Player Matchup

Awilix
Awilix
Arsenikos
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 8L
1,787 Elo+
Party 2
Sol
Sol
ChattDaddy
Sol
Level 128
God Stats
3W - 1L
1,590 SR
Queue Stats
561W - 389L
1,718 Elo+
Party 2
Achilles
Achilles
TheGirthWyrm
Achilles
Level 146
God Stats
4W - 2L
1,841 SR
Queue Stats
750W - 614L
1,556 Elo+
Party 2
Atlas
Atlas
aliamgrim
Atlas
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,474 Elo+
Solo
Rama
Rama
sharkbait359
Rama
Level 127
God Stats
4W - 4L
1,839 SR
Queue Stats
249W - 129L
1,654 Elo+
Party 2
Team Averages
Level 95
1,654 SR
1,638 Elo+

VS

Team Averages
Level 66
1,463 SR
1,520 Elo+
Ishtar
Ishtar
Lockenuz
Ishtar
Level 51
God Stats
5W - 6L
1,501 SR
Queue Stats
148W - 136L
1,515 Elo+
Party 1
Sobek
Sobek
PHKarpinski
Sobek
Level 75
God Stats
0W - 2L
1,269 SR
Queue Stats
301W - 320L
1,483 Elo+
Solo
Da Ji
Da Ji
RasCali
Da Ji
Level 88
God Stats
4W - 4L
1,399 SR
Queue Stats
311W - 323L
1,556 Elo+
Solo
Poseidon
Poseidon
irisiri
Poseidon
Level 82
God Stats
1W - 2L
1,502 SR
Queue Stats
227W - 235L
1,467 Elo+
Party 1
Shiva
Shiva
tucholeto24
Shiva
Level 32
God Stats
3W - 2L
1,642 SR
Queue Stats
58W - 48L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arsenikos
Awilix
10
4 / 1 / 3
6,217
622
4,357
4,897
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 1
7,000
700
6,943
6,319
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TheGirthWyrm
Achilles
10
2 / 0 / 0
6,115
612
5,581
8,108
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
aliamgrim
Atlas
8
2 / 1 / 3
5,694
569
6,883
8,053
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
6,461
646
6,281
7,208
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lockenuz
Ishtar
9
1 / 3 / 0
5,521
552
3,746
7,484
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 2
4,686
469
3,354
10,737
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
RasCali
Da Ji
10
0 / 3 / 3
5,460
546
3,826
9,417
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
irisiri
Poseidon
10
0 / 4 / 0
5,405
541
2,889
6,210
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 0
6,321
632
6,835
8,632
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
3
3
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arsenikos
Awilix
4
1
3
5.5
W
4
0
1
4.5
L
Ishtar
Lockenuz
Ishtar
1
3
0
0.33
L
0
3
2
0.33
L
Da Ji
RasCali
Da Ji
0
3
3
0.5
W
Achilles
TheGirthWyrm
Achilles
2
0
0
2
W
Atlas
aliamgrim
Atlas
2
1
3
3.5
L
Poseidon
irisiri
Poseidon
0
4
0
0
W
2
1
2
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
20,650
34,585
Taken
42,480
20,848
Mitigated
19,379
14,405
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arsenikos
Awilix
4,357
1,657
0
605
4,897
1,610
0
658
4,162
0
34,566
W
6,943
3,225
0
4,454
6,319
2,829
244
1,885
4,434
49,903
7,668
L
Ishtar
Lockenuz
Ishtar
3,746
2,256
0
3,203
7,484
2,169
0
1,634
5,850
0
37,160
L
3,354
620
73
3,656
10,737
6,872
0
4,782
5,955
8,328
0
L
Da Ji
RasCali
Da Ji
3,826
848
0
3,358
9,417
3,530
0
2,184
7,125
0
33,991
W
Achilles
TheGirthWyrm
Achilles
5,581
1,039
0
3,779
8,108
8,462
0
40
7,315
0
32,136
W
Atlas
aliamgrim
Atlas
6,883
3,276
142
1,689
8,053
5,473
0
2,680
5,338
14,580
4,061
L
Poseidon
irisiri
Poseidon
2,889
404
0
1,560
6,210
2,355
0
3,226
2,984
39,481
0
W
6,281
4,933
0
3,736
7,208
2,474
0
980
6,228
0
57,574
L
6,835
2,314
0
5,114
8,632
4,453
0
579
7,251
0
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
27,393
346
Minions Killed
315
0
Camps Cleared
0
1,022,460
Distance Traveled
1,047,888
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,217
622
63
6
0
213,749
1
W
Sol
7,000
700
92
9
0
198,765
1
L
Ishtar
5,521
552
83
8
0
182,119
2
L
Sobek
4,686
469
7
1
0
219,188
3
L
Da Ji
5,460
546
70
7
0
239,937
2
W
Achilles
6,115
612
55
6
0
210,815
3
W
Atlas
5,694
569
29
3
0
209,342
2
L
Poseidon
5,405
541
76
8
0
200,702
1
W
Rama
6,461
646
107
11
0
189,789
4
L
Shiva
6,321
632
79
8
0
205,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role