Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ANantaSeha
Chaac
Level 83
God Stats
88W - 117L
1,468 SR
Queue Stats
279W - 418L
1,426 Elo+
Solo
Pele
Pele
Digitaline
Pele
Level 62
God Stats
1W - 2L
1,600 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 2
Team Averages
Level 91
1,523 SR
1,454 Elo+

VS

Team Averages
Level 77
1,485 SR
1,532 Elo+
Heimdallr
Heimdallr
KSolairius1
Heimdallr
Level 86
God Stats
1W - 0L
1,747 SR
Queue Stats
11W - 12L
1,774 Elo+
Solo
Baron Samedi
Baron Samedi
Knuckls25
Baron Samedi
Level 83
God Stats
4W - 5L
1,371 SR
Queue Stats
15W - 29L
1,350 Elo+
Party 1
Achilles
Achilles
gravesygoincrazy
Achilles
Level 62
God Stats
1W - 1L
1,336 SR
Queue Stats
16W - 18L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 2 / 1
9,434
590
14,819
21,778
30,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
0 / 4 / 0
9,397
587
9,346
21,671
12,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 0
9,226
577
9,057
18,681
8,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KSolairius1
Heimdallr
17
6 / 0 / 6
11,620
726
24,991
14,213
8,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Knuckls25
Baron Samedi
15
2 / 3 / 6
10,086
630
10,620
12,514
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 6
10,787
674
15,180
16,720
23,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
12
12
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Chaac
0
4
0
0
L
2
6
0
0.33
W
Heimdallr
KSolairius1
Heimdallr
6
0
6
9
W
Baron Samedi
Knuckls25
Baron Samedi
2
3
6
1.67
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
50,791
62,130
Taken
43,447
51,458
Mitigated
38,167
14,683
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,819
1,660
130
5,130
21,778
30,555
0
4,184
17,594
42,315
0
L
Chaac
9,346
980
0
6,865
21,671
12,630
0
4,745
16,926
0
52,197
L
9,057
2,697
0
2,558
18,681
8,273
29
1,853
16,825
0
27,356
W
Heimdallr
KSolairius1
Heimdallr
24,991
14,229
0
4,661
14,213
8,081
886
3,896
10,317
0
61,780
W
Baron Samedi
Knuckls25
Baron Samedi
10,620
535
966
2,907
12,514
7,085
65
6,902
5,612
25,747
0
W
15,180
4,391
499
3,962
16,720
23,001
218
4,062
12,658
0
36,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
32,493
147
Minions Killed
154
0
Camps Cleared
0
1,020,729
Distance Traveled
875,182
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,434
590
38
2
0
355,486
5
L
Chaac
9,397
587
67
4
0
280,123
7
L
Pele
9,226
577
42
3
0
385,120
0
W
Heimdallr
11,620
726
85
5
0
268,052
4
W
Baron Samedi
10,086
630
33
2
0
275,898
1
W
Achilles
10,787
674
36
2
0
331,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role