Player Matchup

Sun Wukong
Sun Wukong
CarterLQ
Sun Wukong
Level 103
God Stats
3W - 4L
1,404 SR
Queue Stats
75W - 90L
1,444 Elo+
Party 2
Chiron
Chiron
Pedrando21
Chiron
Level 129
God Stats
2W - 2L
1,445 SR
Queue Stats
34W - 37L
1,439 Elo+
Party 2
Scylla
Scylla
Redbeard_Tigger
Scylla
Level 86
God Stats
2W - 2L
1,346 SR
Queue Stats
38W - 30L
1,490 Elo+
Party 2
Team Averages
Level 106
1,399 SR
1,458 Elo+

VS

Team Averages
Level 59
1,484 SR
1,351 Elo+
Merlin
Merlin
DeathReflux
Merlin
Level 45
God Stats
19W - 16L
1,508 SR
Queue Stats
81W - 130L
1,329 Elo+
Solo
Scylla
Scylla
Maursk27
Scylla
Level 57
God Stats
8W - 6L
1,500 SR
Queue Stats
210W - 273L
1,356 Elo+
Party 1
Chaac
Chaac
Pibu14
Chaac
Level 76
God Stats
12W - 17L
1,445 SR
Queue Stats
189W - 277L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarterLQ
Sun Wukong
18
0 / 7 / 6
12,841
611
6,632
27,014
23,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Pedrando21
Chiron
20
13 / 2 / 1
16,688
795
42,100
18,556
9,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 3 / 8
13,721
653
11,188
18,146
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 4 / 4
14,723
701
17,590
15,616
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Maursk27
Scylla
18
1 / 7 / 4
13,043
621
9,841
17,902
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Pibu14
Chaac
20
6 / 3 / 4
15,343
731
22,185
38,183
42,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
14
Kills
11
12
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CarterLQ
Sun Wukong
0
7
6
0.43
L
Merlin
4
4
4
1.5
L
Scylla
Maursk27
Scylla
1
7
4
0.43
W
Chiron
Pedrando21
Chiron
13
2
1
6.75
L
Chaac
Pibu14
Chaac
6
3
4
2.67
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
49,616
63,716
Taken
71,701
38,948
Mitigated
52,033
16,660
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CarterLQ
Sun Wukong
6,632
776
1,283
7,034
27,014
23,293
327
12,124
14,169
0
28,832
L
Merlin
17,590
498
0
2,201
15,616
5,218
106
2,404
13,027
89,853
0
L
Scylla
Maursk27
Scylla
9,841
253
0
68
17,902
4,373
0
2,683
15,121
54,835
0
W
Chiron
Pedrando21
Chiron
42,100
18,632
1,607
5,398
18,556
9,269
2,983
5,880
12,035
0
116,556
L
Chaac
Pibu14
Chaac
22,185
5,502
0
16,700
38,183
42,442
1,056
6,440
30,955
0
75,256
W
11,188
1,341
0
1,338
18,146
6,386
934
9,513
8,212
68,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
43,109
254
Minions Killed
282
0
Camps Cleared
0
1,147,098
Distance Traveled
1,127,988
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,841
611
33
2
0
388,129
3
L
Merlin
14,723
701
106
5
0
351,183
4
L
Scylla
13,043
621
90
4
0
352,736
0
W
Chiron
16,688
795
115
5
0
393,999
0
L
Chaac
15,343
731
86
4
0
424,069
0
W
Scylla
13,721
653
106
5
0
364,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role