Player Matchup

Cthulhu
Cthulhu
SAGE SHADOWS
Cthulhu
Level 124
God Stats
17W - 5L
1,803 SR
Queue Stats
129W - 78L
1,709 Elo+
Party 1
Erlang Shen
Erlang Shen
death8ysleep
Erlang Shen
Level 147
God Stats
11W - 2L
1,927 SR
Queue Stats
118W - 81L
1,681 Elo+
Party 1
Scylla
Scylla
drzhalo
Scylla
Level 140
God Stats
12W - 4L
1,891 SR
Queue Stats
156W - 107L
1,708 Elo+
Party 1
Team Averages
Level 137
1,873 SR
1,699 Elo+

VS

Team Averages
Level 138
1,556 SR
1,659 Elo+
Nox
Nox
ECKOSE7EN
Nox
Level 160
God Stats
4W - 3L
1,668 SR
Queue Stats
48W - 51L
1,575 Elo+
Solo
Artemis
Artemis
XDeldiablo107
Artemis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Athena
Athena
jchn
Athena
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SAGE SHADOWS
Cthulhu
13
1 / 2 / 8
8,201
820
5,158
12,563
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
death8ysleep
Erlang Shen
12
3 / 1 / 5
8,246
825
5,395
11,226
8,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
drzhalo
Scylla
14
6 / 1 / 4
8,655
866
11,681
3,919
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,343
734
6,268
6,253
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
8
0 / 9 / 3
5,944
594
3,101
11,015
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
jchn
Athena
12
1 / 0 / 2
7,169
717
4,742
8,273
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cthulhu
SAGE SHADOWS
Cthulhu
1
2
8
2.5
L
Artemis
0
9
3
0.17
W
Erlang Shen
death8ysleep
Erlang Shen
3
1
5
5.5
W
Scylla
drzhalo
Scylla
6
1
4
8
L
Athena
jchn
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
14,111
27,708
Taken
25,541
20,057
Mitigated
13,546
10,649
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,268
281
0
500
6,253
2,321
0
4,221
2,032
27,749
0
W
Cthulhu
SAGE SHADOWS
Cthulhu
5,158
789
481
3,531
12,563
10,186
175
4,472
8,091
22,581
0
L
Artemis
3,101
2,387
0
270
11,015
3,892
0
7,780
3,235
0
6,740
W
Erlang Shen
death8ysleep
Erlang Shen
5,395
3,067
2,177
3,367
11,226
8,317
263
5,182
6,044
0
30,686
W
Scylla
drzhalo
Scylla
11,681
2,246
643
450
3,919
1,554
839
1,484
2,435
40,479
0
L
Athena
jchn
Athena
4,742
900
0
789
8,273
7,333
0
4,845
3,428
14,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
20,456
149
Minions Killed
85
0
Camps Cleared
0
533,967
Distance Traveled
489,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,343
734
52
5
0
180,377
0
W
Cthulhu
8,201
820
37
4
0
169,406
1
L
Artemis
5,944
594
7
1
0
104,187
0
W
Erlang Shen
8,246
825
32
3
0
179,305
3
W
Scylla
8,655
866
80
8
0
185,256
1
L
Athena
7,169
717
26
3
0
204,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role