Player Matchup

Gilgamesh
Gilgamesh
ERCOIDEM
Gilgamesh
Level 158
God Stats
4W - 2L
1,735 SR
Queue Stats
235W - 264L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
LUIS-EXTRIME
Baba Yaga
Level 144
God Stats
6W - 2L
1,697 SR
Queue Stats
511W - 431L
1,571 Elo+
Solo
Neith
Neith
Metalmnky
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,608 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mexi__23
Cu Chulainn
Level 129
God Stats
4W - 3L
1,649 SR
Queue Stats
206W - 185L
1,554 Elo+
Solo
Yu Huang
Yu Huang
hellstormhawk
Yu Huang
Level 160
God Stats
2W - 9L
1,104 SR
Queue Stats
1,042W - 1,076L
1,531 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,552 Elo+

VS

Team Averages
Level 140
1,519 SR
1,516 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LethalityJhin
Atlas
Level 140
God Stats
0W - 1L
1,275 SR
Queue Stats
23W - 29L
1,525 Elo+
Solo
Nox
Nox
Tiny Tickl3r
Nox
Level 158
God Stats
1W - 1L
1,818 SR
Queue Stats
32W - 29L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ERCOIDEM
Gilgamesh
18
10 / 4 / 10
12,381
774
11,504
23,404
23,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
LUIS-EXTRIME
Baba Yaga
18
5 / 3 / 14
11,342
709
14,210
12,336
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Metalmnky
Neith
16
2 / 2 / 14
10,324
645
12,506
8,947
4,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Mexi__23
Cu Chulainn
17
3 / 3 / 16
10,956
685
12,239
17,922
17,723
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Yu Huang
hellstormhawk
Yu Huang
19
2 / 1 / 16
11,298
706
15,007
9,301
4,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
0 / 4 / 7
9,506
594
7,579
8,202
6,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vulcan
 
Vulcan
16
1 / 5 / 6
9,397
587
13,924
13,728
8,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
15
3 / 4 / 4
9,241
578
8,039
14,370
11,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 3 / 6
11,714
732
11,812
17,232
23,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 6 / 7
9,250
578
4,547
15,825
11,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
22
Kills
11
13
Deaths
22
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
7
0.88
L
Vulcan
 
Vulcan
1
5
6
0.8
L
Fenrir
 
Fenrir
3
4
4
1.25
W
Gilgamesh
ERCOIDEM
Gilgamesh
10
4
10
3.75
W
Baba Yaga
LUIS-EXTRIME
Baba Yaga
5
3
14
4
L
6
3
6
3
W
Neith
Metalmnky
Neith
2
2
14
4.5
W
Cu Chulainn
Mexi__23
Cu Chulainn
3
3
16
3.67
L
1
6
7
0.75
W
Yu Huang
hellstormhawk
Yu Huang
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,466
Damage
45,901
71,910
Taken
69,357
57,359
Mitigated
60,816
28,703
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,579
654
1,108
666
8,202
6,705
0
2,384
5,818
22,786
1,001
L
Vulcan
 
Vulcan
13,924
4,511
1,398
3,225
13,728
8,312
0
6,809
6,919
37,005
0
L
Fenrir
 
Fenrir
8,039
1,726
725
1,877
14,370
11,263
0
6,742
7,628
0
13,197
W
Gilgamesh
ERCOIDEM
Gilgamesh
11,504
2,219
3,460
6,266
23,404
23,832
934
10,346
13,058
2,165
23,879
W
Baba Yaga
LUIS-EXTRIME
Baba Yaga
14,210
169
1,817
4,057
12,336
6,618
1,378
7,279
5,057
37,778
0
L
11,812
3,922
1,079
2,318
17,232
23,127
0
6,716
10,516
27,340
0
W
Neith
Metalmnky
Neith
12,506
4,782
1,842
2,643
8,947
4,439
3,070
5,503
3,444
0
33,942
W
Cu Chulainn
Mexi__23
Cu Chulainn
12,239
3,105
2,750
3,680
17,922
17,723
1,323
8,538
9,384
0
28,610
L
4,547
406
1,480
1,476
15,825
11,409
0
7,773
8,052
12,322
0
W
Yu Huang
hellstormhawk
Yu Huang
15,007
687
573
1,615
9,301
4,747
1,043
5,756
3,545
46,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,301
Gold Earned
49,108
202
Minions Killed
133
0
Camps Cleared
0
1,459,097
Distance Traveled
1,269,146
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,506
594
30
2
0
200,806
3
L
Vulcan
9,397
587
48
3
0
285,074
4
L
Fenrir
9,241
578
11
1
0
241,098
0
W
Gilgamesh
12,381
774
20
1
0
294,414
3
W
Baba Yaga
11,342
709
46
3
0
290,666
0
L
Atlas
11,714
732
24
2
0
279,380
0
W
Neith
10,324
645
40
3
0
269,231
0
W
Cu Chulainn
10,956
685
29
2
0
293,940
1
L
Nox
9,250
578
20
1
0
262,788
0
W
Yu Huang
11,298
706
67
4
0
310,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role