR
1,437 Elo+

VS

Team Averages
Level 57
1,380 SR
1,368 Elo+
Hou Yi
Hou Yi
Black_Myth131
Hou Yi
Level 59
God Stats
2W - 3L
1,462 SR
Queue Stats
74W - 86L
1,432 Elo+
Party 3
Maui
Maui
ChipWitDip
Maui
Level 124
God Stats
0W - 3L
1,195 SR
Queue Stats
63W - 72L
1,395 Elo+
Party 4
Thanatos
Thanatos
ducc_on_quack
Thanatos
Level 20
God Stats
30W - 48L
1,335 SR
Queue Stats
38W - 54L
1,248 Elo+
Party 4
Susano
Susano
kihugkjvghj
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,368 Elo+
Party 4
Poseidon
Poseidon
olmountainman
Poseidon
Level 65
God Stats
24W - 29L
1,406 SR
Queue Stats
62W - 71L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 0 / 2
9,527
560
9,760
13,664
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
CcemBy
Thor
13
5 / 1 / 4
8,536
502
4,657
10,667
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ElCristhoOMG
Sun Wukong
16
4 / 0 / 5
9,991
588
10,941
14,090
7,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 4
7,287
429
6,120
8,035
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ViiiRaL BoSS
Jing Wei
12
0 / 1 / 2
7,431
437
4,961
8,189
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,918
407
3,450
6,080
2,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,847
403
3,846
14,780
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
ducc_on_quack
Thanatos
10
0 / 6 / 1
6,433
378
4,950
13,696
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
12
0 / 5 / 0
7,263
427
4,311
14,702
7,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
olmountainman
Poseidon
14
2 / 2 / 0
8,609
506
10,010
8,766
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
L
0
0
1
0.5
W
Thor
CcemBy
Thor
5
1
4
7
L
0
2
1
0.25
W
Sun Wukong
ElCristhoOMG
Sun Wukong
4
0
5
6.5
W
0
0
4
2
W
Jing Wei
ViiiRaL BoSS
Jing Wei
0
1
2
1
L
Thanatos
ducc_on_quack
Thanatos
0
6
1
0.08
L
Susano
0
5
0
0
L
Poseidon
olmountainman
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
26,567
54,645
Taken
58,024
30,063
Mitigated
32,702
21,747
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,760
3,191
0
7,923
13,664
6,649
548
6,401
7,263
80,356
6,919
L
3,450
1,530
443
2,324
6,080
2,377
0
2,058
4,022
0
46,359
W
Thor
CcemBy
Thor
4,657
1,089
0
1,470
10,667
4,614
176
2,179
8,488
0
59,820
L
3,846
1,155
0
2,510
14,780
13,394
0
4,985
9,795
29,873
0
W
Sun Wukong
ElCristhoOMG
Sun Wukong
10,941
2,609
0
7,712
14,090
7,951
567
1,185
12,905
0
74,041
W
6,120
2,703
0
1,645
8,035
7,959
103
2,873
5,162
22,409
2,162
W
Jing Wei
ViiiRaL BoSS
Jing Wei
4,961
4,251
0
2,997
8,189
2,890
559
1,218
6,971
0
50,952
L
Thanatos
ducc_on_quack
Thanatos
4,950
1,473
0
8,758
13,696
6,392
0
3,609
10,087
0
47,862
L
Susano
4,311
878
0
3,584
14,702
7,010
0
0
14,702
0
47,038
L
Poseidon
olmountainman
Poseidon
10,010
1,574
203
1,137
8,766
3,529
40
4,432
4,334
72,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
36,070
487
Minions Killed
408
0
Camps Cleared
0
1,620,582
Distance Traveled
1,604,209
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,527
560
164
10
0
324,366
5
L
Hou Yi
6,918
407
87
5
0
309,486
4
W
Thor
8,536
502
81
5
0
365,333
5
L
Maui
6,847
403
37
2
0
309,180
6
W
Sun Wukong
9,991
588
123
7
0
317,444
4
W
Atlas
7,287
429
25
1
0
348,809
4
W
Jing Wei
7,431
437
94
6
0
264,630
6
L
Thanatos
6,433
378
66
4
0
350,322
3
L
Susano
7,263
427
82
5
0
304,606
1
L
Poseidon
8,609
506
136
8
0
330,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role