Player Matchup

Chang'e
Chang'e
EXM_Maize
Chang'e
Level 127
God Stats
0W - 2L
1,542 SR
Queue Stats
43W - 42L
1,520 Elo+
Solo
Danzaburou
Danzaburou
LeoSlayin
Danzaburou
Level 159
God Stats
0W - 1L
1,898 SR
Queue Stats
82W - 74L
1,601 Elo+
Party 1
Set
Set
SaintOhana
Set
Level 69
God Stats
27W - 29L
1,481 SR
Queue Stats
146W - 153L
1,464 Elo+
Party 1
Cliodhna
Cliodhna
ZaddyD
Cliodhna
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
superMAR7
The Morrigan
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
405W - 423L
1,499 Elo+
Solo
Team Averages
Level 108
1,584 SR
1,517 Elo+

VS

Team Averages
Level 131
1,452 SR
1,483 Elo+
Set
Set
Caseyodo
Set
Level 142
God Stats
27W - 41L
1,434 SR
Queue Stats
294W - 374L
1,430 Elo+
Party 2
Maui
Maui
Fatalimpact1
Maui
Level 129
God Stats
2W - 11L
1,301 SR
Queue Stats
99W - 124L
1,490 Elo+
Party 2
Cerberus
Cerberus
Jahreyd
Cerberus
Level 151
God Stats
15W - 15L
1,520 SR
Queue Stats
254W - 261L
1,514 Elo+
Party 2
Ra
Ra
XxDarcaoSxX
Ra
Level 121
God Stats
2W - 0L
1,682 SR
Queue Stats
33W - 24L
1,595 Elo+
Solo
Ishtar
Ishtar
ashlynne002
Ishtar
Level 112
God Stats
5W - 11L
1,322 SR
Queue Stats
588W - 681L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EXM_Maize
Chang'e
13
1 / 2 / 2
7,692
427
12,230
10,673
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LeoSlayin
Danzaburou
12
2 / 6 / 0
7,702
428
10,243
15,751
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 1
7,376
410
9,676
22,480
15,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ZaddyD
Cliodhna
12
1 / 0 / 1
7,477
415
4,376
8,975
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
superMAR7
The Morrigan
12
3 / 6 / 1
7,977
443
7,259
11,915
9,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 1
9,981
555
9,433
16,602
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 6
8,804
489
6,217
20,025
19,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
Jahreyd
Cerberus
16
6 / 2 / 6
10,294
572
15,856
19,934
18,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 0 / 6
9,894
550
7,102
10,750
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
15
5 / 2 / 5
9,524
529
6,324
12,058
5,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
23
23
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
L
Chang'e
EXM_Maize
Chang'e
1
2
2
1
W
2
2
6
2.5
W
Cerberus
Jahreyd
Cerberus
6
2
6
4.5
L
Danzaburou
LeoSlayin
Danzaburou
2
6
0
0.33
L
1
9
1
0.17
W
1
0
6
4
L
Cliodhna
ZaddyD
Cliodhna
1
0
1
1.5
W
Ishtar
5
2
5
3.75
L
The Morrigan
superMAR7
The Morrigan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
44,932
69,794
Taken
79,369
37,952
Mitigated
57,717
14,015
Healing
36,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,433
4,105
0
6,275
16,602
8,711
753
3,091
13,511
0
69,725
L
Chang'e
EXM_Maize
Chang'e
12,230
1,585
2,328
4,872
10,673
4,504
0
5,648
5,025
60,116
0
W
6,217
1,563
3,574
4,929
20,025
19,166
601
6,022
14,003
32,619
4,310
W
Cerberus
Jahreyd
Cerberus
15,856
1,229
0
9,825
19,934
18,587
1,341
5,555
14,379
90,591
0
L
Danzaburou
LeoSlayin
Danzaburou
10,243
3,977
0
1,803
15,751
5,317
0
4,123
11,628
0
61,696
L
9,676
4,316
250
3,176
22,480
15,200
0
13,106
9,374
0
51,746
W
7,102
1,022
1,866
4,494
10,750
5,895
809
3,388
7,362
104,245
0
L
Cliodhna
ZaddyD
Cliodhna
4,376
241
0
1,429
8,975
3,296
0
1,505
7,470
0
53,592
W
Ishtar
6,324
3,462
0
5,301
12,058
5,358
1,045
1,230
10,828
0
71,332
L
The Morrigan
superMAR7
The Morrigan
7,259
1,395
0
157
11,915
9,635
0
4,335
7,579
26,180
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
48,497
355
Minions Killed
669
0
Camps Cleared
0
1,601,719
Distance Traveled
1,794,073
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,981
555
114
6
0
378,958
3
L
Chang'e
7,692
427
74
4
0
352,865
5
W
Maui
8,804
489
40
2
0
351,059
2
W
Cerberus
10,294
572
218
12
0
357,678
3
L
Danzaburou
7,702
428
94
5
0
272,466
0
L
Set
7,376
410
59
3
0
323,363
2
W
Ra
9,894
550
176
10
0
372,673
1
L
Cliodhna
7,477
415
96
5
0
328,926
1
W
Ishtar
9,524
529
121
7
0
333,705
3
L
The Morrigan
7,977
443
32
2
0
324,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role