Player Matchup

Ne Zha
Ne Zha
Drgnstar
Ne Zha
Level 156
God Stats
7W - 0L
2,010 SR
Queue Stats
98W - 59L
1,646 Elo+
Party 1
Sobek
Sobek
ItsMeo
Sobek
Level 146
God Stats
5W - 1L
1,677 SR
Queue Stats
101W - 58L
1,679 Elo+
Party 1
Izanami
Izanami
JK6777
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
1,617 Elo+
Party 1
Eset
Eset
Timelu
Eset
Level 120
God Stats
1W - 1L
1,655 SR
Queue Stats
64W - 35L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
retrobi
Baron Samedi
Level 126
God Stats
4W - 3L
1,673 SR
Queue Stats
66W - 39L
1,656 Elo+
Party 1
Team Averages
Level 135
1,703 SR
1,651 Elo+

VS

Team Averages
Level 120
1,518 SR
1,569 Elo+
Fenrir
Fenrir
FunnyGamerGirl
Fenrir
Level 124
God Stats
10W - 11L
1,588 SR
Queue Stats
339W - 331L
1,573 Elo+
Solo
Hercules
Hercules
Marcussi
Hercules
Level 110
God Stats
0W - 2L
1,344 SR
Queue Stats
160W - 153L
1,592 Elo+
Solo
Lancelot
Lancelot
MikeKOfficial
Lancelot
Level 111
God Stats
5W - 4L
1,574 SR
Queue Stats
424W - 398L
1,560 Elo+
Party 2
Mercury
Mercury
arielkiuby
Mercury
Level 134
God Stats
2W - 1L
1,623 SR
Queue Stats
60W - 57L
1,530 Elo+
Solo
Raijin
Raijin
zReaps
Raijin
Level 121
God Stats
0W - 2L
1,460 SR
Queue Stats
272W - 261L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drgnstar
Ne Zha
13
5 / 2 / 1
7,658
589
6,408
12,960
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
ItsMeo
Sobek
11
1 / 1 / 8
7,186
553
7,441
13,447
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
JK6777
Izanami
14
4 / 1 / 3
8,296
638
9,027
11,563
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Timelu
Eset
11
1 / 2 / 6
6,765
520
8,856
7,986
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
retrobi
Baron Samedi
12
3 / 1 / 1
7,760
597
10,042
8,161
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
7,030
541
5,810
14,845
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Marcussi
Hercules
8
0 / 3 / 0
5,573
429
2,709
11,426
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
MikeKOfficial
Lancelot
13
2 / 1 / 0
7,837
603
4,581
13,341
6,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
arielkiuby
Mercury
13
2 / 2 / 0
7,122
548
3,153
7,579
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
zReaps
Raijin
11
0 / 3 / 1
6,616
509
5,709
8,873
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
7
7
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Drgnstar
Ne Zha
5
2
1
2.75
L
3
5
1
0.7
W
Sobek
ItsMeo
Sobek
1
1
8
5
W
Izanami
JK6777
Izanami
4
1
3
5.5
L
Hercules
Marcussi
Hercules
0
3
0
0
L
Lancelot
MikeKOfficial
Lancelot
2
1
0
2
W
Eset
Timelu
Eset
1
2
6
2
L
Mercury
arielkiuby
Mercury
2
2
0
1
W
Baron Samedi
retrobi
Baron Samedi
3
1
1
3.5
L
Raijin
zReaps
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,774
Damage
21,962
54,117
Taken
56,064
32,753
Mitigated
27,704
25,323
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Drgnstar
Ne Zha
6,408
2,566
0
5,846
12,960
5,378
0
755
12,205
0
54,609
L
5,810
2,128
0
3,648
14,845
5,763
0
4,878
9,855
0
31,668
W
Sobek
ItsMeo
Sobek
7,441
1,314
0
5,256
13,447
14,677
120
1,253
12,194
22,381
4,186
W
Izanami
JK6777
Izanami
9,027
5,954
0
5,959
11,563
4,524
1,161
941
10,622
0
77,545
L
Hercules
Marcussi
Hercules
2,709
872
0
4,043
11,426
8,596
0
5,597
5,807
0
12,529
L
Lancelot
MikeKOfficial
Lancelot
4,581
316
0
4,958
13,341
6,834
0
8,788
4,161
0
56,554
W
Eset
Timelu
Eset
8,856
1,047
573
3,726
7,986
3,328
197
2,760
5,226
51,160
0
L
Mercury
arielkiuby
Mercury
3,153
1,942
0
663
7,579
2,959
0
499
7,080
0
45,785
W
Baron Samedi
retrobi
Baron Samedi
10,042
2,081
853
3,110
8,161
4,846
441
0
8,161
51,443
0
L
Raijin
zReaps
Raijin
5,709
793
0
1,447
8,873
3,552
0
5,365
3,468
54,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
34,178
433
Minions Killed
395
0
Camps Cleared
0
1,293,837
Distance Traveled
1,282,755
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,658
589
91
7
0
285,115
2
L
Fenrir
7,030
541
59
5
0
276,133
1
W
Sobek
7,186
553
39
3
0
270,585
3
W
Izanami
8,296
638
132
10
0
231,011
1
L
Hercules
5,573
429
11
1
0
239,395
6
L
Lancelot
7,837
603
126
10
0
258,576
0
W
Eset
6,765
520
83
6
0
276,118
0
L
Mercury
7,122
548
91
7
0
289,910
3
W
Baron Samedi
7,760
597
88
7
0
231,008
2
L
Raijin
6,616
509
108
8
0
218,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role