Player Matchup

Maui
Maui
BR0T3IN SHAKE
Maui
Level 158
God Stats
5W - 9L
1,406 SR
Queue Stats
500W - 481L
1,564 Elo+
Solo
Bellona
Bellona
Geoplast
Bellona
Level 159
God Stats
1W - 0L
1,634 SR
Queue Stats
67W - 61L
1,574 Elo+
Party 2
Pele
Pele
Ghostheim
Pele
Level 160
God Stats
18W - 9L
1,642 SR
Queue Stats
286W - 268L
1,565 Elo+
Party 2
Janus
Janus
oRoyaltyz
Janus
Level 160
God Stats
159W - 168L
1,632 SR
Queue Stats
1,094W - 897L
1,703 Elo+
Party 2
Jing Wei
Jing Wei
theinnerdemon91
Jing Wei
Level 157
God Stats
7W - 8L
1,522 SR
Queue Stats
216W - 197L
1,519 Elo+
Party 2
Team Averages
Level 159
1,568 SR
1,585 Elo+

VS

Team Averages
Level 138
1,633 SR
1,589 Elo+
Heimdallr
Heimdallr
Celtic Fire
Heimdallr
Level 156
God Stats
1W - 1L
1,494 SR
Queue Stats
20W - 19L
1,595 Elo+
Party 1
Fenrir
Fenrir
McJangleZ
Fenrir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,618 Elo+
Party 1
Ra
Ra
PandaChampChamp
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,557 Elo+
Party 1
Cerberus
Cerberus
Sweetness1434
Cerberus
Level 115
God Stats
2W - 2L
1,921 SR
Queue Stats
17W - 18L
1,563 Elo+
Party 1
Osiris
Osiris
VanMoCo
Osiris
Level 126
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 13L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,675
568
2,345
7,425
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Geoplast
Bellona
11
0 / 1 / 1
6,450
645
6,475
9,701
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
10
5 / 0 / 0
6,220
622
6,571
8,042
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
oRoyaltyz
Janus
11
3 / 0 / 2
6,692
669
4,885
4,470
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
11
1 / 0 / 2
6,133
613
3,026
5,952
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Celtic Fire
Heimdallr
9
0 / 2 / 0
4,957
496
2,761
7,874
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
McJangleZ
Fenrir
7
0 / 5 / 0
4,571
457
5,409
9,817
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,246
525
3,068
3,929
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sweetness1434
Cerberus
7
0 / 1 / 0
4,964
496
2,981
7,815
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
VanMoCo
Osiris
10
1 / 1 / 0
5,644
564
5,365
10,699
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Heimdallr
Celtic Fire
Heimdallr
0
2
0
0
W
Bellona
Geoplast
Bellona
0
1
1
0.5
W
Pele
5
0
0
5
L
Fenrir
McJangleZ
Fenrir
0
5
0
0
L
0
2
0
0
L
Cerberus
Sweetness1434
Cerberus
0
1
0
0
L
Osiris
VanMoCo
Osiris
1
1
0
1
W
Janus
oRoyaltyz
Janus
3
0
2
4
W
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
19,584
35,590
Taken
40,134
21,408
Mitigated
21,867
15,610
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,345
589
0
2,490
7,425
5,107
0
1,791
5,036
11,678
0
L
Heimdallr
Celtic Fire
Heimdallr
2,761
1,268
0
3,729
7,874
2,686
0
905
6,969
0
36,989
W
Bellona
Geoplast
Bellona
6,475
3,207
0
5,109
9,701
10,053
0
0
9,701
0
49,015
W
Pele
6,571
2,146
0
3,646
8,042
2,757
0
1,148
6,894
0
35,737
L
Fenrir
McJangleZ
Fenrir
5,409
1,725
0
423
9,817
3,254
0
1,522
8,295
0
25,622
L
3,068
370
128
768
3,929
1,361
0
1,780
2,149
40,332
0
L
Cerberus
Sweetness1434
Cerberus
2,981
112
0
2,325
7,815
4,502
0
3,023
4,792
14,555
3,109
L
Osiris
VanMoCo
Osiris
5,365
2,507
0
5,539
10,699
10,064
0
0
10,699
0
38,553
W
Janus
oRoyaltyz
Janus
4,885
787
0
1,952
4,470
1,567
616
1,471
2,999
51,316
0
W
Jing Wei
3,026
2,560
0
2,413
5,952
1,924
0
1,187
4,765
0
48,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
25,382
392
Minions Killed
269
0
Camps Cleared
0
1,043,530
Distance Traveled
987,724
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,675
568
20
2
0
207,517
4
L
Heimdallr
4,957
496
58
6
0
165,690
5
W
Bellona
6,450
645
101
10
0
198,113
0
W
Pele
6,220
622
73
7
0
234,602
3
L
Fenrir
4,571
457
38
4
0
204,925
1
L
Ra
5,246
525
84
8
0
219,896
2
L
Cerberus
4,964
496
23
2
0
199,557
2
L
Osiris
5,644
564
66
7
0
197,656
1
W
Janus
6,692
669
99
10
0
218,654
6
W
Jing Wei
6,133
613
99
10
0
184,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role