Player Matchup

Fenrir
Fenrir
Arturo1517
Fenrir
Level 103
God Stats
1W - 0L
1,797 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ilse99
Nu Wa
Level 5
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
guzhdz28
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 72
1,531 SR
1,500 Elo+

VS

Team Averages
Level 92
1,528 SR
1,565 Elo+
Odin
Odin
anotherplayr
Odin
Level 155
God Stats
1W - 2L
1,560 SR
Queue Stats
278W - 246L
1,664 Elo+
Solo
Pele
Pele
cooljed
Pele
Level 108
God Stats
1W - 2L
1,523 SR
Queue Stats
63W - 41L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nowapy44
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arturo1517
Fenrir
13
6 / 1 / 1
8,213
821
8,733
10,881
7,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Ilse99
Nu Wa
11
0 / 6 / 5
6,440
644
1,802
7,676
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
0 / 3 / 7
7,295
730
3,137
10,361
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
8,019
802
3,854
7,176
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
cooljed
Pele
12
5 / 5 / 4
7,911
791
11,277
10,949
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
nowapy44
Morgan Le Fay
13
5 / 2 / 4
8,081
808
11,320
7,108
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
6
Kills
10
10
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arturo1517
Fenrir
6
1
1
6.5
W
Nu Wa
Ilse99
Nu Wa
0
6
5
0.42
L
0
0
9
4.5
L
Pele
cooljed
Pele
5
5
4
1.4
W
Ymir
0
3
7
1.17
L
Morgan Le Fay
nowapy44
Morgan Le Fay
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,672
Damage
26,451
28,918
Taken
25,233
17,495
Mitigated
15,875
2,576
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arturo1517
Fenrir
8,733
4,527
0
1,646
10,881
7,310
0
4,426
6,258
0
20,916
W
Nu Wa
Ilse99
Nu Wa
1,802
776
0
0
7,676
1,816
0
1,827
5,604
10,564
0
L
3,854
1,168
0
1,095
7,176
7,091
86
1,924
5,252
0
18,561
L
Pele
cooljed
Pele
11,277
3,159
0
1,671
10,949
5,604
172
1,870
9,079
0
43,365
W
Ymir
3,137
444
0
930
10,361
8,369
0
5,097
5,136
15,304
0
L
Morgan Le Fay
nowapy44
Morgan Le Fay
11,320
1,231
147
1,447
7,108
3,180
282
1,214
5,894
28,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
24,011
66
Minions Killed
124
0
Camps Cleared
0
530,431
Distance Traveled
570,559
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,213
821
27
3
0
200,174
2
W
Nu Wa
6,440
644
23
2
0
165,300
0
L
Odin
8,019
802
25
3
0
204,713
3
L
Pele
7,911
791
65
7
0
188,375
2
W
Ymir
7,295
730
16
2
0
164,957
0
L
Morgan Le Fay
8,081
808
34
3
0
177,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role