Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChungusClamper
Bellona
Level 62
God Stats
1W - 1L
1,312 SR
Queue Stats
16W - 14L
1,397 Elo+
Solo
King Arthur
King Arthur
Micosilio
King Arthur
Level 88
God Stats
38W - 31L
1,478 SR
Queue Stats
187W - 187L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Vue zxyy
Baron Samedi
Level 47
God Stats
3W - 0L
1,741 SR
Queue Stats
19W - 18L
1,421 Elo+
Party 1
Ishtar
Ishtar
impossiblefate
Ishtar
Level 66
God Stats
2W - 2L
1,478 SR
Queue Stats
21W - 22L
1,387 Elo+
Party 1
Team Averages
Level 70
1,502 SR
1,417 Elo+

VS

Team Averages
Level 61
1,498 SR
1,354 Elo+
Hachiman
Hachiman
ChippyConnor26
Hachiman
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,406 Elo+
Party 2
Raijin
Raijin
DeucesWild20040
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,260 Elo+
Party 2
Kuzenbo
Kuzenbo
Starcr8zy
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 2
Tsukuyomi
Tsukuyomi
maxbookpr0
Tsukuyomi
Level 49
God Stats
0W - 1L
1,693 SR
Queue Stats
20W - 24L
1,262 Elo+
Party 2
Shiva
Shiva
themanbeast4202
Shiva
Level 112
God Stats
1W - 3L
1,294 SR
Queue Stats
47W - 38L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 0 / 25
12,251
1,225
13,343
11,056
19,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 20
11,380
1,138
18,787
17,382
21,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Micosilio
King Arthur
18
9 / 0 / 20
12,099
1,210
15,459
16,504
23,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Vue zxyy
Baron Samedi
17
9 / 4 / 19
11,299
1,130
20,259
13,260
7,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 3 / 20
12,049
1,205
35,066
17,843
10,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

316

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 6 / 3
9,755
976
11,268
14,485
5,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 7 / 5
9,508
951
19,025
23,310
10,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Starcr8zy
Kuzenbo
15
1 / 11 / 6
10,024
1,002
9,322
27,005
35,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
maxbookpr0
Tsukuyomi
15
2 / 5 / 3
9,809
981
11,954
21,638
9,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 5
10,164
1,016
17,517
25,119
21,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
35
Kills
7
7
Deaths
35
104
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
25
18.5
L
Hachiman
2
6
3
0.58
W
2
0
20
12
L
0
7
5
0.36
W
King Arthur
Micosilio
King Arthur
9
0
20
19
L
Kuzenbo
Starcr8zy
Kuzenbo
1
11
6
0.36
W
Baron Samedi
Vue zxyy
Baron Samedi
9
4
19
4.63
W
9
3
20
6.33
L
Tsukuyomi
maxbookpr0
Tsukuyomi
2
5
3
0.7
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,914
Damage
69,086
76,045
Taken
111,557
81,890
Mitigated
82,690
22,236
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,343
1,602
0
1,324
11,056
19,032
0
4,685
6,371
25,595
0
L
Hachiman
11,268
5,396
0
429
14,485
5,825
0
3,893
10,592
0
20,377
W
18,787
6,035
2,014
3,262
17,382
21,016
0
5,197
12,185
0
33,741
L
19,025
1,513
60
597
23,310
10,028
0
6,293
17,017
33,345
0
W
King Arthur
Micosilio
King Arthur
15,459
2,495
325
768
16,504
23,542
0
5,318
11,186
75
32,411
L
Kuzenbo
Starcr8zy
Kuzenbo
9,322
2,783
700
1,554
27,005
35,956
0
9,566
17,439
15,355
0
W
Baron Samedi
Vue zxyy
Baron Samedi
20,259
4,168
5,501
3,645
13,260
7,876
0
6,594
6,666
28,740
0
W
35,066
27,001
333
5,064
17,843
10,424
0
6,870
10,973
0
54,164
L
Tsukuyomi
maxbookpr0
Tsukuyomi
11,954
2,377
0
1,012
21,638
9,853
0
7,968
13,670
36
19,166
L
17,517
1,718
280
3,049
25,119
21,028
0
5,957
19,162
281
37,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
49,260
161
Minions Killed
125
5
Camps Cleared
3
923,292
Distance Traveled
826,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,251
1,225
29
3
0
207,646
0
L
Hachiman
9,755
976
16
2
2
158,962
0
W
Bellona
11,380
1,138
30
3
2
228,655
1
L
Raijin
9,508
951
31
3
1
167,102
0
W
King Arthur
12,099
1,210
38
4
0
194,685
0
L
Kuzenbo
10,024
1,002
8
1
0
137,532
0
W
Baron Samedi
11,299
1,130
19
2
0
134,636
0
W
Ishtar
12,049
1,205
45
5
3
157,670
0
L
Tsukuyomi
9,809
981
13
1
0
202,716
0
L
Shiva
10,164
1,016
57
6
0
160,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role