Player Matchup

Set
Set
GeneralRoth
Set
Level 157
God Stats
7W - 10L
1,695 SR
Queue Stats
46W - 52L
1,631 Elo+
Party 2
Freya
Freya
No Fricks
Freya
Level 148
God Stats
2W - 4L
1,614 SR
Queue Stats
487W - 434L
1,690 Elo+
Solo
Fenrir
Fenrir
Velaa001
Fenrir
Level 127
God Stats
2W - 3L
1,652 SR
Queue Stats
79W - 45L
1,704 Elo+
Party 2
Erlang Shen
Erlang Shen
aman7005
Erlang Shen
Level 160
God Stats
21W - 12L
1,792 SR
Queue Stats
805W - 393L
1,820 Elo+
Party 2
Merlin
Merlin
iidarbz
Merlin
Level 160
God Stats
97W - 39L
1,814 SR
Queue Stats
495W - 259L
1,734 Elo+
Party 2
Team Averages
Level 150
1,713 SR
1,716 Elo+

VS

Team Averages
Level 142
1,601 SR
1,689 Elo+
Kukulkan
Kukulkan
DF LoneSomeWolf
Kukulkan
Level 156
God Stats
24W - 11L
1,794 SR
Queue Stats
209W - 183L
1,679 Elo+
Party 3
Ishtar
Ishtar
Its John J
Ishtar
Level 88
God Stats
1W - 2L
1,327 SR
Queue Stats
17W - 8L
1,746 Elo+
Solo
Kumbhakarna
Kumbhakarna
LoneVortex
Kumbhakarna
Level 160
God Stats
1W - 7L
1,266 SR
Queue Stats
476W - 392L
1,688 Elo+
Party 3
Mercury
Mercury
The_Green_Man13
Mercury
Level 147
God Stats
16W - 7L
1,802 SR
Queue Stats
101W - 76L
1,664 Elo+
Party 1
Hades
Hades
cmronp
Hades
Level 160
God Stats
21W - 7L
1,814 SR
Queue Stats
311W - 259L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
11,012
524
11,733
20,921
11,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
No Fricks
Freya
14
0 / 4 / 0
9,317
444
7,135
13,105
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Velaa001
Fenrir
14
4 / 3 / 0
9,271
441
6,893
18,932
19,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
aman7005
Erlang Shen
18
2 / 0 / 1
11,004
524
8,245
22,756
20,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
iidarbz
Merlin
18
2 / 5 / 8
11,451
545
15,268
13,727
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 5 / 8
11,463
546
12,674
12,996
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Its John J
Ishtar
20
5 / 0 / 4
13,549
645
15,259
18,496
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
LoneVortex
Kumbhakarna
17
5 / 1 / 8
11,716
558
7,947
22,079
23,696
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 4
10,949
521
10,016
16,173
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
cmronp
Hades
20
4 / 2 / 2
13,043
621
15,285
18,393
13,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
12
Kills
17
17
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
5
8
1.2
L
4
5
5
1.3
W
Ishtar
Its John J
Ishtar
5
0
4
7
W
Kumbhakarna
LoneVortex
Kumbhakarna
5
1
8
9
L
Freya
No Fricks
Freya
0
4
0
0
W
1
4
4
0.75
L
Fenrir
Velaa001
Fenrir
4
3
0
1.33
L
Erlang Shen
aman7005
Erlang Shen
2
0
1
2.5
W
Hades
cmronp
Hades
4
2
2
2.5
L
Merlin
iidarbz
Merlin
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,274
Damage
61,181
89,441
Taken
88,137
63,098
Mitigated
59,794
29,320
Healing
35,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,674
1,402
0
2,099
12,996
6,048
0
4,537
8,453
97,350
0
L
11,733
4,713
0
2,606
20,921
11,388
0
9,610
11,311
0
102,253
W
Ishtar
Its John J
Ishtar
15,259
9,634
0
11,933
18,496
9,441
774
5,589
12,639
88
162,027
W
Kumbhakarna
LoneVortex
Kumbhakarna
7,947
1,527
3,118
5,176
22,079
23,696
0
6,702
15,079
31,365
3,539
L
Freya
No Fricks
Freya
7,135
1,966
0
5,045
13,105
4,989
0
2,437
10,668
74,157
2,493
W
10,016
6,672
0
985
16,173
6,665
45
3,789
12,302
0
102,236
L
Fenrir
Velaa001
Fenrir
6,893
1,506
0
3,447
18,932
19,616
0
5,657
13,275
0
31,920
L
Erlang Shen
aman7005
Erlang Shen
8,245
4,372
0
15,089
22,756
20,441
327
11,584
11,172
0
97,012
W
Hades
cmronp
Hades
15,285
3,706
140
12,470
18,393
13,944
0
3,075
15,318
108,175
0
L
Merlin
iidarbz
Merlin
15,268
1,284
0
3,133
13,727
6,664
703
5,951
7,776
108,512
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
60,720
698
Minions Killed
777
0
Camps Cleared
0
1,973,720
Distance Traveled
2,059,053
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,463
546
169
8
0
381,245
9
L
Set
11,012
524
141
7
0
438,463
4
W
Ishtar
13,549
645
232
11
0
386,684
7
W
Kumbhakarna
11,716
558
37
2
0
438,939
3
L
Freya
9,317
444
145
7
0
310,508
3
W
Mercury
10,949
521
140
7
0
494,072
3
L
Fenrir
9,271
441
52
2
0
415,316
5
L
Erlang Shen
11,004
524
172
8
0
439,412
6
W
Hades
13,043
621
199
9
0
358,113
2
L
Merlin
11,451
545
188
9
0
370,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role