Player Matchup

Agni
Agni
IbrahDinho
Agni
Level 31
God Stats
2W - 2L
1,646 SR
Queue Stats
45W - 42L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
IdrahBinho
Hun Batz
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,617 Elo+
Party 1
Mulan
Mulan
xXspadeXx48
Mulan
Level 26
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 16L
1,412 Elo+
Party 1
Team Averages
Level 24
1,627 SR
1,516 Elo+

VS

Team Averages
Level 43
1,534 SR
1,339 Elo+
Medusa
Medusa
OBV Striker
Medusa
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 56L
1,274 Elo+
Party 2
Horus
Horus
SnizzRifle
Horus
Level 37
God Stats
20W - 15L
1,516 SR
Queue Stats
80W - 112L
1,352 Elo+
Party 2
Sol
Sol
bballdunker4
Sol
Level 66
God Stats
27W - 16L
1,586 SR
Queue Stats
159W - 193L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,494
708
12,687
9,379
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IdrahBinho
Hun Batz
14
1 / 5 / 1
7,935
661
8,775
11,221
4,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 2
7,357
613
5,550
14,348
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 2 / 5
8,668
722
5,939
10,411
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Horus
15
2 / 1 / 11
9,902
825
5,094
14,232
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
10 / 1 / 4
10,740
895
15,704
11,257
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Hun Batz
IdrahBinho
Hun Batz
1
5
1
0.3
W
Medusa
3
2
5
2.75
W
Horus
2
1
11
7.5
W
10
1
4
12
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
26,737
34,948
Taken
35,900
20,433
Mitigated
24,116
4,416
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,687
269
0
2,409
9,379
3,587
0
5,077
4,302
46,664
0
L
Hun Batz
IdrahBinho
Hun Batz
8,775
1,788
0
730
11,221
4,346
0
4,234
6,987
0
27,575
W
Medusa
5,939
3,314
0
3,124
10,411
4,272
960
4,795
5,580
20
18,623
W
Horus
5,094
1,971
3,006
8,101
14,232
15,425
148
4,534
9,297
132
17,319
W
15,704
4,160
0
6,352
11,257
4,419
1,839
3,373
7,678
61,246
0
L
5,550
556
0
1,277
14,348
12,500
0
6,617
7,731
0
13,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
29,310
127
Minions Killed
142
0
Camps Cleared
0
662,192
Distance Traveled
709,045
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,494
708
86
7
0
223,690
2
L
Hun Batz
7,935
661
26
2
0
240,005
3
W
Medusa
8,668
722
33
3
0
239,256
0
W
Horus
9,902
825
26
2
0
250,408
1
W
Sol
10,740
895
83
7
0
219,381
0
L
Mulan
7,357
613
15
1
0
198,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role